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This article is about the location in Persona Q2. For the location in the mainline Persona series, see Movie Theater.

The Cinema (シネマ, Shinema)?, also known as Hikari's Theater (ひかりの映画館, Hikari no Eigakan)?, is a location in Persona Q2: New Cinema Labyrinth.

Profile[]

Persona Q2: New Cinema Labyrinth[]

The Cinema is a large central hub where the Phantom Thieves of Hearts land after escaping from a city inside a movie. Unlike the false Yasogami High School from Persona Q: Shadow of the Labyrinth, the Cinema is seemingly deserted. In reality, it has three original inhabitants:

  • Nagi, the curator of the Cinema who is puzzled by the events that have recently happened. She was supposed to be trapped inside the Cinema alongside Hikari and it was her mission to protect her.
  • Hikari, a depressed girl who cannot talk or socialize properly. She was supposed to be the last customer in the Cinema.
  • Doe, a mysterious creature that does not talk and broadcasts the movies in the Cinema. Supposedly, the Cinema acted "oddly" when he appeared.

Just like a normal cinema, it has several facilities that accommodate its guests. These include a staff room that contains the Velvet Room inhabited by Margaret, Caroline and Justine and Marie, a snack booth that acts as the in-game shop run by Nagi before she allows Theodore to take over, and a ticket booth that gives out special quests run by Elizabeth after the completion of the first movie. There is no Nurse's Office or equivalent; the party's HP and SP are automatically and fully recovered as soon as they return there.

The cinema contains four theaters, each showing one movie. In order to unlock the next movie, the previous one must be cleared. All four of the movies will naturally start with a bad ending in favor of the authority of the movie's setting and portray them as "heroes" and the entities who oppose them "villains," but it is possible for the party to enter it and change its ending and moral by defeating the authorities inside each movie. The exit of the Cinema is sealed by four locks, each of them requiring a unique key created by Doe to remove, which he creates after clearing the corresponding movies with a spasmodic reaction. Giving the movie labyrinths an appropriate ending also forces a gradual change in Hikari's heart as they are actually realities formed from it, and is also the only way for everyone to escape the Cinema. Eventually, Doe himself also becomes the key required to remove the last lock on its gates.

It is heavily implied that the person who trapped the Persona users inside the Cinema is actually Doe, who converted the movies of the Cinema into forms that are capable of drawing them in, so Hikari can be released from her self imposed chains and confront her past, and everyone trapped can escape the Cinema.

After the party successfully reforms Hikari and breaks all four locks, she expresses the wish to escape the Cinema back into reality. Nagi claims that she did not have a choice and lets everyone out, despite still expressing discontent due to Hikari might possibly experience the same pain as before. However as they exit, the outside area reveals a twisted landscape and Nagi drops off her guise, in which she reveals her true identity as Enlil, an administrator of the collective unconsciousness born from humanity's wishes. She reveals that the party is inside her domain in the collective unconsciousness all the time and the cinemas are actually refuge facilities that she took Hikari and other weak people in because they were unable to cope with the hardships of life, whom she put into cinemas in a delusional belief that it will bring forth "Salvation" to them by putting an end to their thoughts and suffering.

The cinema that acts as the hub of the game was in fact just Hikari's Cinema and cinemas housing other people exist in her domain, who just like Hikari once was, they gave up their desire to move forward in life due to being unable to face its hardships, instead staying in their confines to escape their pain. She also reveals that she technically lets the people she trapped leave whatever time they want, but their cognition prevents them from ever considering leaving, causing them to forfeit their lives in apathy even if she never directly manipulated them.

Despite Enlil allows the party and Hikari to leave the Cinema and claims that they are strong willed enough to not require her protection, they do not approve of Enlil's twisted patronizing of humanity and her salvation plan that sacrifices personal freedom and fuels depression in place of false comfort and ventures outside the cinema to deal with her. They also have to do this in order to free other people trapped in her domain.

The movie labyrinths are initially nothing but lifeless "entertainment" made out of collective negativity that the souls of Hikari or other trapped people had to watch alone, and served no purpose other than keeping their physical person in depression and apathy. However, this changed when Doe appeared in Hikari's Cinema and transformed these movies into meaningful forms that included elements from Hikari's memories, forming the labyrinths seen in-game.

After Enlil is defeated and forced to surrender by the party with Hikari's help, her domain is destroyed and everyone trapped inside returns to their respective realities. Theaters 1, 2 and 3 lead to Tokyo, Inaba and Tatsumi Port Island, respectively. Those who ended up in the movie world via dreams wake up as they exit Theater 4. With all Persona users and Hikari successfully escaping, the cinema was presumably destroyed afterwards.

Gallery[]

Trivia[]

  • The Cinema is the first main hub in any Persona game whose owner is also the main antagonist and the final boss of the game.
  • It was greatly implied that the locks on the exit of the Cinema are set up by Hikari's cognition, with each of the movies corresponding to their respective locks suppressing her desire to live and preventing her from considering leaving it, resulting in the formation of locks that directly prevent anyone trapped in the Cinema from leaving. Hikari's Cinema is also the only one with locks, as the other people trapped are simply driven by a lack of will to escape their imprisonment.
  • Posters of each of the four movie Labyrinths can be seen outside the Cinema. Its logo also resembles Hikari's hat.


Characters
Playable - P5 P5 hero - Ryuji Sakamoto - Ann Takamaki - Yusuke Kitagawa - Goro Akechi - Morgana - Makoto Niijima - Futaba Sakura - Haru Okumura
Playable - P4 P4 hero - Yosuke Hanamura - Chie Satonaka - Yukiko Amagi - Kanji Tatsumi - Rise Kujikawa - Teddie - Naoto Shirogane
Playable - P3/P P3 hero - P3P heroine - Yukari Takeba - Junpei Iori - Akihiko Sanada - Mitsuru Kirijo - Fuuka Yamagishi - Aigis - Koromaru - Ken Amada - Shinjiro Aragaki
Non-playable Hikari - Nagi - Doe - Hikari's Father - Elizabeth - Theodore - Margaret - Marie - Caroline and Justine - Kamoshidaman - Herbivore Dinosaurs - Yosukesaurus - Ribbon - Overseer - Mother Computer - Enlil - Nanako Dojima
Locations
Origin Tartarus - Iwatodai Dormitory - Junes - Midnight Channel - Dojima Residence - Café Leblanc - Mementos
Main Hub Cinema - Velvet Room - Shop
Labyrinths Kamoshidaman - Junessic Land - A.I.G.I.S. - Hikari - Theater District
Music
Albums Original Soundtrack
Songs "Road Less Taken" - "Wait and See" - "Pull the Trigger" - "Remember, We Got Your Back" - "Invitation to Freedom" - "Cinematic Tale" - "Life Will Change" - "Nothing is Promised" - "LaLaLa Goodbye Personality!" - "Hikari is Bad!" - "That’s Right, Right?" - "I Will Make You Normal" - "Colorful World"
Archives
Terminology Persona (Sub-Persona) - Persona User - Velvet Room - Fusion - Shadow (F.O.E) - Wild Card - Dark Hour - Evoker - Glasses - Mask - Power Spot - Cognition - Boost - Metaverse - SEES - Investigation Team - Phantom Thieves of Hearts - Cut-in - Special Screening - All-out Attack - Baton Pass - Akashic Record
Lists Arcana - Characters - Items - Skills - Personas - Shadows - Bosses - Ailments - Special Screenings - Patches and Updates
Other Media
Manga Roundabout Special - Official Visual Materials
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