"The army of chaos will rise at Lord Lucifer's command. To bring about that glorious event, I would gladly assist you. But, you must first demonstrate that you are worthy of my help."
—Beelzebub, Shin Megami Tensei III: Nocturne
Beelzebub (ベルゼブブ, Beruzebubu)?, also known by his human avatar form Baal Zebul (バアル・ゼブル, Baaru Zeburu)?, and Zebul (ゼブル, Zeburu)? in the Devil Children series, is a demon in the series.
History
The lord of the flies, Beelzebub was originally a Canaanite deity named Baal and was later explained to be one of the seven princes of Hell in Christian sources. He is also considered to be synonymous with Satan. In Judaism, he was a mockery of the religions surrounding them that worshipped Baal, and in Rabbinical texts the name Ba'al Zebub was a mockery of the religion of Baal. Some scholars believe the name Ba'al Zebub ("Lord of the Flies") was a way of referring to Baal as a pile of dung and his followers as flies, as well as a pun on Ba'al Zebul ("Lord of the High Place").
In Catholic demonology, he is sometimes considered to be one of the first three angels to fall from heaven, along with Lucifer and Leviathan. He is said to be one of the seven demon princes, and is often associated with pride, gluttony and the worship of false gods.
Appearances
- Megami Tensei: Vile Race
- Megami Tensei II: Tyrant Race
- Kyuuyaku Megami Tensei: Vile Race (MT) / Tyrant Race (MTII)
- New Digital Devil Story 2: Queen of the Ice Fields: Major character
- New Digital Devil Story 3: Planet of the Devil: Major character
- New Digital Devil Story 4: Wrath of the Young Emperor: Major character
- New Digital Devil Story 6: Bonds of Reincarnation: Major character
- Shin Megami Tensei: Tyrant Race, Ultimate Boss (Law and Neutral paths)
- Shin Megami Tensei II: Tyrant Race, Ultimate Boss
- Shin Megami Tensei III: Nocturne: Tyrant Race
- Shin Megami Tensei IMAGINE: Tyrant Race, Boss
- Shin Megami Tensei: Strange Journey Redux: Tyrant Race
- Shin Megami Tensei IV : Tyrant Race, Optional Boss
- Shin Megami Tensei IV Apocalypse: Tyrant Race, Boss
- Majin Tensei II: Spiral Nemesis: Tyrant Race, Boss
- Devil Summoner: Soul Hackers: Tyrant Race, Optional Boss
- Devil Summoner: Raidou Kuzunoha vs. The Soulless Army: Pagan Order
- Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon: Pagan Order
- Megami Ibunroku Persona: Devil Arcana
- Persona 2: Innocent Sin: Devil Arcana
- Persona 2: Eternal Punishment: Devil Arcana
- Persona 3: Devil Arcana
- Persona 3 FES / Portable: Moon Arcana (Baal Zebul), Devil Arcana (Beelzebub)
- Persona 4 / Golden: Moon Arcana (Baal Zebul), Devil Arcana (Beelzebub)
- Persona Q: Shadow of the Labyrinth: Moon Arcana (Baal Zebul), Devil Arcana (Beelzebub)
- Persona 5 / Royal: Devil Arcana
- Persona O.A.
- Persona Q2: New Cinema Labyrinth: Hierophant Arcana (Baal Zebul), Devil Arcana (Beelzabub)
- Jack Bros.: Final Boss, as Bellzof
- Devil Children Black Book & Red Book: Boss Race, Ultimate boss
- Devil Children White Book: Boss Race
- DemiKids Light Version / Dark Version: Boss Type
- Devil Children Fire/Ice Book: Boss Race
- Devil Children Messiah Riser: Boss Race
- Shin Megami Tensei Trading Card: Card Summoner: Tyrant Race
- Digital Devil Saga: Avatar Tuner: Fiend Class, Optional Boss
- Devil Survivor / Overclocked: Bel Race, Boss
- Devil Survivor 2 / Record Breaker: Tyrant Race, Bonus Boss
- Groove On Fight: demon summoned by Bristol-D
- Shin Megami Tensei: Liberation Dx2: Tyrant Race
Profile
Megami Tensei
Beelzebub is simply a barely visible fly, though powerful for its size. Not a stage boss as such, but an additional challenge which is encountered within the halls of Infini Palace.
Megami Tensei II
In the fifth area of the Expanse, the Mountain of Horror, the protagonist comes across a village of anthropomorphic flies. There is a dungeon nearby in the depths of which a battle with Beelzebub awaits. However, if Frog Bael is in the protagonist's company, Beelzebub will ask to fuse with him. If this is allowed to happen, Baal will emerge from the two and gladly join the ranks of the protagonist's digital demon horde. If the protagonist chooses not to let them fuse, or decided to kill Bael, he will fight Beelzebub. If he is fought, Lucifer's Sword is found on the ground afterwards. Regardless of whether he joins or fights, the Palace Stone gets changed into the Palace Ring.
Shin Megami Tensei
"Origin: Babylonia. The lord of Hell that presides over gluttony. He is king of the fallen Seraphs and is said to be Lucifer's second-in-command. His original name is Baal Zevuv in Hebrew ('Lord of the Heavenly Dwelling'). When he was passed into Christianity, his name became Baal Zebub ('Lord of the Flies')."
—Shin Megami Tensei A-Mode DDS dictionary
Beelzebub appears as Lucifer's right-hand man in Shin Megami Tensei. Late in the game, Louis Cyphre sends the protagonist over to Shiroganedai. Should the protagonist follow the Law or Neutral alignment paths, Louis Cyphre will lie about what is hidden there, speaking of a powerful weapon; should the protagonist take the bait, Beelzebub will engage them in battle. In the Chaos alignment path, Louis Cyphre will tell the truth, and Beelzebub joins the protagonist instead.
Shin Megami Tensei II
Beelzebub appears in Castle Kether in the Expanse. He is a voluntary challenge; if the protagonist walks into his chamber, he will challenge you and you may decline and even come back later. They don't need to fight him to complete the game; he can be skipped entirely. Beelzebub can only be created through fusion once the protagonist has defeated him in Castle Kether.
Shin Megami Tensei III: Nocturne
Beelzebub only appears in the updated release of Nocturne titled Shin Megami Tensei III: Nocturne Maniacs. Should the Demi-fiend accept the old man's request of retrieving all of the stolen Candelabra, he can face Beelzebub in the Fourth Kalpa of The Labyrinth of Amala, in Hell's Hall.
