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Difficulty Select P4G

Difficulty selection in Persona 4 Golden

The difficulty is a setting that allows the player to influence the balance of gameplay in video games. It affects how challenging the game is to play, and usually run on a general scale of "easy", "medium", and "hard". Typically, the choice of difficulty affects various gameplay settings, including but not limited to the following: the damage output (from allies and/or enemies), and the Experience and money received from battle.

Overview[]

Shin Megami Tensei III: Nocturne[]

There are normally 2 difficulty types, Normal and Hard, however the HD Remaster has a new Merciful difficulty as free DLC.

In the original release, the player could only select a Difficulty when creating a New Save, but the HD Remaster allows them to change it in the Settings menu.

Property Difficulty
Merciful* Normal Hard
Damage dealt x2 x1 x1
Damage received x1 x1 x2
EXP drop amount x4 x1 x0.5
Macca drop amount x3 x1 x1
Shop Prices x1 x1 x3

Shin Megami Tensei: Strange Journey Redux[]

As opposed to its original release, Strange Journey Redux has three difficulty types that are selected upon creating a Save File, and the player can change the difficulty at any time in the settings. Impossible difficulty is New Game Plus only.

And just like in IV Apocalypse, once the difficulty is changed to Impossible, it cannot be changed back, and when the protagonist gets knocked down, a Game Over occurs instantly.

Casual Standard Expert Impossible
Damage dealt 1.7x 1x 0.8x 0.7x
Damage received 0.3x 1x 1.3x 1.7x
Weakness multiplier 1x 1x 1x 1.3x
Critical multiplier 1x 1x 1x 1.3x
Co-op multiplier 1x 1x 1x 1.3x
Repelled damage recieved 0.3x 1x 2x 3x
Repelled damage inflicted 3x 1x 0.5x 0.3x
Hit rate 1.5x 1x 1x 1x
Critical rate High Standard Standard Standard
Escape chance 100% Standard 0.7x 0%
Ailment hit rate 1.5x 1x 1x 1x
Enemy ailment hit rate 0.3x 1x 1.2x 1.5x
Preemptive attack rate High Standard Standard Standard
Enemy ambush rate Low Standard Standard High
Successful negotiation rate High Standard Standard Standard
Damage tile multiplier 3% max HP 10% max HP 15% max HP 25% max HP
Poison Tile hit rate 0.3x 1x 1.1x 1.3x
Sleep tile hit rate 0.3x 1x 1.1x 1.3x

Shin Megami Tensei IV[]

There are a total of 3 difficulties: Fellow, Prentice and Master. Prentice being the Default difficulty. The player can change the difficulty setting at any time through the Burroughs Menu as long as they've unlocked the difficulties they want to select.

To unlock Fellow difficulty, Flynn must die, pay Charon revive him once, die a second time, and Charon's jailers will let him revive another time for free and give the player access to the difficulty. Meanwhile, Master Difficulty cannot be selected until New Game Plus.

Property Difficulty
Fellow Prentice Master
Damage dealt x1.3 x1 x0.7
Damage received x0.5 x1 x1.4
Ally hit rate x1.5 x1 x1
Escape rate Guaranteed x1 x0
Ally Smirk rate x1.5 x1 x0.5
Enemy Smirk rate x0.5 x1 x1.3
Ailment affliction rate from enemies x0.5 x1 x1.5
Ailment affliction rate from allies x1 x1 x0.5
Shop, Equipment and Compendium Prices x1 x1 x3
Resurrection Price x0.5 x1 x3

Shin Megami Tensei IV Apocalypse[]

Unlike its previous entry, Apocalypse allows the player to select between three difficulty options at the start of the game: Skirmish, Conflict and War.

There are also additional difficulties available through free DLC, those being the Paradise and Apocalypse difficulty options

However, once the player changes their game into Apocalypse difficulty, once the protagonist dies in battle, it is an instant game over, and one cannot change the difficulty back.

Property Difficulty
Paradise Skirmish Conflict War Apocalypse
Damage dealt x2 x1.7 x1.2 x0.7 x0.6
Damage received x0.25 x0.1 x1 x1.3 x1.5
Ally hit rate x2 x1.5 x1 x1 x1 (?)
Enemy hit rate x0.5 x0.8 x1 x1 x1 (?)
Escape rate x5 (?) x5 x1 x0.5 x0
Ally Critical rate x1.5 (?) x1.3 x1 x1 x1 (?)
Ally Smirk rate x1.5 x1.5 x1 x1 x1 (?)
Enemy Smirk rate x0.5 (?) x0.5 x1 x1.5 x1.5 (?)
Ailment affliction rate from enemies x0.5 (?) x0.5 x1 x1.5 x1.5 (?)
Ailment affliction rate from allies x2 (?) x2 x1 x1 x1 (?)
Instakill rate from allies x1 (?) x1 x1 x0.75 x0.75 (?)
Instakill rate from enemies x1 (?) x0.3 x1 x1 x0.75 (?)
Shop and Equiment Prices x1 (?) x1 x1 x1 x3
Compendium Prices x1 (?) x1 x1 x3 x3

Shin Megami Tensei V / Vengeance[]

There are 3 difficulty options at the start of the game: Casual, Normal and Hard. Although it's possible to switch to or between Casual and Normal, Hard mode can only be selected during the beginning of the game.

