Megami Tensei Wiki
Register
No edit summary
Line 160: Line 160:
 
|Cost2= 5 MP
 
|Cost2= 5 MP
 
|Level2= Innate
 
|Level2= Innate
|Skill3=?
+
|Skill3=Blight
  +
|Effect3=Weak physical attack that affects all enemies, possible chance of inflicting Poison.
|Effect3=?
 
|Cost3=?
+
|Cost3=14 MP
|Level3=?
+
|Level3=23
 
|Skill4=?
 
|Skill4=?
 
|Effect4=?
 
|Effect4=?

Revision as of 09:32, 20 July 2013

191 David

David's artwork in Shin Megami Tensei

"This opera of despair is now in its final act.
They're waiting for your curtain call in the land of the dead!"
—David, Shin Megami Tensei: Strange Journey

David (ダビデ or デイビット) is a recurring demon in the series.

History

"A violinist of inhuman power who appears as a skeleton. He travels around Europe with the gypsies and plays his enchanting violin that causes people to dance the dance of death."
—Strange Journey Compendium

David is more than likely based off of an old French superstition that's focused on in the tone poem Danse Macabre (Camille Saint-Saens), which tells about how Death summons the dead from their graves every midnight on Halloween, to dance "their dance of death" for him while he played the violin. They dance until the cock crows at dawn, Death leaves and the dead return to their graves.

Appearances

Profile

Shin Megami Tensei

David is one of three rare and difficult bosses (Fiends) that can be found hidden throughout the game. If you beat him, he has a slim chance of dropping the Stradivari, the most powerful Neutral-aligned weapon in the game.

Shin Megami Tensei IV

David appears in the Challenge Quest Dance of the Dead. Where his music has affected nearby villages with a fatal disease that turns one pitch black, leading to the quest to defeat him. He has brought force five Calamity Hordes which dance to his tune, and appears to face Flynn after the last ones defeat. With his defeat he is impressed that he could evade his curse. He warns him that it is not that easy to evade death, and that he will appear in another form eventually before saying farewell and dying.

Shin Megami Tensei: Strange Journey

David first appears in the EX Mission "Escape Plan", harassing members of the Strike Team who participated in the feint operation made for the protagonist to confront Master Mitra, and are now trapped due to being hemmed in by a multitude of demons. After killing the team's leader, David proceeded to stalk them through the sector, the music from his violin allowing the remaining strike team members to discern his location, but also unnerving them at the same time. When the Protagonist helps the team find their way out, they find David stationed at the door they need to take to return to the Red Sprite, waiting for them. After defeating David, he becomes available for summoning using the Demonica's Demon Summoning Program with the Fiend Converter subapp.

David's dialogue and the ending of the EX Mission changes depending on the number of wrong doors the Protagonist chooses. Behind every wrong door are demons that will ambush the team, which results in the death of one of the strike team members. If the Protagonist manages to guide the team correctly, the entire team survives after David is defeated. If there were any casualties earlier due to the Protagonist's wrong choices, after David is defeated, a pack of demons will ambush Dawson and Keema who are the first two to rush out of the door leading back to the Red Sprite. Dawson and Keema will then sacrifice themselves, pulling a grenade to decimate the high level demons along with their heavily injured selves.

Shin Megami Tensei: Devil Summoner

One of the four new bosses included in the PSP Version of Shin Megami Tensei: Devil Summoner, David can only be fought after beating the game once. Its design is based on the Latter Human Type 2 form of Zeed in Soul Hackers.

Stats

Shin Megami Tensei

David
Race Alignment Level HP MP CP
Fiend Dark-Law 99 999 999 1980
NOH Strength Intelligence Magic Vitality Agility Luck
1 25 35 25 20 40 40
Attack Hit Defense Evasion MPower MEffect Drop
160 46 86 43 29 38
List of Skills
Skill Cost Effect


Shin Megami Tensei: Strange Journey

Level Race Alignment HP MP ST MA AG VI LC
22 Fiend Dark-Neutral 199 111 16 16 14 16 19
Attack Type Physical Gun Fire Ice Elec Wind Expel Curse Almighty
single foe/1/physical/none - - Strong Strong Weak - Strong Null -
Poison Paralyze Stone Strain Sleep Charm Mute Fear Bomb Rage
Strong (25%) Strong (25%) Strong (25%) Strong (25%) Strong (25%) Strong (25%) Strong (25%) Strong (25%) Strong (25%) 100%
Natural Skills
Mamudo Staredown Blight
D-Source Skills
Blight Life Bonus Mana Bonus
Password
qTF4j+FhrDj%iy4s

5zFJozFUqzZJqjDM


Shin Megami Tensei IV

As a Boss

Race Level HP MP ST DX MA AG LU
Fiend 19 1424 640 32 30 30 37 32
Physical Phys Gun Gun Fire Fire Ice Ice Elec Elec Force Force Light Light Dark Dark
- - Resist Resist Weak - Resist -
Other resistance Resist: Poison, Panic, Sleep, Bind, Sick / Null: Lost
Normal attack 1 Physical attack targeting 1 enemy. Turn icons 2
List of Skills
Skill Cost Effect Level
Mamudo 18 MP 30% instantly kills all foes. Dark-type.
Blight 14 MP Weak physical damage and 60% poison to all foes.
Related quest Dance of the Dead Drop Nothing


When Fused

Race Level HP MP ST DX MA AG LU
Fiend 22 224 99 28 26 26 33 28
Physical Phys Gun Gun Fire Fire Ice Ice Elec Elec Force Force Light Light Dark Dark
- - Resist Resist Weak - Resist -
Ailment resistance Resist: Poison, Panic, Sleep, Bind, Sick
Normal attack 1 Physical attack targeting 1 enemy.
List of Skills
Skill Cost Effect Level
Mamudo 18 MP 30% instantly kills all foes. Dark-type. Innate
Pulinpa 5 MP 90% panic to one foe. Innate
Blight 14 MP Weak physical damage and 60% poison to all foes. 23
Invalid skill name of "?". You may correct the skill name or modify module:Skills/SMT4 if needed.
Special fusion Chagrin + Apsaras + Naga


Shin Megami Tensei: Devil Summoner

Template:SMTDSStats

Gallery