The Fourth Kalpa of the Labyrinth of Amala is arguably one of the more difficult sections to venture into, as the majority of its sections are areas with a curse cast by Beelzebub himself, which periodically inflict damage and cannot be avoided by using a Float Ball or Liftoma, since the curse encompasses the whole area and not just the surface. Furthermore, the random enemy encounters in said areas consist of stronger demons.
There is also the infamous "12 Meters of Eternity" where a warp takes the Demi-fiend to varying places in Beelzebub's realm depending on the phase of Kagutsuchi. Beelzebub's inner sanctum can only be accessed during a New Kagutsuchi phase, which is considered "the darkest hour."
Upon reaching Beelzebub's throne, Beelzebub appears in his human guise and expresses gratitude towards the Demi-fiend for helping to further his master's plans, and will offer his assistance. He is also slightly amused by the fact the Demi-fiend had no idea of the true purpose of the Candelabra and chides him for his naiveté in so recklessly aiding Lucifer's plan having no idea of what it truly entailed.
As a prerequisite for his assistance, however, Beelzebub would like to test the limits of the Demi-fiend's demon powers firsthand. He then reverts to his true fly form to engage him in battle.
Beelzebub holds the distinction of using the strongest Almighty/Death skill, Death Flies, which instantaneously kills all present characters not immune to Death. If the targets are immune to Death, they will still be subject to some Almighty damage. Beelzebub also sports a "hidden" resistance to Physical, Ice, Electricity and Force attacks, which he will only take half damage from despite them not being shown as resisted against.
The Demi-fiend can summon Beelzebub's human form (Baal Zebul) in the Cathedral of Shadows after defeating Beelzebub and after reaching Level 84 or above. The fly-form Beelzebub can be obtained by evolving Baal Zebul by completing his skillset when the Demi-fiend is at Level 95 or above. This is the only way to later gain use of Beelzebub's "Death Flies" skill. Beelzebub's fly form is also required to open a sealed door in the Fifth Kalpa.
Shin Megami Tensei IMAGINE
Beelzebub (Human) appears as the central boss and orchestrator of the events within the Lord of the Flies quest in the Alternate Shinjuku. His fly form is only alluded to in the final cutscene players see when leaving the area. He also appeared in the Tokyo Nostalgia series of bossfights. In the Judgement Battle event, Beelzebub (Fly) was introduced as one of the bosses. His summon PG and later the summon PG for his human form were made available in the end chests for this event. In the Devil Royale event, a swarm of Beelzebub (Fly) spawned after players defeated Ishtar and Astaroth.
They were both added as Secret Room plug-ins in Summer 2013. Beelzebub (Human) is a triple fusion of Astaroth, Moloch and Ghoul. Beelzebub (Fly) is a triple fusion of Astaroth, Moloch, and Baphomet.
Shin Megami Tensei: Strange Journey Redux
Beelzebub appears in the Empyrean Ascent as a bonus boss on a New Game Plus. He bestows the Lucifer Mail (140 DF, Resist elements, Null Curse) on defeat.
Of the four superbosses in this game, Beelzebub is the most dangerous of them all and should ideally be faced last. Unlike the other bosses, Beelzebub has no tolerance for debuffs, and reacts to them by casting Doomsday, a powerful almighty spell that's all but guaranteed to kill. Refrain from using Debilitate or Antichthon to avoid an untimely death. He doesn't use Doomsday in response to buffing; he just casts Dekaja, and is the only boss among Louisa Ferre's generals to actually use this skill.
The rest of the fight is more straightforward. Beelzebub possesses several skills that the other of Lousia's generals sport, but he has a preference for spamming Antichthon to weaken the party. He lacks resistance to Gun, so spamming Riot Gun is an effective way to bring his health down.
If he falls to around 3,000 HP, he will fully heal himself with Diarahan; gauge his health and aim to burst him down from there. If the Diarahan goes off the battle might as well be over, as trying to wear down a full health bar all over again will have the battle go over the usual 20-turn time limit. If that time limit is crossed, like with the other generals, he will start spamming Doomsday.
Shin Megami Tensei IV
"The slaying of a king is like the slaying of a god. Now, I must put an end to your blood streaked soul. But, rejoice, for I shall use your body as my new vessel."
—Beelzebub, Shin Megami Tensei IV
The true form of Baal, who is fought in the Challenge Quest, Rebirth of an Overlord. He seeks to kill Flynn for being an "extreme danger" and for slaying his king, which to Beelzebub is the same as killing a god. Beelzebub plans on making Flynn's body into his new vessel once he kills him. Upon being defeated, Beelzebub warns that he shall not perish and will return just as thousands of flies appear from filth, dying afterwards. His body becomes a swarm of flies that scatter away upon his death.
Shin Megami Tensei IV Apocalypse
Following Lucifer's defeat, Beelzebub appears as a member of the Divine Powers. He is one of the Defenders of the Cosmic Egg alongside Apsu and Seth, assuming the form of Baal through Inanna's power.
Beelzebub can be summoned in the Cathedral of Shadows through special fusion of Baal, Ghoul and Morax. He can teach Nanashi the Mamudoon, Riot Gun and Thunder Gods skills through his Demon Whisper. He benefits from learning Gun, Electricity and Dark skills.
Majin Tensei II: Spiral Nemesis
Beelzebub's appearance in this game is unique in the series, as instead of he, it is a she, depicted as a female wearing an outfit designed around a fly. Beelzebub is fought in Ahrqa of Paranoia, if the protagonist is on a route where they defeat Lucifer, they will fight Beelzebub last, otherwise they will fight her first.
Devil Summoner: Soul Hackers
"Hmmmmm? Who's there? Hmm... I smell the scent of humanity. The scent of a fool, whose futile strength means nothing. But, still, I never imagined a day would come in which I might unleash my power once again... I am Beelzebub, the keeper of this corridor and the king of Hell. The five Manji of Time shall not be allowed to fall into your hands!"
—Beelzebub, Devil Summoner: Soul Hackers
Beezelzebub is the last boss of the Corridor of Time. Defeating him is necessary to obtain the Golden Manji and begin New Game Plus.
Devil Summoner: Raidou Kuzunoha vs. The Soulless Army
Beelzebub appears as the ultimate boss and highest level summonable demon in the game. He must be defeated at the lowest level of the Training Hall.