Additionally, a Safety difficulty DLC can be downloaded for free.

The instances that differentiate the difficulty levels are the damage dealt, the accuracy of allies' attacks, the damage received, the odds of escaping battle, as well as allies' Critical, ailment-infliction and instant-kill rate, and instant-death evasion rate.

Property Difficulty
Safety Casual Normal Hard
Damage dealt x10 x1.2 x1 x0.7
Damage received x0.1 x0.8 x1 x1.3
Ally hit rate x1.5 x1.1 x1 x0.95
Enemy hit rate x0.8 x0.9 x1 x1.1
Escape rate x5 x1.5 x1 x0.5
Ally Critical rate x1.5 x1.2 x1 x1
Ailment affliction rate from enemies x0.05 x0.7 x1 x1.3
Ailment affliction rate from allies x2 x1.3 x1 x0.7
Instakill rate from allies x2 x1.3 x1 x0.7
Instakill rate from enemies x0.01 x0.7 x1 x1.3
Ambush rate x2 x1.2 x1 x0.7
Bargain demand value (Macca, HP, MP) x0.3 x0.8 x1 x1.2
Bargain demand value (Items) Rank -1 Rank -1 - Rank +1
Obtained Macca in conversation x2 x1.2 x1 x0.7

Shin Megami Tensei: Persona[]

In the PlayStation Portable remake of Persona, the difficulty of the game can be chosen at the start of the game but it cannot be changed once selected. There are three difficulty choices (Easy, Normal and Hard), which affect how much damage the enemies deal to the player's party. Easy and Hard difficulties deal 80% and 120% of damage in Normal difficulty.

Persona 2: Innocent Sin[]

As with the PSP remake of Persona, there are three difficulty choices (Easy, Normal and Hard).

Persona 3 / FES / Portable / Reload[]

In Persona 3, the difficulty of the game can be chosen at the start of the game but it cannot be changed once selected until New Game Plus. The player can choose from Easy and Normal. In Persona 3 FES, a Hard difficulty option is added for the original story (The Journey) but in The Answer, there are no difficulty options and Hard is the preset difficulty. In Persona 3 Portable, two additional diffculty options, Beginner and Maniac, have been added. In the 2023 port of Portable, the difficulty can be changed at any point of the game outside of combat.

  • Beginner: Enemy damage is significantly toned down compared to Normal. In the PSP version, the protagonist is given 30 Plumes of Dusk to continue in case of a game over. In the 2023 port, the party can revive themselves an unlimited number of times instead.
  • Easy: Enemy damage is toned down compared to Normal. In all versions except the 2023 port of Portable, the protagonist is given 10 Plumes Of Dusk to continue in case of a game over. In the 2023 port, the party can revive themselves an unlimited number of times instead.
  • Normal: Standard difficulty. Enemies deal average damage.
  • Hard: Enemies deal 1.5 times more damage than Normal and can gain a higher chance of Enemy Advantage when not ambushed.
  • Maniac: Enemies deal 2 times more damage than Normal, can gain a higher chance of Enemy Advantage when not ambushed, and certain weapon fusions cannot be performed (Ultimate Weapons are still available). Moreover, when starting a New Cycle from any difficulty level to Maniac, no data from the prior playthrough carries over to the new one apart from total play time (ie. character level and Social Stats start at 1, the Persona Compendium will reset, and the doors for Vision Quest and Monad Depths will not be present early in the game).

When starting a new playthrough of the main story in Persona 3 Reload, five difficulty settings are available (from lowest to highest): Peaceful, Easy, Normal, Hard and Merciless. The difficulty can be changed anytime outside of combat. If the player receives a game over due to being defeated in boss battles while in Easy or higher, they also have the option to lower the difficulty by one level (then choosing one of the other game over options).

  • Peaceful: Enemy damage is significantly toned down compared to Normal, while the player's damage is increased. If the protagonist is defeated, the party can revive themselves and fully restore all HP and SP an unlimited number of times, similar to Beginner from Portable. Items are worth 50% more money when sold compared to Normal/Hard/Merciless.
  • Easy: Enemy damage is lowered compared to Normal. Items are worth 20% more money when sold compared to Normal/Hard/Merciless.
  • Normal: Standard difficulty. Both the player's party members and enemies deal average damage.
  • Hard: Enemies deal more damage compared to Normal, while the player's damage is reduced.
  • Merciless: Enemies deal significantly more damage compared to Normal while the player's party damage is further reduced. However, the Merciless difficulty option is only available when starting a new game; the player cannot change the difficulty from the other four difficulties to Merciless. If the player's party is defeated in non-boss battles, there is no option to retry at Tartarus' entrance or the beginning of a full moon operation; the player will be sent back to the title screen. When starting a New Game+ playthrough of the main story on Merciless (from any difficulty), most data (except for certain items including non-SEES Uniform costumes and play time) are not carried over. When the player completes a Merciless playthrough for the first time (by attaining the game's true ending), Elizabeth gives the protagonist a Blue Envelope before the credits roll. The Blue Envelope can only be checked by starting another New Game+.

When starting a new playthrough of Episode Aigis - The Answer in Reload, five difficulty settings are available (from lowest to highest): Peaceful, Easy, Normal, Hard and Heartless (which is essentially identical to Merciless in the game's main story). As with the main story, the difficulty can be changed at any time outside of combat, or it can be lowered if the player receives a game over during combat in a boss battle.

