Fariedone, also called Apam Napat ("Son of the Waters") is the name of an Iranian mythical king and hero who is an emblem of victory, justice and generosity in the Persian literature.
According to the Shāhnāmeh, he was the son of Ābtīn, one of descendants of Jamshid. Fariedone, together with Kaveh the blacksmith, he revolted against the tyrannical king Zahhāk, defeated and arrested him in the Alborz Mountains. Afterwards Fariedone became the king and, according to the myth, ruled the country for about 500 years. At the end of his life he allocated his kingdom to his three sons; Salm, Tur, and Iraj. Iraj was Fariedone's youngest and favored son and inherited the best part of the kingdom, namely Iran. Salm inherited Asia Minor and Tur inherited Central Asia. This aroused Iraj’s brothers’ envy and encouraged them to murder him. After Iraj’s murder, Fariedone enthroned Iraj’s grandson, Manūchehr. Manūchehr’s attempt to avenge his grandfather’s murder initiated the Iranian-Turanian wars.
+15% to Phys damage and HP stops at 1 HP upon receiving the first killing blow.
Innate
Hero of Prophecy
Auto
Adds Phys Pierce. While the one with this skill is alive, all party members will receive the following effect: When in a state of Zenith, +25% to Physical damage and +30% to Phys hit rate.
At start of own turn: Puts all party members into a state of Zenith (1 turn), and increases own party's ATK by 20%. (1 turn)
Innate
Demonsbane
6 MP
Puts all party members into a state of Zenith. (1 turn)
After use: Inflicts Phys (Physical) damage 4 times (Power: 35; Total: 140) with 30% crit rate on all enemies. Counter effects will not work on this skill.
Innate
Strength Amp III
Auto
+15 to Strength.
Common
Tempest Slash +
6 MP
Inflicts Phys (Physical) damage 4 to 5 times (Power: 50) on random enemies. Damage inflicted by this effect will ignore all death prevention skills.
Aragami (Awaken)
Phys Amp
Auto
+25% to Phys damage.
Aragami (Gacha)
Rak Flexi
Auto
Activates the following Chain Effects at the beginning of battle:
If user's party attacks first: Reduces DEF of all enemies by 20%. (3 turns)
If enemy attacks first: +20% to DEF of all party members. (3 turns)
Protector (Awaken)
Null Bind-Weak
Auto
Adds Null Bind and Null Weak.
Protector (Gacha)
Epitome of Carnage
Auto
+20% to Critical hit rate, +15% to Phys damage.
Psychic (Awaken)
Epitome of Aggression
Auto
+15% to Phys hit rate, -45% chance of receiving status ailments.
Psychic (Gacha)
Drain Phys
Auto
Adds Phys Drain.
Elementalist (Awaken)
Epitome of Fortitude
Auto
+20% to max HP, -50% to Critical hit rate of damage received.