Game Over (ゲームオーバー, Gēmu Ōbā)? is a scene indicating that the player has lost the game and thus cannot advance.
Locations involved in Game Overs
A game over can be triggered through many means. The most common cause is death, though the requisites vary between games: in some of them a game over may happen with the death of the protagonist alone, while other games also require the death of other human party members or even the entire party.
In older games, being inflicted with the Stone ailment could also trigger a game over. In games with the Fear ailment, a game over may also happen if either the protagonist or the entire party (depends on whether the game recognizes the protagonist's death alone as a game over requirement) runs away from battle thanks to the ailment.
In some games, especially newer installments from the Persona series, the player is given a deadline to complete various dungeons; Failing to meet them will also result in a game over. If this happens, the player is given the option to reset the game to 7 days before. Furthermore, in some games such as Devil Survivor and Shin Megami Tensei IV Apocalypse, some inappropriate endings will trigger a game over instead of a New Game Plus.
If the player receives a game over in Persona 5 due to the protagonist being knocked out in a boss battle, he is given the option to simply restart from there, and if he dies midway in a Palace, he can choose to restart from the last safe room or the last morning if he had not discovered one in that Palace yet.
In Persona 5 Strikers, aside of the usual conditions where a Game Over will be triggered upon the party's annihilation, during Hacking battles (Timed fights where the party must protect Futaba from being knocked out during the window), Futaba's defeat will result in a game over. During one section in the Kyoto Jail, the player must sneak past Shadows using Zenkichi Hasegawa (who hasn't awakened a persona yet). If Zenkichi is spotted by any Shadow during that section, it will result in an automatic game over.
In later Persona installments such as Persona 5 and Persona Q2, being defeated by certain enemies, such as a Velvet Room attendant will not merit a game over.
Game Over Cutscenes
- Shin Megami Tensei: An image of the River Styx with a lush grass landscape appears, and the game over message showing in a black box over it. The game then instantly returns to the title screen.
- Shin Megami Tensei II: A view of River Styx appears and Charon appears taking Aleph to cross the river. The game then instantly returns to the title screen.
- Shin Megami Tensei III: Nocturne: The Demi-fiend ends up in heaven with Angels encircling the sky after his death.
- Shin Megami Tensei IV: Flynn is taken to the River Styx where Charon tells him to offer him Macca or Play Coins to revive him, because he didn't want to take any more new souls. If he rejects or was still in debt to Charon for the last revival, it will result in a game over.
- Shin Megami Tensei IV Apocalypse: A broken cellphone is seen on the ground with "GAME OVER" displayed on top of it. This will only activate if Dagda's revival abilities are sealed in the Cosmic Egg, or Nanashi decides to remain in the underworld, since Dagda will revive him for free otherwise.
- Shin Megami Tensei V: The Nahobino collapses and is seperated into the Protagonist and Aogami, who then fade away into the Tree of Knowledge.
- Shin Megami Tensei: Strange Journey: The screen reduces to noise and blacks out, then the Schwarzwelt engulfs the world.
- Persona 2: Innocent Sin: Philemon contacts the fallen Tatsuya Suou in the collective unconsciousness, telling him to walk again from the last moment that is engraved in time. The screen fades to black and the dim golden words, "Game Over" will appear. The player will be returned to the title screen.
- Persona 2: Eternal Punishment: Philemon, this time being a butterfly, tells the fallen Maya Amano to walk from the inscribed path of time in the Collective Unconsciousness. The screen fades to black and the dim golden words, "Game Over" will appear. The player will be returned to the title screen.
- Persona 3 and Persona 4: A view of the Velvet Room is shown along with the game over message. If the game over is resulted by a deadline in Persona 4, the game over message will not appear, and Igor will offer them the option to go back seven days or go back to the title screen. In Persona 3, after the game over message, the player will return to the title screen instead of options. There are no deadlines in Persona 3. In The Answer, if Aigis is defeated by the SEES members, the Velvet Room is not shown and the game over message depends on the battle with the SEES members.