Similar to the main story, player damage, enemy damage and money earned from selling items is scaled according to the chosen difficulty. The Heartless difficulty is only available at the start of the game; the player cannot change the difficulty from the other four difficulties to Heartless. Also in Heartless difficulty, the player is unable to inherit the main story's Persona Compendium to Episode Aigis, nor can they retry from the Desert of Doors of the Abyss of Time if the party is defeated in a non-boss battle.

Persona 4 / Golden[]

In Persona 4, the difficulty of the game can be chosen at the start of the game but it cannot be changed once selected until New Game Plus. The player can choose from Beginner, Normal or Expert.

In Persona 4 Golden, the player can also choose from five difficulty options instead of three; the two new difficulties added are Very Easy and Very Hard (referred to as Safety and Risky respectively in outside of the North American PlayStation Vita version). Beginner and Expert were renamed Easy and Hard respectively. During New Game Plus, customization options are expanded as well, allowing the player to either choose from the five difficulty presets, or modify each setting individually.

  • Damage taken - Great, Normal, Small
  • Damage given - Great, Normal, Small
  • EXP won - More, Normal, Less
  • Money won - More, Normal, Less
  • Retries in dungeons - Use, Don't use
  • Retries in battles - Use, Don't use

The five difficulty presets use the following combination of choices for each setting:

Difficulty Damage taken Damage given EXP won Money won Retries in dungeons Retries in battles
Very Easy Small Great More More Use Use
Easy Small Great Normal Normal Use Don't use
Normal Normal Normal Normal Normal Use Don't use
Hard Great Small Normal Normal Use Don't use
Very Hard Great Small Less Less Don't use Don't use

In the Steam and 2023 versions of Persona 4 Golden, it is possible to change the difficulty setting even during a first playthrough.

Persona 4 Arena / Ultimax[]

In Persona 4 Arena and Persona 4 Arena Ultimax, the player can adjust the difficulty of the computer-controlled opponents in all offline modes other than Score Attack Mode. The available difficulties are Beginner, Easy, Normal, Hard, Very Hard and Hell in the former while the latter game has Safety, Easy, Normal, Hard and Risky.

Persona 4: Dancing All Night / 3: Dancing in Moonlight / 5: Dancing in Starlight[]

In the Persona Dancing games, the player can choose to play song charts from four difficulties: Easy, Normal, Hard and All-Night. Higher difficulties tend to feature a greater number of notes as well as the type of notes shown, with All-Night in particular featuring more combinations of Unison Notes not seen in the other three difficulties. In all of the games, All-Night charts of each song are unlocked once the player fulfills certain conditions.

Persona 5 / Royal[]

In Persona 5, the difficulty setting can be selected at the start of a new playthrough, and changed in the middle of one (with the exception of Safety/Safe mode). Via multiplier modifiers, the difficulty setting affects the damage output (which differs between whether it's from allies and enemies) and the Experience and money received from battle. The modifiers vary between Persona 5 and Persona 5 Royal.

In Persona 5, the Merciless difficulty setting (also known as "Challenge" in Asian releases) is offered as a DLC. In Persona 5 Royal however, the setting is available in the game by default, and it does not need to be downloaded separately.

Difficulty Damage received Damage dealt EXP Money
Safety x0.5 x2.0 x3.0 x5.0
Easy x0.5 x1.0 x1.0 x1.0
Normal x1.0 x1.0 x1.0 x1.0
Hard x1.6 x0.8 x1.0 x1.0
Merciless x1.6 x0.8 x0.4 x0.4
[1]

Difficulty Damage received Damage dealt EXP Money
Safe x0.5 x1.6 x1.5 x1.5
Easy x0.5 x1.0 x1.2 x1.2
Normal x1.0 x1.0 x1.0 x1.0
Hard x1.6 x0.8 x1.0 x1.0
Merciless x1.6 x0.65 x1.2 x1.2
[2]

Additionally, in Safety/Safe mode, if the protagonist dies and triggers a Game Over, the game will grant the option to revive the entire party with full HP and SP. However, the difficulty cannot be changed if set up for the rest of the playthrough, and can only be changed in New Game Plus.

If the game is set to Merciless, in Game Over, there will be no option to retry from the previous Safe Room. Additionally in battle, damage from elemental weaknesses, Critical and Technical damage from any source will be tripled in comparison to other difficulties.

The difficulty setting also affects infiltration and exploration: it can determine how much the Security Meter raises and lowers. Also, enemies are slowed down in Easy and Safety.

In fusion, if the difficulty is Merciless, the experience gain from Gallows is cut to 1/3.

Persona 5 Strikers[]

In Persona 5 Strikers, there are 3 standard difficulties available upon starting a new game: Easy, Normal and Hard. The difficulty can be changed at any time outside of a battle or during an in-game cutscene. After the option to start a New Game+ is unlocked, the player will have the option to start New Game+ on Merciless difficulty (known as Risky in Asian releases). This option is only available when starting New Game+, and if chosen, the difficulty cannot be changed during gameplay. Within the standard difficulties, the difficulty choice mainly affects the damage dealt from both the player and the enemies, with the multipliers favoring the enemies at higher difficulty choices (higher enemy damage, less player damage).