Raidou must save at the last save point in the game and return to the Training Hall. A voice will speak to Raidou when he enters the northern section of the bottom floor. Then Raidou must collect 3 special items to prove his worth to Beelzebub. These items are obtained by fighting 3 Hyakki Yakou battles (Battles where 100 demons attack) at certain moon phases in certain sections of different floors (A Kudan will hint at their location a phase or two before the battle's set phase). Then Raidou can fight Beelzebub in the same spot where he heard the voice, but he must beat some Ukobach and Nebiros before Beelzebub will appear.
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon
"Lord of the Flies, and the prince of Hell. His flies carry souls down to the abyss. He may be the bastardization of the Canaanite god Ba'al."
—Gouma-Den devil chart
Beelzebub can be normally summoned once Raidou reaches Lv. 75 or above. Beelzebub will also fight Raidou during the battle with Lucifer's true demon form. In this battle, he is in fact an aspect of Lucifer, taking the form the Mushibito see him as. Once he realizes he wasn't talking like the real Beelzebub, Lucifer proceeds to speak more like him.
Persona 2: Innocent Sin
"Lord of flies who is at the top of Hell's hierarchy. Has the appearance of a giant fly"
—Japanese profile
Beelzebub appears as a Persona of the Devil Arcana. He can only be equipped to Eikichi Mishina, who has poor affinity with him, and gives the Prosecutor's Diary when returned at MAX Rank, which is required to summon Satan.
Persona 3
Beelzebub appears as the ultimate Persona of the Devil Arcana. He is available to be summoned once the protagonist reaches Lv. 81 or above. Beelzebub's fusion prerequisite requires the protagonist to perform a hexagon-spread fusion consisting of Lilim, Vetala, Incubus, Succubus, Lilith and Abaddon in the Velvet Room.
FES
Beelzebub returns as the ultimate Persona of the Devil Arcana in Persona 3 FES, retaining most of his attributes. His humanoid form, Baal Zebul of the Moon Arcana was also added to the Persona repertoire, which can be summoned once the protagonist reaches Lv. 71 or above and fuses the appropriate Personas resulting in a Persona of the Moon Arcana. As different Personas of the Devil Arcana were added, Beelzebub's fusion prerequisite now requires the protagonist to perform a hexagon-spread fusion that consists of Incubus, Succubus, Pazuzu, Lilith, Abaddon and Baal Zebul in the Velvet Room. The strongest distinct bludgeon-class weapon, "Corpse Staff," can also only be acquired via fusing Beelzebub with a Nihil weapon via the Weapon Fusion system.
Persona 4
Beelzebub appears as the ultimate Persona of the Devil Arcana in Persona 4. His humanoid form, Baal Zebul, instead appears as a Persona of the Moon Arcana, which can be summoned once the protagonist reaches Lv. 77 or above.
Beelzebub, on the other hand, is available to be summoned once the protagonist completes the Devil Arcana Social Link with Sayoko Uehara. Furthermore, the protagonist must reach at least Lv 81 or above before summoning Beelzebub. Beelzebub's fusion prerequisite requires the protagonist to perform a hexagon-spread fusion consisting of Pazuzu, Belphegor, Belial, Mot, Seth and Baal Zebul in the Velvet Room.
The Animation
In episode 17 of Persona 4 the Animation, Yu does his second on-screen fusion to make Beelzebub of the Devil Arcana, requiring six Arcana cards, similar to the way he is fused in the game. He was able to finish off Shadow Naoto with Megidolaon and completely destroy the battlefield.
Yu summons Beelzebub while under the possession of Kunino-sagiri during their battle in Heaven. Beelzebub was about to use Megidolaon against the Investigation Team, but Yu was able to gain control over his body and call off the attack.
In the True Ending special, Beelzebub appeared once more to attack Margaret's Loki and bring a message of support to Yu from Sayoko, as he began to regain confidence.
Beelzebub also represents the bond between Yu and Sayoko Uehara.
Persona Q: Shadow of the Labyrinth
Beelzebub returns as 2 separate Personas: Baal Zebul and Beelzebub. Beelzebub can only be acquired by fusing Baal Zebul with Astaroth, after the current protagonist has reached Level 84 or higher.
Using Beelzebub in a Sacrifice Spread will grant the protagonist a Fly Shard. This is needed to craft the Corpse Rod, Shinjiro Aragaki's ultimate weapon.
Persona 5
"Demonic Lord of the Flies whose insect minions carry souls for him to control. He is mentioned in the Bible as a leader of evil spirits and is seen as a powerful demon."
—Persona 5 background
Beelzebub is the ultimate Persona of the Devil Arcana and the Devil Confidant with Ichiko Ohya must be completed before he can be fused in the Velvet Room. He is the second of two Personas to learn the Curse Amp and Repel Ice skills and the only source of the Demonic Decree skill. When itemized through Electric Chair execution, Beelzebub produces the Fleurs du Mal axe for Haru Okumura, which has 308 ATK, 86 ACC and increases her Magic stat by five and grants her attacks the Dizzy (high) effect.
The Animation
Beelzebub is one of the three Personas summoned by Ren against Shadow Shido. He is used in a face-to-face combat against his true form, where he easily overwhelms and finishes him off.
Persona Q2: New Cinema Labyrinth
Beelzebub is present in its two forms - Baal Zebul and Beelzebub. They are the highest-levelled Sub-Personas of the Hierophant and Devil Arcana respectively. Beelzebub's fly form can only be obtained through a special fusion involving Baal Zebul and Astaroth, and this special fusion can only be unlocked with the Gluttony's Mark that is found after defeating a Namtaru in the Theater District.
Jack Bros.
Beelzebub, called Belzoff in the North American release, appears as the final boss and leader of all the enemies within the game. After defeating his human form, the brothers must battle his fly form.
Devil Children Red/Black/White Book
During these games he takes part in the story as Zett Takajō and appears as a bonus boss in the Deep Hole alongside his brothers Belphegor and Berith.
DemiKids Light & Dark
"King of flies and lord of spirits. This demon's power rivals that of Lucifer."
—DemiKids Demonary
Zebul can perform the combo attack Cocutos with Lucifer. He can also be optionally fought as a bonus boss in the Deep Hole alongside his brothers in Dark Version. After which he joins the party.