- Persona 5: A view of the Velvet Room is shown, with the false Igor trapping the protagonist in his cell for the rest of his life, commenting that the game is over. If the protagonist is knocked out in the last dungeon, Lavenza will instead be in the Velvet Room expressing her disbelief about the protagonist's fall, with the true Igor sensing a calamity coming close, much to Lavenza's despair.
- In Persona 5 Royal, if the protagonist is knocked out during the Third Semester, Lavenza will be standing near the door instead of the sides of the cell, questioning the protagonist if his spirit of rebellion has finally been broken. If the protagonist, however, is knocked out during January 2nd and January 9th, Igor will be absent and a blue butterfly, will be shown, before collapsing without saying anything.
- Persona Q: Shadow of the Labyrinth: A series of cogs appear along with an ominous-looking pair of bloodsoaked eyes with cogs as pupils. The game over message appears on top of the cogs and the pair of eyes. After the game over message, the player will be asked to save the game. After the selection, the player will be returned to the title screen. If selected no, the player will lose progress and will returned to the recent save when the player loads the game.
- Persona Q2: New Cinema Labyrinth: The game over message is played on a cinema screen. If the party loses in the final labyrinth, the location changes to the Cinema's Velvet Room, along with an exhausted butterfly on the projector's table.
- Devil Summoner: Raidou Kuzunoha vs. The Soulless Army and its sequel: The spirits of the past 13 Raidou Kuzunoha surround and shame Raidou Kuzunoha the XIV, then he collapses on the floor. The screen blacks out with "GAME OVER" appearing.
- Digital Devil Saga: Avatar Tuner: The sun is seen eclipsed with the game over message showing on top of it.
- Digital Devil Saga: Avatar Tuner 2: Schrödinger sits on top of a lotus and lowers his head, then fades into a light.
- Devil Survivor: The game over message displays in a computerized fashion.
- Devil Survivor 2: Septentrion Arc: A light appears and engulfs the world with the game over message displaying, followed by a white screen with the text "403 forbidden" appearing in the upper left corner. Triangulum Arc: A normal view of Tokyo is seen before transforming into a destroyed version of the same shot, followed by a white screen with text reading "404 not found."
"You, who has fallen before fulfilling your destiny... Beyond lies the land to which all souls eventually return. Do not be afraid..."
"Beyond this river lies the afterworld, where the souls of the dead await their next reincarnation. Come, cross the river..."
"The comfort of death will come, for men and demons alike... ...by the guidance of the Great Will."
"mission failed (sic)"
"Ra...do... th... fourt...th... Raidou the 14th! This is shameful. You have disappointed us. Your abilities are pathetic compared to the ones who preceded you! It was a grave error for you to assume the mantle of the 14th Raidou Kuzunoha... We have no choice, you've slandered the sacred name of Raidou. Begone!"
"Lacking strength, you fell to a powerful demon. Your joy, your sadness, your memories; your heart and soul will return to nothing. But perhaps... If there is still hope deep within your heart... You may summon your Persona and stand again to grasp the truth of life!"
"Tatsuya Suou...! Is this truly where you were meant to fall, without having found your dream? No matter how many times you fail, the past will always relapse since human nature is to grasp towards the future... Go on, and walk again from the last moment that was engraved in time."
"Maya... Amano... Are you going to finish... without knowing the truth...? You are the only ones... who can help he who is enchanted by the shadows... Now... Once more... Walk from the inscribed path of time."
"Death is not a hunter unbeknowst to its prey. One is always aware that it lies in wait. Though life is merely a journey to the grave, it must not be undertaken without hope. Only then will a traveler's story live on, treasured by those who bid him farewell. But alas, my guest's life has now ended, his tale left unwritten..."
"As proof of one's life, there exists the danger of death. This proof exists as a flame, painfully burning one's life away. Yet though a life crumbles to dust, time moves ever onward. He who had been your proof, your life itself... The answer has been lost, never to be found again..."
"The past... or the present? Which path was correct...? Or was there another, third way...? Regardless, the choice is no longer yours to make... Your consciousness is fading..."