In Hard and Merciless, the player must run against the blue KEEP OUT barrier for a longer period of time if they wish to escape from battle compared to Easy and Normal. In Hard, the party cannot escape from regular enemy battles if the Security Level is at 70% or higher.

The Merciless difficulty also imposes the following vast changes to gameplay, making the game significantly harder:

  • Enemies will have their levels and stats scaled to match the player's expected level upon unlocking New Game+.
    • As a consequence, enemies defeated in Merciless will also drop Persona masks of a much higher level (e.g. a Pixie mask in Merciless grants a Level 72 Pixie as opposed to a Level 2 Pixie in non-Merciless difficulties) and grant more Persona Points. This makes fusing Personas in Merciless significantly easier as this allows the player to earn high level Personas needed for certain Fusions without spending Persona Points to level up the materials.
    • Enemies deal much more damage, have more health, and their Down Gauges are harder to break. Some enemies will even possess new attacks.
    • Most enemies have different, more challenging resistances in their elemental affinity tables.
  • If the player's party is defeated, the Retry Battle option will not be available so the player must resume from either the last accessed checkpoint or the start of the current infiltration.
  • Being detected by an enemy will automatically raise the Security Level by 5% even if the enemy does not immediately initiate combat.
  • While the Security Level is at 30% or higher, the party cannot escape from regular enemy battles.
  • Party EXP, BOND EXP and money awarded by combat are greatly increased.
  • Normal encounters drop much more valuable items, such as powerful Accessories formerly exclusive to Dire Shadows, high-tier Skill Cards and various Incenses. Dire Shadows themselves drop a character's ultimate weapon upon their first defeat; afterwards, they will drop 2 of a rare healing item and have a rare chance of dropping an Accessory that nullifies a specific elemental affinity for the wearer.
  • Dire Shadows can be refought infinitely after their initial defeat rather than disappearing for the rest of the playthrough; they will respawn by exiting and re-entering the Jail or when the player defeats other groups of enemies while the Security Level is at 30% or higher.
  • In the battle against the Reaper, four Dire Shadows will gradually spawn to attack the player's party once the Reaper's health drops below half, but once they're defeated, none of them will come back.

Resources[]

References[]