Devil Children Fire/Ice Book
Zebul and his brothers have declared war on Enoch and his angels before the game began. Their forces clashing on Earth, Tenkai and Makai. Eventually Akira arrives at the Deep Hole and defeats both Fake Belphegor and Berith. He mentions that Amy Kashihara came and begged him to find a way to restore Valhalla, which he did by sending her to the world of Fire, Muspelheim. After his defeat it is revealed that the Zebul he fought was a fake like his brothers.
In Muspelheim, the real Zebul can be found as a statue. The blood of the wicked will free him from his imprisonment and he will offer to join Akira after revealing that he was imprisoned by the demons pretending to be his brothers. The Fake Zebul like the other Fake Brothers has a different face and skin tone when compared to the real one.
Devil Children Messiah Riser
Known as Beelzebu (ベルゼブ, Beruzebu)?, he is the final boss of Jin's route. He had revived the Imperium to sacrifice souls in order to be free of the seal placed on him in ancient times by the Messiah. Thanks to his servant Pazuzu manipulating Jin into using the crystals to destroy his seal, he is freed. With his newfound freedom, his first act is to kill his servant Pazuzu as he had served his purpose. Beelzebu does not switch elements thanks to the crystals like Gaap, instead nulling all damage of an element as long as the crystal that represents that element isn't destroyed. Beelzebu will teleport to any crystals attacked on his stage and acts like a magnetic force that brings all nearby foes to him. Once he dies, the Dark Palace begins to fall apart, forcing Jin and Rand to flee.
Not to be confused with Zebul, who is a recurring character in the Devil Children series.
Digital Devil Saga: Avatar Tuner
"So, you ignorant shadows have arrived at last. Behold, I am Beelzebub! Now is the time to rise out of purgatory and cover the present world with terror and corruption. Kneel before the Wicked King. Offer yourselves to me!"
—Beelzebub, before the second battle
Beelzebub appears as an optional boss. Unlike other optional bosses, the party is required to fight him twice before killing him for good. He can be challenged after retrieving the Key Item Red Key in the Svadhisthana Waterways and using it to unlock the red wall in the Vanguard's Base in Svadhisthana. The party will eventually run into a member of the Embryon, who proclaims that he would be a more suitable leader for the Embryon. Transforming himself into the human form of Beelzebub, the member engages the party in a battle.
During the first battle, Beelzebub will start off using Mazionga and Mind Scream and later switch to turns of Mahamaon/Mamudoon or Makakaja/Megidolaon. Skills such as Resist Death/Expel or Null Death/Expel and Null Nerve will come in handy. Also access to the Makanda, Debilitate or two party members with -nda skills will allow them to remove his Makakaja boosts via the Dekaja combo.
After defeating the human form of Beelzebub, the Embryon member runs away, but not before telling the party that he will become stronger upon their next encounter. He can later be challenged in the Samsara Tunnels under Manipura. Upon the second encounter, Beelzebub transforms into his true, fly-form, sporting more powerful skills and attributes. Throughout the battle, Beelzebub retains several attacks reminiscent of Shin Megami Tensei III: Nocturne, including his distinct instant-kill attack, Death Flies. He will also constantly use Mazandyne and Maziodyne followed by Physical attacks on characters with Shock status. Beelzebub will use Dekunda every so often, but may react immediately if 4 debuffs are applied to him.
Defeating Beelzebub's fly-form will grant access to the ammo Magatama and the item "Tyrant's Skull," which unlocks the High Priest Mantra, granting the access to several of Beelzebub's skills. Next to the nodes containing the Magatama ammo and Tyrant Skull is the third node which contains the Murder Rock, an reusable item that grants unlimited castings of Mamudoon. Players will also net the Karma Ring which protects the wearer from Dark-based attacks, which can be equipped in the sequel.
Devil Survivor
Known as Belzaboul (ベル・ゼブブ, Beru Zebubu)?, he is a participant in the War of Bel. He was ordered by Lucifer to help Belberith become the King of Bel, and is fought by the party on Day 7, except on Yuzu's Route.
Belzaboul starts the battle with 4 other teams of demons, but once 2 of these teams are defeated, he converts all other surviving teams into maggot flies, and begins using the Spawn ability. The Spawn attack has the ability to inflict the Egg ailment, which, after one turn, inflicts a large amount of Almighty damage to the afflicted team member (most likely killing them in the process) while spawning another team of maggots. In order to prevent this, it is necessary to heal the ailment status or replace the infected team member.
During Amane's or Naoya's routes, Belzaboul is summoned once again along with the other Bels during the fight with Babel.
Overclocked
In addition to above encounters, on Day 8 of Yuzu's Route, Belzaboul is now fought by the party as part of the SDF's plan. Unlike before, he is assisted by Azuma and several Shomonkai believers.
Devil Survivor 2
"Lord of the Flies and the prince of Hell.
He is established as a high-ranking demon in the Bible, and his flies carry souls down to the abyss. He may be a bastardization of the Canaanite god Baal."
—Devil Survivor 2 compendium
Beelzebub shows up as a bonus boss on a New Game Plus during the 6th Day at 19:00, as soon as the protagonist gets the opportunity to attack Mizar. This battle will remain available until the end of the day.
Beelzebub carries a tricky gimmick to his fight: when the party defeats his demon teams scattered across the map, his resistance to one element will change: first to Null, then Strong, then neutral resistance, then Weak. However, after the protagonist engages Beelzebub, regardless of how many demon teams have been defeated, Beelzebub will raise his defenses to reflect all non-Curse elements, and switch to a different set of demons. The sole exception to this is Almighty, which he inherently resists despite not having Anti-Almighty as a passive ability. Beelzebub's element-dyne and elemental Amp skills will also change accordingly to reflect which element the summoned demons are related to, and when he summons a wave of phys-oriented demons he switches them with Deathbound, Mighty Hit and Phys Amp.
The protagonist either has the option of continuously exterminating the demons Beelzebub summons until the right wave is present, or can simply hammer away with Almighty attacks once a team gets within attack range. Anti-Almighty is nearly mandated for surviving his Holy Strike and Ultimate Hits.
Defeating Beelzebub earns the Fly Swatter title and the ability to fuse him in the Cathedral of Shadows. This fight also presents the only opportunity to crack Holy Strike.