"The strength of your desire could not match theirs... And the resolution to this incident is out of your hands... Your consciousness is fading..."
"Life is truth, and never a dream... All souls know this from birth... The truth is something that is chosen and grasped... Something discovered with one's vision and will. Only by gaining that does the seeker become truth himself, a cord that connects past and future. But now, our guest's destiny has been severed, and the truth languishes with the hollow, fog-filled forest..."
""Thou hast fallen and lost thy life, unbeknowst to thee the name of the thief. Thou hast lost thy wager and becomest but a cog to the strong. So thy rehabilitation endeth incomplete, and thy baseless indignity shall become reality..."
Igor (Yaldabaoth): So, the game is over... What a truly foolish end..."
""Thou hast fallen and lost thy noble life. The hero hath crumbled over the weight of his own justice. His story of revolution reacheth not the ears of the people. The torch of courage that hath begun to kindle hath now been extinguished by tainted winds."
Lavenza: This can't be! If you've fallen, the world will–
Igor: I sense a great calamity drawing near...
""Thou hast fallen, thy soul reduced to ashes. The blazing defiance that once guided thee hath been quenched by a mirage's maelstrom. And thus, the hero meeteth his end, his passing marked by a dying flame's vigil...""
""Thou hast fallen, thy will scattered to the winds. Distortion hath grounded thy cause's noble banner, thy conviction vanished like an awoken dream. And thus, the hero meeteth his end; his rebellion quelled, his call to arms silenced..."
Lavenza: Is this truly it? Have they finally broken your spirit of rebellion?'"
"Life is but one scene from a play. We are all nothing more than novice actors knowing nothing of the script. The curtains close before the play is ever performed to its end... There is no spotlight shining down. Take off the mask that weighs you down. All that remains ins a dream... A fleeting dream of the night..."
"The projector's light has been put out, leaving the theater in darkness. All is but a fleeting dream. You will soon find a paradise in which countless souls are freed from their suffering. Give in to the current and let yourselves be at peace... THE END"
"Beacons of hope, have you chosen to halt your steps and entrust yourselves to the tranquil dark? Only you possess the light able to awaken those who drift in the abyss. Now... Once more... Draw from memories passed and begin your march anew... fin"
"From illusion to truth, from darkness to light, from doom to eternity..."
"Om Mani Padme Hm"
"The darkly prospering days of man have reached an end. You who have strayed from the cycle of the stars will leave not a trace of your existence. But fear not. You will no longer feel anything..."
"This world, bound by Akasha's chains, shall turn to dust. Yet the cycle knows no end, and all shall be reborn anew. For now, those who are lost shall vanish into the boundless void..."
|Kyuuyaku Megami Tensei|
|Shin Megami Tensei|
Sega CD version
|Shin Megami Tensei II|
|Shin Megami Tensei III: Nocturne|
|Shin Megami Tensei|
Shin Megami Tensei
Shin Megami Tensei II
Shin Megami Tensei III: Nocturne
Shin Megami Tensei: Strange Journey
|Digital Devil Saga|
Digital Devil Saga: Avatar Turner
Digital Devil Saga: Avatar Turner 2
Devil Summoner: Raidou Kuzunoha vs. The Soulless Army
Devil Summoner 2: Raidou Kuzunoha vs. King Abbadon
Devil Survivor 2 Record Breaker
Persona 2: Innocent Sin (unofficial PSX patch)
Persona 2: Eternal Punishment
Persona 3 FES
Persona Q: Shadow of the Labyrinth
Persona Q2: New Cinema Labyrinth
- Shin Megami Tensei: if... and Persona 5 Strikers are the only two games in the franchise that lack a game over sequence.
- If Tamaki Uchida falls in battle during If... she'll be taken to River Styx but Charon will tell her that her time hasn't come and instead will teleport her to the entrance of the dungeon with a new Guardian.
- In Persona 5 Strikers, the screen will simply turn red and the player might choose to restart from the current stage, restart from the infiltration point or return to the title screen.