  1. 難易度, ペルソナ5総合攻略Wiki P5攻略 Wiki*
  2. 難易度, ペルソナ5ザ・ロイヤル総合攻略Wiki P5R攻略 Wiki*


Maniax - Maniax Chronicle Edition - HD Remaster - Nocturne Konton - Novel
Characters
Playable Demi-fiend - Dante - Raidou Kuzunoha the XIV
Non-Playable Yuko Takao - Chiaki Hayasaka - Isamu Nitta - Hikawa - Jyoji Hijiri - Futomimi - Sakahagi - Heeho - Lady in Black - Lucifer - Kagutsuchi - Gouto-Douji
Locations
Vortex World Shinjuku Medical Center - Shibuya - Cathedral of Shadows - Amala Network - Ginza - Harumi Warehouse - Great Underpass of Ginza - Ikebukuro - Mantra's Headquarters - Labyrinth of Amala - Kabukicho Prison - Ikebukuro Tunnel - Asakusa - Asakusa Tunnel - Mifunashiro - Assembly of Nihilo: Marunouchi - Obelisk - Yoyogi Park - Amala Temple - Yurakucho Tunnel - Northern Temple - Diet Building - Bandou Shrine - Tower of Kagutsuchi
Music
Soundtracks Original Soundtrack - Maniax Soundtrack - Deluxe Pack Incence Disc - OST (US)
Themes Boss Battle - Normal Battle - Normal Battle ~Large Map~ - Normal Battle ~Town~
Archives
Terminology Candelabrum - Conception - Kagutsuchi - Macca - Magatama - Magatsuhi - Manikin - Reason - Yahirono Himorogi - Order of Messiah - Cult of Gaia - Demonic Sponsor - Shadow Vortex - Nightmare System - Terminal - Great Will
Lists Demons - Bosses - Skills - Items (Vending Machines) - Merchandise - Translations - Trophies - Patches and Updates - Steam Profile Items
Other Best of Demons
Other Media
Events Shin Megami Tensei Online Live 2021: Reason of Music
Characters
Main Flynn - Isabeau - Jonathan - Walter - Burroughs
Supporting Hope - Issachar - Gabby - Navarre - Hugo - K - Tayama - Kaga - Hikaru - Fujiwara - Skins - Mastema - Stephen - Black Samurai - The White - Kiyoharu - Akira - Kenji - Aquila - Ahazuya Mikado - Charon - Mido - Lucifer - Merkabah - Masakado
Minor Terminal Guardian - Nozomi - Minako
Adaptations Gina - Stan - Al-mi'raj - Asuma - Nicola - Ys
Setting
Locations Eastern Kingdom of Mikado - Mikado Castle - Naraku - Kiccigiorgi - Tokyo - Ueno - Chiyoda - Shinjuku - Ikebukuro - Kagome Tower - Shibuya - Roppongi - Ginza - Tsukiji Hongwanji - Midtown - Reverse Hills - Camp Ichigaya - Blasted Tokyo - Pluto Castle - Infernal Tokyo - Monochrome Forest - Tokyo Bay - Minami Sunamachi - Purgatorium - Lucifer Palace - River Styx
Organizations Samurai - Hunter Association - Ashura-kai - Ring of Gaea - National Defense Divinities - Counter Demon Force
Archives
Terminology COMP - Gauntlet Rite - Press Turn Battle - Smirk - Domain - Horde - Terminal - Cathedral of Shadows - Red Pill - Hunter - Yamato Perpetual Reactor - Whisper event - Demonoid - Neurisher - Cocoon - Streetpass
Lists Demons (Evolutions - Special Fusions) - Bosses - Skills - Items - Apps - Quests - Translations
Other Media
Games Shin Megami Tensei IV Apocalypse
Production Original Soundtrack
Publication DEMONIC GENE - -Prayers- - Artbook
Events Shin Megami Tensei Online Live 2021: Reason of Music
Characters
Main Nanashi - Dagda - Asahi - Navarre - Nozomi - Hallelujah - Gaston - Toki
Supporting Boss - Manabu - Nikkari - Danu - Dr. Matsuda - Saint Germain - Mii and Kei - Maruo - Tamagami - Hiroshi - The Patriots - Spirit of the Spring - Flynn - Isabeau - Jonathan - Walter
Monotheistic forces Adramelech - Merkabah - Lucifer - Satan - YHVH
Polytheistic Forces Krishna - Odin - Maitreya - Inanna - Shesha
DLC Shin Megami Tensei Hero - Aleph - Demi-fiend
Setting
Locations Eastern Kingdom of Mikado - Mikado Castle - Naraku - Kiccigiorgi - Tokyo - Ueno - Chiyoda - Shinjuku - Ikebukuro - Chaos Realm - Shibuya - Roppongi - Ginza - Tsukiji Konganji - Midtown - Minami Sunamachi - Reverse Hills - Camp Ichigaya - Kinshicho - Yomotsu Hirasaka - Fairy Forest - Kanda-no-yashiro - Cosmic Egg - YHVH's Universe - Tir Na Nog - Twisted Tokyo - Diamond Realm
Organizations Divine Powers - Samurai - Hunter Association - Ashura-kai - Ring of Gaea - National Defense Divinities - Counter Demon Force
Archives
Terminology COMP - Press Turn Battle - Smirk - Domain - Horde - Terminal - Cathedral of Shadows - Red Pill - Hunter - Yamato Perpetual Reactor - Skill Affinity - Armageddon - Streetpass - Godslayer - Kalki - Barrier - Jade Dagger - Power Spot - Aether - Tokugawa Mandala - Observation - Axiom
Lists Demons (Evolutions - Special Fusions) - Bosses - Skills - Items - Apps - Quests - Patches and Updates
Other Media
Games Shin Megami Tensei IV
Production Original Soundtrack
Publication Artbook
Events E3 2016
Shin Megami Tensei Online Live 2021: Reason of Music
Shin Megami Tensei V - Shin Megami Tensei V: Vengeance
Characters
Main Characters Nahobino - Aogami - Tao Isonokami - Yuzuru Atsuta - Ichiro Dazai - Yoko Hiromine
Supporting Characters Sophia - Gustave - Goko - Amanozako - Fionn mac Cumhaill - Miyazu Atsuta - Hayao Koshimizu - Sahori Itsukishima - Shohei Yakumo - Nuwa - Mastema - Demi-fiend - Artemis - Cleopatra - Mephisto