Shin Megami Tensei: Liberation Dx2
"The King of Hell, known as "Lord of the Flies". By making them carry the souls of the dead, he keeps his flies he rules in order. In the Bible, he is mentioned as one of the most formidable demons of high rank. It is also said that he was once the lord Baal of Canaan who was punished and became Beelzebub."
—Shin Megami Tensei: Liberation Dx2 compendium
Stats
Megami Tensei
|
Strength
|
Intelligence
|
Hit
|
Agility
|
Defense
|
Location
|
19
|
17
|
18
|
18
|
16
|
Infini
|
|
|
Megami Tensei II
|
Stamina
|
Intelligence
|
Attack
|
Agility
|
Luck
|
Defense
|
32
|
29
|
30
|
26
|
17
|
20
|
|
|
Kyuuyaku Megami Tensei
Megami Tensei
|
Race
|
Level
|
HP
|
MP
|
VIT
|
INT
|
STR
|
SPD
|
LUC
|
DEF
|
Vile
|
60
|
849
|
77
|
28
|
17
|
16
|
18
|
18
|
17
|
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
Exp
|
For
|
Bnd
|
Crs
|
Nrv
|
Mnd
|
4/8
|
2/8
|
½Rf
|
2/8
|
4/8
|
3/8
|
2/8
|
Nu
|
Nu
|
Nu
|
Nu
|
List of Spells
|
Skill
|
Cost
|
Effect
|
Bufudyne
|
15 MP
|
Massive Ice damage (2-4 enemies)
|
Curse
|
Extra
|
Chance of instant death (1 enemy)
|
Makaranda
|
2 MP
|
Absorb enemy MP
|
|
Megami Tensei II
|
Race
|
Level
|
HP
|
MP
|
VIT
|
INT
|
STR
|
SPD
|
LUC
|
DEF
|
Tyrant
|
110
|
1,768
|
-
|
32
|
29
|
29
|
26
|
17
|
29
|
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
Exp
|
For
|
Bnd
|
Crs
|
Nrv
|
Mnd
|
4/8
|
2/8
|
½Rf
|
2/8
|
4/8
|
3/8
|
2/8
|
Nu
|
Nu
|
Nu
|
Nu
|
List of Spells
|
Skill
|
Cost
|
Effect
|
Energy Drain
|
Extra
|
Lowers the level of human targets
|
Poison Gas
|
Extra
|
Damage + Poison to all enemies
|
Poison Fang
|
Extra
|
Damage + Poison one enemy
|
|
Shin Megami Tensei
|
MAG
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
2,160
|
5-8
|
203
|
37
|
100
|
30
|
21
|
17
|
|
|
St
|
36
|
|
In
|
15
|
|
Ma
|
19
|
|
Vi
|
23
|
|
Ag
|
28
|
|
Lu
|
20
|
|
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Chg
|
Dex
|
Ndl
|
Alm
|
-
|
2/8
|
Dr
|
Dr
|
Dr
|
Dr
|
Dr
|
Nu
|
Dr
|
Dr
|
Dr
|
4/8
|
5/8
|
2/8
|
-
|
List of Skills
|
Skill
|
Effect
|
Tentarafoo
|
Causes a group of enemies to enter a Panicked state. (Nerve-type)
|
Venom Breath
|
Attacks multiple enemies and Poisons them. (Force-element)
|
Mudoon
|
Eliminates a group of enemies with death.
|
|
|
CP
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
60
|
2-3
|
196
|
32
|
89
|
26
|
29
|
27
|
|
|
St
|
37
|
|
In
|
24
|
|
Ma
|
26
|
|
Vi
|
20
|
|
Ag
|
23
|
|
Lu
|
20
|
|
|
Resistances
|
Drains most magic
|
Drop
|
None
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Chg
|
Dex
|
Ndl
|
Alm
|
-
|
2/8
|
Dr
|
Dr
|
Dr
|
Dr
|
Dr
|
Nu
|
Dr
|
Dr
|
Dr
|
4/8
|
5/8
|
2/8
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Tentarafoo
|
14 MP
|
Causes a group of enemies to enter a Panicked state. (Nerve-type)
|
Maragion
|
9 MP
|
Attack multiple enemies with strong flames.
|
Mudoon
|
9 MP
|
Eliminates a group of enemies with death.
|
|
Shin Megami Tensei II
|
MAG
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
4,480
|
1
|
216
|
151
|
216
|
148
|
25
|
20
|
|
|
St
|
28
|
|
In
|
15
|
|
Ma
|
22
|
|
Vi
|
28
|
|
Ag
|
22
|
|
Lu
|
10
|
|
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Rsh
|
Hnd
|
Leg
|
Fly
|
Alm
|
-
|
½Rf
|
-
|
½Rf
|
½Rf
|
-
|
½Rf
|
½Rf
|
½Rf
|
½Rf
|
Rf
|
-
|
-
|
-
|
½Rf
|
-
|
List of Skills
|
Skill
|
Effect
|
Fire Breath
|
Medium Fire damage to 1-3 foes.
|
Feral Claw
|
Light Punch attack to 2 foes.
|
Berserk
|
Light Rush damage to all foes.
|
Tentarafoo
|
Small nerve damage, inflicts Panic ailment, all foes.
|
Mudoon
|
Chance to inflict instant Darkness death, 3-5 foes.
|
Bael's Curse
|
Inflicts Fly ailment to one foe. (Curse-type)
|
Stun Bite
|
Light Rush damage to one foe. Inflicts Bind.
|
|
|
CP
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
173
|
2-3
|
166
|
155
|
166
|
144
|
20
|
16
|
|
|
St
|
18
|
|
In
|
12
|
|
Ma
|
17
|
|
Vi
|
18
|
|
Ag
|
12
|
|
Lu
|
8
|
|
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Rsh
|
Hnd
|
Leg
|
Fly
|
Alm
|
-
|
-
|
6/8
|
6/8
|
6/8
|
6/8
|
6/8
|
Nu
|
Nu
|
6/8
|
6/8
|
-
|
-
|
-
|
-
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Maragion
|
9 MP
|
Medium fire damage to a group of foes.
|
Tentarafoo
|
14 MP
|
Small nerve damage, inflicts Panic ailment, all foes.
|
Mudoon
|
9 MP
|
Chance to inflict instant Darkness death, 3-5 foes.
