Dizzy is an ailment in the series.
Overview[]
Dizzy makes it so that the afflicted have a hard time actually leading their attacks onto their targets, making them missing much more likely.
While Dizzy has always had the same general effect, the exact mechanics vary slightly between games and that also extends to Dizzy going under multiple different names, and hence this page being a union of multiple different ailments of similar effects, such as Stun (麻痺, Mahi)?, Blind (盲目, Mōmoku)?, Illusion (幻影, Gen'ei)?, or Mirage (幻惑, Genwaku)?.
Appearances[]
- Shin Megami Tensei III: Nocturne as Stun
- Shin Megami Tensei V / Vengeance as Mirage
- Shin Megami Tensei: Persona as Blind
- Persona 2: Innocent Sin and Persona 2: Eternal Punishment as Illusion
- Persona 3 Portable / Reload
- Persona 4 / Golden
- Persona 5 / Royal
- Persona 5 Strikers
- Giten Megami Tensei as Blind
Effect[]
Shin Megami Tensei V / Vengeance[]
Mirage is an ailment that that significantly reduces the attack hit rate of the afflicted. Those afflicted with Mirage have a chance to attack a different target then the intended one as long as it's a single target skill.
Persona 3 Portable / Reload / Persona 4 / Golden[]
Dizzy (気絶, Kizetsu)? is a special ailment that a combatant may get if attacked when already Downed. They are unable to get up or take any action for one turn, and will only recover on their next turn. Since Dizzy is considered an ailment, it cannot be afflicted while the combatant is having another ailment, nor can other ailments be afflicted on a Dizzy target. An All-Out Attack may cause a survived foe to become Dizzy instead of recovering.
In Reload, attacking a Downed target with a weapon has a higher chance to cause Dizzy. A Dizzy combatant is more vulnerable to Critical hits.
Persona 5 / Royal[]
Combatants inflicted with Dizzy (目眩, Memai)? will have their attack accuracy greatly reduced. Dizzy allows for Technical damage from any attack.
In Persona 5, Dizzy has an expiration timer of either 1 or 2, and thus will randomly expire at the start of the combatant's second turn or third turn. In Royal, Dizzy is instantly cured upon being attacked. It is also removed when taking reflected damage, but this cannot cause a Technical or Down the combatant.
Shadows instantly recover from Dizzy if negotiated with.
Persona 5 Strikers[]
Should any of the Phantom Thieves be inflicted with Dizzy, their field of vision is compromised and distorted, preventing them from fighting effectively.
Dizzy still allows from Technical damage from any attack. With this in mind, it is recommended in New Game Plus files to build a Lucifer that is designed to do two things: use Nocturnal Flash to inflict Dizzy, with plenty of passive skills to assist the odds of inflicting Dizzy, then immediately upon successfully inflicting the target with Dizzy fire as many Morning Stars at the target as fast as possible until the target stops being Dizzy and thus have to reset the strategy, the target stops being alive, or Joker's SP runs out, making this strat a must for Merciless Difficulty runs.
Inflict[]
Persona 5 / Royal[]
Via Skills[]
Skill | Affinity | Effect |
---|---|---|
Sledgehammer | Medium Physical damage and inflict Dizzy (medium odds) to 1 foe. | |
Flash Bomb | Medium Physical damage and inflict Dizzy (low odds) to all foes. | |
Dazzler | Inflict Dizzy (high odds) to 1 foe. | |
Nocturnal Flash | Inflict Dizzy (medium odds) to all foes. | |
Dizzy Boost | Increase chance of inflicting Dizzy. | |
Ailment Boost | Increase chance of inflicting all ailments. |
Via Items[]
Persona 5 Royal only:
Item | Effect |
---|---|
Dizzy Vial S | Small vial of liquid. High chance of inflicting Dizzy to one foe. |
Dizzy Vial L | Large vial of liquid. Medium chance of inflicting Dizzy to all foes. |
Via Melee Weapons[]
Weapon | For | Effect |
---|---|---|
Arsene's Cane | Protagonist | +Random Ailment (low) |
Masquerade Ribbon | Ann Takamaki | +Dizzy (low) |
Orochito | Yusuke Kitagawa | +Dizzy (low) |
Heavy Pound | Makoto Niijima | +Dizzy (low) |
Flash Punch | +Dizzy (low) | |
Vajra | +Random Ailment (high) | |
Fleurs du Mal | Haru Okumura | Ma+5/+Dizzy (high) |
Weapon | For | Effect |
---|---|---|
Arsène's Cane | Protagonist | Low Random Ailment |
The Great Thief Stick | Med Random Ailment | |
Masquerade Ribbon | Ann Takamaki | Low Dizzy |
Masquerade Ribbon R | Med Dizzy | |
Orochito | Yusuke Kitagawa | Low Dizzy |
Flash Punch | Makoto Niijima | Low Dizzy |
Vajra | High Random Ailment | |
Unparalleled Vajra | High Random Ailment | |
Fleurs du Mal | Haru Okumura | Ma+5 / High Dizzy |
Fleurs du Mal R | Ma+6 / High Dizzy | |
Sword of Sinai | Sumire Yoshizawa | Med Dizzy |
Sword of Sinai II | High Dizzy |
Via Ranged Weapons[]
Weapon | For | Effect |
---|---|---|