Antagonists Bethel: Abdiel - Khonsu - Vasuki - Zeus - Odin - Shiva
Qadištu: Lilith - Naamah - Eisheth - Agrat
Others: Lahmu - Tiamat - Mastema - Tehom - Lucifer
Locations
Tokyo Jouin High School - Shinagawa Station - Takanawa Tunnel - Jozoji
Da'at Minato - Shinagawa - Chiyoda - Taito - Demon King's Castle - Temple of Eternity - Empyrean - Tree of Knowledge
Music
Albums Original Soundtrack - Premium Edition Soundtrack
Songs N/A
Archives
Terminology Nahobino - Bethel - Knowledge - Magatsuhi - Qadištu - Shekinah Glory - Demon Summoning Program - Conception - Armageddon
Mechanics Demon - Press Turn - Moon Phase System - Alignment‎ - Negotiation (Dialogue) - Encounters - Fusion - Race and species - Difficulty
Skill Potential - Magatsuhi Skills - Essence - Glory - Miracles - Menorah
World of Shadows - Cadaver's Hollow - Miman - Treasure Boxes - Vending Machines - Demon Statues - Abscess - Magatsuhi Crystals - Leyline Fount - Terminal - Gifts - Search Points
Lists Bosses - Skills - Items - Status Changes - Quests - Demons (Vengeance)
Other Script - Updates - Trophies - Steam Profile Items
Other Media
Promotion Daily Demon (Vengeance) - News
TGS 2021
Other Demon Colosseum - Merchandise
Redux
Characters Protagonist - Gore - Jimenez - Zelenin - Arthur - Alex - George - Captain Jack (& Jack's Squad) - Ryan - Bugaboo - Mastema - Anthony - Dent - Norris - Kato - Williams - Muccino - Irving - Chen - Terry - MacCleary - Mia - Gekko - Blair - Zoe - Maebe - Wolf - Tyler - Mackie - Mike - Dawson - Keema - McClane - Louisa Ferre - The Three Wise Men - Mem Aleph
Locations Red Sprite - Sector Antlia - Sector Bootes - Sector Carina - Sector Delphinus - Sector Eridanus - Sector Fornax - Jack's Squad HQ - Sector Grus - Sector Horologium - Womb of Grief - Empyrean Ascent
Terminology Schwarzwelt - Demonica - Demon Summoning Program - Delphinus Parasite - Magnetite - Macca - Moon Phase System - Cosmic Egg
Lists Demons - Bosses - Skills - Forma - Equipment - Items - Apps - Extra Missions
Music Shin Megami Tensei: Strange Journey Original Soundtrack
Characters
Playable Protagonist - Yosuke Hanamura - Chie Satonaka - Yukiko Amagi - Kanji Tatsumi - Rise Kujikawa - Teddie - Naoto Shirogane
Social Link Margaret - Nanako Dojima - Ryotaro Dojima - Naoki Konishi - Kou Ichijo - Daisuke Nagase - Hisano Kuroda - Sayoko Uehara - Yumi Ozawa - Ayane Matsunaga - Ai Ebihara - Fox - Shu Nakajima - Eri Minami - Marie - Tohru Adachi
Major Igor - Mayumi Yamano - Misuzu Hiiragi - Saki Konishi - Mitsuo Kubo - Hanako Ohtani - Kinshiro Morooka - Noriko Kashiwagi - Taro Namatame - Old Lady Shiroku - Master Daidara - Minoru Inoue - Yuuta Minami - Kaneko - Aika Nakamura - President Tanaka - Chihiro Fushimi - Mr. Edogawa - Kanami Mashita - Moel Gas Station Attendant
Major enemies Shadow Yosuke - Shadow Chie - Shadow Yukiko - Shadow Kanji - Shadow Rise - Shadow Teddie - Shadow Mitsuo - Shadow Naoto - Kunino-sagiri - Ameno-sagiri - Kusumi-no-Okami - Izanami
Locations
Inaba Central Shopping District - Dojima Residence - Junes Department Store - Samegawa Flood Plain - Velvet Room - Yasogami High School
Midnight Channel Twisted Shopping District - Yukiko's Castle - Steamy Bathhouse - Marukyu Striptease - Void Quest - Secret Laboratory - Heaven - Magatsu Inaba - Hollow Forest - Yomotsu Hirasaka
Other Okina City - Shichiri Beach - Midnight Trivia Miracle Quiz - Tatsumi Port Island (Gekkoukan High School - Club Escapade - Iwatodai Station)
Music
Albums Original Soundtrack (Persona 4 / Golden / The Animation) - Never More -Reincarnation- - Persona 4: The Golden Animation Special Arrange CD - Persona 20th Anniversary All Time Best Album - Re:BRiLLiANCE
Songs "Ain't Nobody Can Hold Me Down" - "Alone in this World" - "Aria of the Soul" - "Studio Backlot/Backside of the TV" - "Beauty of Destiny" - "Dazzling Smile" - "Falling into Right Places" - "Heartbeat, Heartbreak" - "Heaven" - "I'll Face Myself" - "Just Like The Wind" - "Key Plus Words" - "Koisuru Meitantei" - "Never More" - "Next Chance to Move On" - "Pursuing My True Self" - "Reach Out To The Truth" - "Shadow World" - "Signs of Love" - "Sky's The Limit" - "SNOWFLAKES" - "Someone Else's Man" - "Time For True Revelation" - "Time To Make History" - "True Feelings" - "True Story" - "The Way of Memories" - "We Are One and All" - "Ying Yang" - "Your Affection"
Archives
Terminology Persona (Initial / Ultimate) - Persona user - Glasses - Fog - Shadow - Shadow Self - Party - Tactics - All-out Attack - Shuffle Time - Arcana Chance - Fusion Forecast - Weather Forecast - Investigation Team - Mystery Food X - Phoenix Ranger Featherman R
Lists Arcana - Personas - Shadows - Skills - Items (Persona 4 / Golden) - Requests - Status Changes - Activities - Calendar - Golden Trophies - The Animation / Golden Animation Episodes - Patches and Updates - Steam Profile Items