|
Poison Breath
|
7 MP
|
Inflicts Poison ailment to 1-2 foes. (Magic-type)
|
|
Shin Megami Tensei: if... Hazama's Chapter
|
MAG
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
1,632
|
1
|
250
|
145
|
165
|
122
|
26
|
22
|
|
|
St
|
22
|
|
In
|
15
|
|
Ma
|
24
|
|
Vi
|
19
|
|
Ag
|
17
|
|
Lu
|
15
|
|
|
List of Skills
|
Skill
|
Effect
|
Death Flies
|
Inflicts poison to all enemies. High chance of instant kill.
|
Squash
|
Medium Rush damage to one foe.
|
Poison Breath
|
Inflicts Poison ailment to 1-2 foes. (Magic-type)
|
Ziodyne
|
Heavy Electric damage to a single foe.
|
|
Shin Megami Tensei III: Nocturne
Race
|
Level
|
HP
|
MP
|
Strength
|
30
|
|
Magic
|
28
|
|
Vitality
|
27
|
|
Agility
|
30
|
|
Luck
|
20
|
|
|
Tyrant
|
95
|
16,000
|
10,000
|
|
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
Expel/Death
|
-
|
Ailments
|
Phys/Ice/Elec/Force
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Death Flies
|
50 MP
|
Mega almighty damage and 100% Death-type instant kill to all foes.
|
Mazionga
|
15 MP
|
Medium electric damage and 13% shock to all foes.
|
Mazandyne
|
25 MP
|
Heavy force damage to all foes.
|
Megidolaon
|
50 MP
|
Mega almighty damage to all foes.
|
Dekaja
|
10 MP
|
Removes all buffs from all foes.
|
Dekunda
|
10 MP
|
Removes all debuffs from all allies.
|
Focus
|
5 MP
|
Multiplies user's next physical attack damage by 2.5.
|
|
Race
|
Level
|
HP
|
MP
|
Strength
|
32
|
|
Magic
|
27
|
|
Vitality
|
27
|
|
Agility
|
19
|
|
Luck
|
19
|
|
|
Tyrant
|
84
|
666
|
333
|
|
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
Expel/Death
|
-
|
Ailments
|
Phys/Ice/Elec/Force
|
-
|
Obtainable
|
Fusion only after boss battle
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Maziodyne
|
25 MP
|
Heavy electric damage and 15% shock to all foes.
|
Innate
|
Megidolaon
|
50 MP
|
Mega almighty damage to all foes.
|
Innate
|
Watchful
|
Passive
|
Equipper earns 50% EXP without participating in the battle.
|
85
|
Elec Boost
|
Passive
|
Multiplies equipper's electric damage dealt by 1.5.
|
86
|
|
Race
|
Level
|
HP
|
MP
|
Strength
|
35
|
|
Magic
|
29
|
|
Vitality
|
28
|
|
Agility
|
29
|
|
Luck
|
21
|
|
|
Tyrant
|
95
|
738
|
372
|
|
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
Expel/Death
|
-
|
Ailments
|
Phys/Ice/Elec/Force
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Death Flies
|
50 MP
|
Mega almighty damage and 100% Death-type instant kill to all foes.
|
96
|
Victory Cry
|
Passive
|
Equipper fully restores HP and MP after battle. Only effective when the user is the active combatant.
|
97
|
|
Shin Megami Tensei IMAGINE
|
Race
|
Alignment
|
Level
|
HP
|
MP
|
Growth
|
Inherit
|
St
|
Ma
|
Vi
|
In
|
Sp
|
Lu
|
Tyrant
|
Chaos
|
85
|
1,405
|
615
|
Master Peorth
|
Electric
|
73
|
120
|
53
|
73
|
61
|
54
|
Force Slot
|
Close
|
Long
|
Spell
|
Support
|
P.Def
|
M.Def
|
Critical
|
Crt.Def
|
2
|
74
|
52
|
74
|
49
|
17
|
18
|
2
|
15
|
|
Features
|
Electricity Boost, The One Who Reigns the Gluttony, The Fruits of Labor, Great Wit (Mitama: Rising Thunder)
|
See also
|
[1]
|
Default Skills
|
Skill
|
Cost
|
Effect
|
Maziodyne
|
32 MP, 20 Mag
|
Deals electric damage to all enemies in range and inflicts electric shock ailment (70%).
|
Megido
|
20 MP
|
Deals almighty damage to a single target.
|
Poison Gas Breath
|
11% HP
|
Deals magic affinity damage to all enemies in front of user and inflicts poison (70%).
|
Mamudo
|
20 MP
|
Deals death damage to all enemies in range.
|
Punch
|
-
|
A basic attack dealing blunt damage to a single target.
|
Ziondyne
|
22 MP, 10 Mag
|
Deals electric damage to a single target and inflicts electric shock ailment (70%).
|
Learned Skills
|
Level
|
Skill
|
Cost
|
Effect
|
89
|
Megidora
|
50 MP, 40 Mag
|
Deals almighty damage to all enemies in range.
|
92
|
Tentarafoo
|
20 MP
|
Deals mind damage to all enemies in range and inflicts panic (80%).
|
95
|
Mudoon
|
30 MP, 12 Mag
|
Deals death damage to a single target with a chance of instant death (10%).
|
99
|
Megidoraon
|
80 MP, 200 Mag
|
Deals almighty damage to all enemies in range.
|
|
|
Race
|
Alignment
|
Level
|
HP
|
MP
|
Growth
|
Inherit
|
St
|
Ma
|
Vi
|
In
|
Sp
|
Lu
|
Tyrant
|
Chaos
|
95
|
1,676
|
691
|
Master Peorth
|
All Magic
|
80
|
129
|
59
|
77
|
67
|
59
|
Force Slot
|
Close
|
Long
|
Spell
|
Support
|
P.Def
|
M.Def
|
Critical
|
Crt.Def
|
1
|
87
|
53
|
79
|
53
|
16
|
18
|
0
|
0
|
|
Features
|
Electricity Boost, Lord of the Flies, The One Who Reigns the Gluttony, Greatest Wit (Mitama: Rising Thunder)
|
See also
|
[2]
|
Default Skills
|
Skill
|
Cost
|
Effect
|
Punch
|
-
|
A basic attack dealing blunt damage to a single target.
|
Poison Gas Breath
|
11% HP
|
Deals magic affinity damage to all enemies in front of user and inflicts poison (70%).
|
Maziodyne
|
32 MP, 20 Mag
|
Deals electric damage to all enemies in range and inflicts electric shock ailment (70%).