Calamity Gun SP | Ryuji Sakamoto | +Random Ailment (low) |
Slingshot SP | Morgana | +Dizzy (low) |
Stronger SP | +Dizzy (low) | |
Sudarshana | +Random Ailment (low) | |
Trooper SP | Ann Takamaki | +Dizzy (low) |
AR-M4 SP | Yusuke Kitagawa | +Dizzy (low) |
Kuzuryu Gouhou | +Random Ailment (low) | |
Evil Roulette | Makoto Niijima | +Random Ailment (low) |
Evil Roulette II | +Random Ailment (low) | |
Twilight SP | +Dizzy (med) |
Weapon | For | Effect |
---|---|---|
Sudarshana | Morgana | Med Dizzy |
Sudarshana EX | High Dizzy |
Via Accessories[]
Persona 5 Royal only:
Accessory | Effect |
---|---|
Dizzy Mask | Dizzy Boost |
Miscellaneous[]
Persona 5 Royal only:
Criteria | Effect |
---|---|
Chaînés Hook | Chance to inflict Dizzy on enemies at start of battle when having ambushed with Grappling Hook The Confidant ability Chaînés Hook must be available to perform. For more information, see Confidant/Sumire Yoshizawa |
Remove[]
Persona 5 / Royal[]
Via Skills[]
Skill | Affinity | Effect |
---|---|---|
Patra | Cure Dizzy/Forget/Sleep/Hunger of 1 ally. | |
Me Patra | Cure Dizzy/Forget/Sleep/Hunger of party. | |
Amrita Drop | Cure all ailments of 1 ally except for special status. | |
Amrita Drop | Cure all ailments of 1 ally except for special status. | |
Amrita Shower | Cure all ailments of party except for special status. | |
Salvation | Fully restore HP and cure all ailments of party except for special status. |
Via Items[]
Skill | Effect |
---|---|
Wide Eye Drops | Eye drops that help you see straight. Cures Dizzy for one ally. |
Alert Capsule | A capsule that cures Dizzy/Forget/Sleep/Hunger for one ally.* |
Hiranya | Cures all non-special ailments for one ally. |
Recover Oil | A spring-exclusive body oil. Cures all non-special ailments for one ally. |
Refresh Aroma | Autumn-only. Cures all non-special ailments for all allies. |
Repentance Ashes | Cures all non-special ailments for all allies. |
Amrita Soda | Cures all non-special ailments for all allies. |
Phantom Wafers | Phantom Thieves snack. Restores 50 HP and cures ailments for one ally. |
Skill | Effect |
---|---|
Wide Eye Drops | Eye drops that help you see straight. Cures Dizzy for one ally. |
Alert Capsule | A capsule that cures Dizzy/Forget/Sleep/Hunger for one ally.* |
Hiranya | Cures all non-special ailments for one ally. |
Awake Incense | Cleansing air freshener. Cures all non-special ailments for one ally. |
Recover Oil | A spring-exclusive body oil. Cures all non-special ailments for one ally. |
Refresh Aroma | Autumn-only. Cures all non-special ailments for all allies. |
Repentance Ashes | Cures all non-special ailments for all allies. |
Awakening Incense | Invigorating air freshener. Cures all non-special ailments for all allies. |
Amrita Soda | Cures all non-special ailments for all allies. |
Phantom Wafers | Phantom Thieves snack. Restores 50 HP and cures ailments for one ally. |
Strawberry Daifuku | Fully restores HP and cures non-special ailments for all allies. |
Miscellaneous[]
Skill | Effect |
---|---|
Harisen Recovery | Chance to cure status ailments inflicted upon party members. |
Skill | Effect |
---|---|
Harisen Recovery | Chance to cure status ailments inflicted upon party members. |
Detox X | When Joker is inflicted with an ailment, he may recover immediately. |
Detox DX | Raises the chance of Detox X succeeding. |
Resist[]
Shin Megami Tensei V / Vengeance[]
Certain demons, bosses and playable ones alike, innately are weak to, resist or even null Mirage, and are as such tied to their respective Essence. Being weak or negating an attempt to inflict Mirage onto a certain demon can affect either side's Press Turn Icons. Unlike with elemental affinities, aliment affinities cannot be altered with passive skills.
The Nahobino can take on a demon's affinity chart via Essence Fusion, including that demon's affinity to how they deal with Mirage.
Persona 5 / Royal[]
Via Skills[]
Skill | Affinity | Effect |
---|---|---|
Resist Dizzy | Reduce susceptibility to Dizzy. | |
Null Dizzy | Impart immunity against Dizzy. | |
Fortify Spirit | Reduce susceptibilities to all ailments. |
Skill | Affinity | Effect |
---|---|---|
Resist Dizzy | Reduce susceptibility to Dizzy. | |
Null Dizzy | Impart immunity against Dizzy. | |
Fortify Spirit | Reduce susceptibilities to all ailments. |
Via Armor[]
Armor | For | Effect |
---|---|---|
Austere Haori | Unisex | +Resist Dizzy |
Glaring Cape | Females | +Resist Dizzy |
Accountant Cape | Female | +Resist Dizzy |
Royal Haori | Unisex | +Resist Dizzy |
Armor | For | Effect |
---|---|---|
Austere Haori | Males | +Resist Dizzy |
Glaring Cape | Females | +Resist Dizzy |
Shining Vest | Males | +Resist Dizzy |
Via Accessories[]
Accessory | Effect |
---|---|
Shield Goggles | +Resist Dizzy |
Accessory | Effect |
---|---|
Shield Goggles | Resist Dizzy |