Dante using Twosome Time in Shin Megami Tensei III: Nocturne.
Bullet Time (トゥーサムタイム, Tūsamu Taimu)?, localized as Twosome Time in Nocturne's HD Remaster, is a damage-dealing physical skill.
Effect[]
In Nocturne, Bullet Time/Twosome Time is Dante's counterpart to Mokoi Boomerang. Bullet Time deals medium Physical damage to all foes, and may inflict Panic. Unlike most skills, it cannot be dodged.
In Persona 5: The Phantom X, it is a Gun damage skill exclusive to Jánošík.
| Game | Effect | Power | Cost |
|---|---|---|---|
| Shin Megami Tensei III: Nocturne | Medium physical damage and 30% panic to all foes. Undodgeable. | 25 | 10 MP |
| Persona 5: The Phantom X | Gun damage to all foes 3x. If the enemy is Inflict Marked. The attack's damage and Crit Chance will be increased by 30%. | 12.9% | 8% HP |
Skillset[]
Demons[]
Shin Megami Tensei III: Nocturne[]
| Demon | Race | Level |
|---|---|---|
| Dante | Fiend | 81 |
Personas[]
Persona 5: The Phantom X[]
| Persona | Role | Level |
|---|---|---|
| Jánošík | Assassin | 20 |
Etymology[]
- Twosome Time is a recurring ability for Ebony & Ivory in the Devil May Cry series since 2, though it is locked to the Gunslinger Style as of 3: Dante's Awakening. This ability allows Dante to aim his guns at two different enemies simultaneously.