|
Megido
|
20 MP
|
Deals almighty damage to a single target.
|
Mudoon
|
30 MP, 12 Mag
|
Deals death damage to a single target with a chance of instant death (10%).
|
Learned Skills
|
Level
|
Skill
|
Cost
|
Effect
|
96
|
Tentarafoo
|
20 MP
|
Deals mind damage to all enemies in range and inflicts panic (80%).
|
96
|
Shining Eye
|
18 MP, 20 MP
|
Deals death damage to a single target with a chance of instant death (18%) and stone (100%).
|
97
|
Megidoraon
|
80 MP, 200 Mag
|
Deals almighty damage to all enemies in range.
|
98
|
Fly Funeral
|
1% MP, 6 Mag
|
Deals almighty damage to all enemies around user and inflicts curse (100%).
|
|
Shin Megami Tensei: Strange Journey Redux
List of Skills
|
|
|
|
Antichthon
|
Demonic Sigil
|
Dawnbreak Chariot
|
Calamity Cycle
|
Megidolaon
|
Mortal Jihad
|
Mortal Strike
|
Grand Piercer
|
Mamudoon
|
Doomsday
|
Tetrakarn
|
Makarakarn
|
Dekaja
|
Diarahan
|
|
D-Source Skills
|
|
|
|
Antichthon
|
Drain Phys
|
Victory Cry
|
|
Shin Megami Tensei IV
Majin Tensei II: Spiral Nemesis
|
Race
|
Level
|
HP
|
MP
|
Mv Range
|
Mv Type
|
Atk Range
|
MAG
|
Tyrant
|
99
|
500
|
300
|
8
|
Walk
|
1
|
999
|
St
|
Ma
|
In
|
Ag
|
Lu
|
Atk
|
P.Def
|
M.Atk
|
M.Def
|
Hit
|
Eva
|
Crt
|
35
|
36
|
35
|
22
|
5
|
214
|
32
|
180
|
180
|
108
|
20
|
22
|
|
List of Skills
|
Skill
|
Power
|
Range
|
Cost
|
Target
|
Effect
|
Megidolaon
|
100
|
2
|
90 MP
|
Multi
|
100% damage to all but Elementals
|
Hell Lightning
|
100%
|
2
|
P. Extra
|
Multi
|
Elec based attack
|
Lethal Ash
|
-
|
7
|
M. Extra
|
Multi
|
Same as Mudoon
|
|
Devil Summoner: Soul Hackers
|
Race
|
Level
|
HP
|
MP
|
St
|
In
|
Ma
|
En
|
Ag
|
Lu
|
Tyrant
|
99
|
65,535
|
9,999
|
27
|
22
|
32
|
30
|
21
|
13
|
P.ATK
|
P.HIT
|
B.DEF
|
AVD
|
M.ATK
|
M.HIT
|
252
|
155
|
274
|
154
|
282
|
76
|
|
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
Expel, Death
|
-
|
Mind, Nerve, Curse
|
Ice, Elec, Force, Strike, Slash, Skill
|
-
|
List of Skills
|
|
|
|
Megidolaon
|
Mazionga
|
Armageddon
|
Nice Short
|
Glimmering Eyes
|
Dekaja
|
|
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon
Order
|
Level
|
HP
|
St
|
Ma
|
Vi
|
Lu
|
Item drop
|
Pagan
|
62
|
3,100
|
22
|
26
|
21
|
12
|
-
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Frail
|
-
|
Death
|
Mind
|
Phys, Ice, Elec, Force
|
Gun
|
-
|
|
List of Skills
|
Skill
|
Effect
|
Megido
|
Heavy Almighty dmg to an area
|
Mamudoon
|
Area Death attack. Instantly lethal
|
|
Order
|
Level
|
HP
|
St
|
Ma
|
Vi
|
Lu
|
Conversation
|
Investigation
|
Pagan
|
75
|
806
|
25
|
30
|
26
|
13
|
Panic Urge
|
Read Mind / Intimidate
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Frail
|
-
|
Death
|
Mind
|
Phys, Ice, Elec, Force
|
Gun
|
-
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mamudoon
|
38 MAG
|
Area Death attack. Instantly lethal
|
Innate
|
Skeptic Crush
|
110 MAG
|
Ultra Death dmg to all. Stun: Short Type: Axe
|
76
|
Makakajaon
|
32 MAG
|
Raises Magic attack until battle ends. All allies
|
77
|
Magic Boost
|
Passive
|
Reduce MAG usage for skills
|
Max Loyalty
|
|
Megami Ibunroku Persona
|
MAtk
|
MDef
|
Strength
|
31
|
|
Vitality
|
51
|
|
Dexterity
|
36
|
|
Agility
|
41
|
|
Luck
|
64
|
|
|
233
|
208
|
|
|
|
|
1h
|
2h
|
Sp
|
Ax
|
Wp
|
Th
|
Ar
|
Fs
|
HG
|
MG
|
SG
|
Ri
|
Te
|
Ru
|
2/4
|
2/4
|
2×
|
2/4
|
2/4
|
2/4
|
2/4
|
2/4
|
2/4
|
2/4
|
2/4
|
2/4
|
2/4
|
2/4
|
|
|
|
|
|
Fi
|
Ic
|
Wi
|
Er
|
El
|
Nc
|
Bl
|
Gr
|
Ex
|
Mi
|
De
|
Cu
|
Nr
|
???
|
1/4
|
1/4
|
1/4
|
1/4
|
1/4
|
1/4
|
1/4
|
1/4
|
2×
|
2×
|
Dr
|
½Rf
|
Nu
|
1/4
|
|
Persona 2: Innocent Sin
|
I am Beelzebub... Lord of the flies which spread decay... This world is a rotten tomb. Now let us rule over this world of decay together...
|
Prince of demons often called the Lord of the Flies.
|
|
Atk
|
Def
|
Matk
|
Mdef
|
Strength
|
35
|
|
Vitality
|
59
|
|
Dexterity
|
54
|
|
Agility
|
38
|
|
Luck
|
45
|
|
|
186
|
234
|
154
|
164
|
Sw
|
Rn
|
Sk
|
Th
|
Hv
|
Fi
|
Wt
|
Wi
|
Er
|
Ic
|
El
|
Nc
|
Li
|
Dk
|
Al
|
Nr
|
Mn
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
2×
|
Rf
|
-
|
2/4
|
2/4
|
List of Skills
|
Rank
|
Skill
|
Effect
|
1
|
Ziodyne
|
Deal high Elec damage to one enemy. May shock. (30% chance)
|
2
|
Grydyne
|
Deal high Almighty damage to an enemy group.