School Life Weather Forecast - Seasons - Social Link - Social Stats - Yen - Class - Studying - Books - Movie Theater - Bed - Fishing - Cooking - Part-time Jobs - Shrine - Scooter - Gardening - School Club - Bug Catching - Refrigerator - Crane Machine - Chagall Café - Tanaka's Amazing Commodities - Cat
Other Media
Games Golden - Arena - Arena Ultimax - Dancing All Night
Productions The Animation / -The Factor of Hope- / The Golden Animation - Visualive / the Evolution - Persona Stalker Club - 「PERSORA AWARDS」 - PERSORA AWARDS 2 - PERSORA AWARDS 3 - Persora -The Golden Best- - Persona VS
Publications Manga - The Magician - Dengeki Comic Anthology (the Animation / The Golden / The Golden Animation) - Kiri no Amnesia - Your Affection - Persona x Detective Naoto (manga) - Yasoinaba Case File - Persona Magazine
Drama CDs Persona 4 (Vol.1 / Vol.2 / Vol.3) - Persona 4 The Animation (Vol.1 / Vol.2) - Persona 4 Golden (Vol.1 / Vol.2)
Mobile Games The Card Battle - Colors - Persona 4: The Slot - Persona 4 the Pachinko
Events Music Live 2008 - Music Live 2009 - Music Tour 2010 - Music Live 2012 - Music Fes 2013 - Music Box 2014 - Super Live 2015 - Livehouse Tour 2015 - Super Live 2017 - Super Live 2019- 25th Anniversary Symphonic Concert
20th Anniversary Festival - 25th Anniversary - 25th FES
Miscellaneous Merchandise
Characters
Playable Protagonist - Morgana - Ryuji Sakamoto - Ann Takamaki - Yusuke Kitagawa - Makoto Niijima - Futaba Sakura - Haru Okumura - Goro Akechi - Sumire Yoshizawa
Confidant Igor - Sojiro Sakura - Chihaya Mifune - Munehisa Iwai - Tae Takemi - Sadayo Kawakami - Ichiko Ohya - Shinya Oda - Hifumi Togo - Yuuki Mishima - Toranosuke Yoshida - Caroline & Justine - Sae Niijima - Takuto Maruki
Major Targets Suguru Kamoshida - Ichiryusai Madarame - Junya Kaneshiro - Shadow Futaba - Kunikazu Okumura - Masayoshi Shido - Holy Grail / Yaldabaoth - Azathoth / Adam Kadmon
Other Principal Kobayakawa - SIU Director - Shiho Suzui - Natsuhiko Nakanohara - Mika - Lala Escargot - Angel and Julian - Medjed - Wakaba Isshiki - Sugimura - President Tanaka - Kazuya Makigami - Naoya Makigami - Shadow Mishima - Shinichi Yoshizawa - Rumi - Shibusawa - Jose - Kasumi Yoshizawa - Coach Hiraguchi
Locations
Tokyo Yongen-Jaya (Café Leblanc) - Shibuya - Aoyama-Itchome (Shujin Academy) - Shinjuku - Akihabara - Kichijoji - Ogikubo - Inokashira Park - Tsukishima - Akasaka Mitsuke - Suidobashi - Odaiba Seaside Park - Ichigaya - Ikebukuro - Ginza - Harajuku - Meiji Shrine - Jinbocho - Miura Beach - Maihama (Tokyo Destinyland) - Kanda - Roppongi - Ueno - Asakusa - Chinatown - Nagatacho - Shinagawa - Nakano - Kosei High School
Metaverse Kamoshida's Palace - Madarame's Palace - Kaneshiro's Palace - Futaba's Palace - Okumura's Palace - Niijima's Palace - Shido's Palace - Mementos (Path of Qimranut - Path of Aiyatsbus - Path of Chemdah - Path of Kaitul - Path of Akzeriyyuth - Path of Adyeshach - Path of Sheriruth - Depths of Mementos - Qliphoth World - Path of Da'at) - Maruki's Palace
Other Velvet Room - Hawaii - Thieves Den
Music
Albums Original Soundtrack (Persona 5 / Royal (JP / EN))
Songs "Wake Up, Get Up, Get Out There" - "Life Will Change" - "Beneath the Mask" - "Last Surprise" - "Rivers in the Desert" - "The Whims of Fate" - "Tokyo Daylight" - "Hoshi To Bokura To" - "Break In To Break Out" - "Infinity" - "Dark Sun..." - "Autonomy" - "Found a Light" - "IT'S TOO LATE" - "Colors Flying High" - "Take Over" - "He's a Trickster☆" - "I Believe" - "No More What Ifs" - "Throw Away Your Mask" - "Bokura no Hikari (Our Light)"
Archives
Story Persona - Persona user - Shadow - Shadow Self - Second Awakening - Picaro Persona - I am thou - Cognition - P. A. D. - Metaverse - Metaverse Navigator - Mask - Wild Card - Phantom Thieves of Hearts - Phantom Aficionado Website - Antisocial Force - Treasure - Police - Calling Card - Change of Heart - Psychotic breakdown - Mental shutdown - General Public - Seven Deadly Sins - Sea of Souls - Bond - Featherman
School Life Calendar - Weather - Seasons
Confidant - Social Stats - Hideout - Class - Train - Invitations - Gifts - Decorations
Activities Bathhouse - Studying - Diner - Cleaning - Maid Café - Billiards - Books - DVDs - Retro Games - Movie Theater - Big Bang Challenge - Crane Game - Bed - Batting Cages - Fishing Pond - Crossword Puzzles - Darts - Infiltration Tools - Cooking - Training - Old Temple - Laundry - Part-time Jobs - Shrine - Confessional - Jazz Jin - Houseplant - Refrigerator - TV Quiz Show - Blackboard - Drink Stand - Lottery - Cultivation - Fortune Telling
Vendors Shops: (Persona 5 / Royal) - Vending Machines - Takemi Medical Clinic - Untouchable - Jose's Shop - Home Shopping Program - Tanaka's Shady Commodities - Military Vending Machine - Trading
Phantom Life Mementos Requests - Third Eye - Security Level - Search Objects - Treasure Chests - Safe Room - Thieves Guild - List of Shadows (Treasure Demon - Disaster Shadow - Savage Shadow) - List of Bosses - Skill Card - Will Seeds - Deviations - Slot Machines
Battle Items: (Persona 5 / Royal) - Skills: (Persona 5 / Royal) - Difficulty - Status Changes - Weaknesses - Traits - Navigator - Tactics - Guard - Party Switch - Baton Pass - One More - Critical - Technical - Showtime - Cut-in - All-out Attack - Hold Up - Personality - Drops - Game Over
Follow Up - Harisen Recovery - Endure - Protect - Pickpocket - Crocodile Tears - Sexy Technique - Down Shot - Bullet Hail - Oda Special - Kakoi Kuzushi - Sleuthing Instinct - Detox X - Mindfulness - Flow - Tumbling
Velvet Room List of Personas: (Persona 5 / Royal) - Fusion - Special Fusion - Hanging - Lockdown - Electric Chair - Arcana - Skill Inheritance - Fusion Accident - Fusion alarm - Challenge Battle
System Trophies: (Persona 5 / Royal) - Cutscenes - New Game Plus - Patches and Updates - Steam Profile Items
Unused Content: (Persona 5 / Royal)
Development
Corporate Atlus Co., Ltd. - Sega
Personnel Katsura Hashino - Shigenori Soejima - Shoji Meguro - Lyn Inaizumi - Atsushi Kitajoh - Ryota Kozuka - Kenichi Tsuchiya - Toshiki Konishi - Kazuhisa Wada - Lotus Juice
Other Media
Games Royal - Dancing in Starlight - Strikers - Tactica - The Phantom X
Productions Persona 5 The Animation The Day Breakers - Persona 5 The Animation (Episodes - Dark Sun... - Stars and Ours - Proof of Justice - A Magical Valentine's Day) - Persona O.A. - Persona 5 The Night Breakers - Persona Stalker Club V - PERSORA AWARDS 3 - Persora -The Golden Best 5- - Persona 20th Anniversary All Time Best Album - Persona 5 The Stage - Persona VS
Publications Manga - Dengeki Comic Anthology - Comic à La Carte - Comic Anthology (DNA Media Comics) - Tartarus Theater Wild - the Animation Dengeki Comic Anthology - Mementos Mission - Mementos Report - Persona Magazine
Events Night of the Phantom - Super Live 2017 - Super Live 2019 - TGS 2021 - 25th Anniversary Symphonic Concert
20th Anniversary Festival - 25th Anniversary - 25th FES
TGS 2015 - Take Tokyo Tower - E3 2016 - Take the Treasure - TGS 2016 - Morgana's Report - DJ Morgana
Miscellaneous Merchandise - Catherine: Full Body - Super Smash Bros. Ultimate
Characters
Playable Protagonist - Ryuji Sakamoto - Morgana - Ann Takamaki - Yusuke Kitagawa - Makoto Niijima - Futaba Sakura - Haru Okumura - Sophia - Zenkichi Hasegawa
Major Targets Alice Hiiragi - Ango Natsume - Mariko Hyodo - Akane Hasegawa - Akira Konoe - Kuon Ichinose - EMMA / False God Demiurge
Other Lavenza - Sojiro Sakura - Miyako Kaburagi - Kaho Nanase - Shuzo Ubukata‎‎ - Jyun Owada - Aoi Hasegawa - Sae Niijima - Akane's Joker
Locations
Japan Yongen-Jaya (Café Leblanc) - Shibuya - Sendai - Sapporo - Okinawa - Kyoto - Osaka - Tokyo (Tokyo Tower)
Akasaka Mitsuke - Aoyama-Itchome (Shujin Academy) - Ogikubo - Fukuoka - Yokohama
Jail Shibuya Jail - Sendai Jail - Sapporo Jail - Okinawa Jail - Kyoto Jail - Osaka Jail - Jail of the Abyss - Tree of Knowledge
Other Velvet Room
Music
Albums Original Soundtrack
Songs "You Are Stronger" - "Daredevil" - "Life Will Change" - "What You Wish For" - "Axe to Grind" - "Counter Strike" - "Beneath the Mask" - "Last Surprise" - "Rivers in the Desert" - "Towards a Dream"
Archives & Terminology
Story Persona - Persona User - Shadow - Shadow Self (Monarch) - Treasure Demon - I am thou - Cognition - P. A. D. - Metaverse - Metaverse Navigator - Mask - Wild Card - Phantom Thieves of Hearts - Madicce - Antisocial Force - Police - Calling Card - Change of Heart - General Public - Seven Deadly Sins - Zephyrman
Summer Trip Calendar - Yen - Cooking - Hideout - Shrine
Vendors Shops - Vending Machines - Sophia's Shop - Big Bang Burger
Phantom Life Requests - Third Eye - Security Level - Shadows - Bosses - Lock Keeper - Dire Shadows
Battle Items - Skills - Combo Attacks - Master Arts - Party - Battle Stats - Damage - Accuracy - Experience - Level - Difficulty - Status Changes - Weaknesses - Navigator - Party Switch - Baton Pass - One More - Critical - Technical - Follow Up - Protect - Harisen Recovery - Endure - Cut-in - All-out Attack - Showtime - BOND - Game Over
Velvet Room List of Personas - Fusion - Arcana - Persona Points
System Trophies - Patches and Updates - New Game Plus - Cutscenes - Steam Profile Items
Development
Corporate Atlus Co., Ltd. - Koei Tecmo Games Co., Ltd. - Omega Force
Personnel Daisuke Kaneda - Shigenori Soejima - Atsushi Kitajoh - Lyn Inaizumi - Lotus Juice
Other Media
Events Persona Super Live 2019 - Traveling Morgana's Newsletter
Miscellaneous Merchandise
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