|
3
|
Mamudo
|
Deal instant Dark kill to an enemy group. (36% chance)
|
5
|
Megidola
|
Deal medium Almighty damage to all enemies.
|
6
|
Mudoon
|
Deal instant Dark kill to all enemies. (42% chance)
|
8
|
Thunder Baptism
|
Deal medium Elec damage to all enemies. May shock. (50% chance)
|
Mutation
|
Recarmdra
|
Sacrifice self to revive and recover full HP to all allies.
|
Unique Fusion Spells
|
Skill
|
Effect
|
Order/Skill/Persona
|
Hellish War
|
Randomly deals up to 16 Almighty hits to everyone with four blue fire pillars.
|
1. Zan - Poltergeist 2. Hellfire - Surt 3. Ziodyne - Beelzebub 4. Asteroid Bomb - Lucifer
|
|
Persona 2: Eternal Punishment
|
I am Beelzebub... the 'Lord of Flies' who brings decay... This world is a rotten garden, now let's rule the putrid land...
|
Lord of the flies who holds the top position in hell.
|
|
Atk
|
Def
|
Matk
|
Mdef
|
Strength
|
43
|
|
Vitality
|
63
|
|
Technique
|
58
|
|
Agility
|
42
|
|
Luck
|
49
|
|
|
190
|
250
|
164
|
176
|
Sw
|
Sh
|
Sk
|
Th
|
Ak
|
Fi
|
Wt
|
Wi
|
Er
|
Ic
|
Ln
|
Nc
|
Ho
|
Dk
|
Al
|
Nr
|
Mn
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
2×
|
Rf
|
-
|
2/4
|
2/4
|
List of Skills
|
Rank
|
Skill
|
Effect
|
1
|
Ziodyne
|
Large Lightning damage + Electrified effect to an enemy. (50% chance)
|
2
|
Grydyne
|
Inflicts large Almighty damage to a group of enemies.
|
3
|
Maha Mudo
|
Renders a group of enemies Unconscious. (42% chance) [Dark-element]
|
5
|
Megidola
|
Inflicts large Almighty damage to all enemies.
|
6
|
Petrifying Glare
|
Renders an enemy Unconscious. (40% chance) [Non-elemental]
|
8
|
Chaos Element
|
Inflicts damage (depends on the level of the caster) to all enemies. *
|
Mutation
|
Baptism by Thunder
|
Large Lightning damage + Electrified effect to a group of enemies. (30% chance)
|
Unknown Power
|
Recovery Type
|
Fully recovers HP (or removes ailment in addition).
|
|
Persona 3
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Dark
|
Dark
|
-
|
-
|
Electricity/Wind
|
Fire/Light
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mamudoon
|
24 SP
|
Darkness: instant kill, all foes (high odds). (35% chance)
|
Innate
|
Poison Mist
|
10 SP
|
Poisons all foes. (35% chance)
|
Innate
|
Megidola
|
65 SP
|
Deals heavy Almighty damage to all foes.
|
Innate
|
Bufudyne
|
16 SP
|
Deals heavy Ice damage / Freezes one foe. (10% chance)
|
72
|
Mudo Boost
|
Passive
|
Increases success rate of Darkness magic by 50%.
|
73
|
Maragidyne
|
24 SP
|
Deals heavy Fire damage to all foes.
|
75
|
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Bad Status
|
Dark
|
-
|
Strike/Electricity/Wind
|
-
|
Fire/Light
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Magarudyne
|
24 SP
|
Deals heavy Wind damage to all foes.
|
Innate
|
Makarakarn
|
55 SP
|
Barrier that reflects magic damage 1x per ally.
|
Innate
|
Primal Force
|
21% HP
|
Deals severe Pierce damage to one foe.
|
83
|
Maziodyne
|
32 SP
|
Deals heavy Elec damage / Shocks all foes. (8% chance)
|
84
|
High Counter
|
Passive
|
Counter physical attacks (high odds). (50% chance)
|
85
|
Victory Cry
|
Passive
|
Fully restores HP and SP after battle.
|
87
|
|
Persona 4
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Ice
|
-
|
Ice
|
Dark
|
-
|
Fire
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mabufudyne
|
22 SP
|
Deals heavy Ice damage to all foes.
|
Innate
|
Mamudoon
|
34 SP
|
Darkness: medium chance of instant kill, all foes. (40% chance)
|
Innate
|
Old One
|
12 SP
|
Enervates all foes (30% chance).
|
Innate
|
Tentarafoo
|
12 SP
|
Confuses all foes (30% chance).
|
78
|
Maziodyne
|
22 SP
|
Deals heavy Elec damage to all foes.
|
79
|
Mudo Boost
|
Passive
|
Darkness-based attacks are 1.5 times more effective.
|
80
|
Stagnant Air
|
5 SP
|
Increase all foe's susceptibility to ailments and Light/Dark skills.
|
82
|
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Fire
|
Electricity, Dark
|
Fire
|
Ice
|
-
|
Light
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Agidyne
|
12 SP
|
Deals heavy Fire damage to 1 foe.
|
Innate
|
Mabufudyne
|
22 SP
|
Deals heavy Ice damage to all foes.
|
Innate
|
Mind Charge
|
15 SP
|
Next magical attack will be 150% greater in power.
|
Innate
|
Primal Force
|
20% HP
|
Deals severe Phys damage to 1 foe.
|
83
|
Mamudoon
|
34 SP
|
Darkness: medium chance of instant kill, all foes. (40% chance)
|
84
|
Endure Light
|
Passive
|
Automatically survive instant death 1 time from a Light attack with 1 HP.
|
85
|
Mudo Boost
|
Passive
|
Darkness-based attacks are 1.5 times more effective.
|
86
|
Megidolaon
|
60 SP
|
Deals severe Almighty damage to all foes.
|
87
|
|
Persona Q: Shadow of the Labyrinth
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Diarahan
|
36 SP
|
Full HP restore. (1 Ally)
|
Innate
|
Raijinzan
|
135 HP
|
A heavy Cut + Elec attack. (1 Enemy)
|
Innate
|
Mamudoon
|
32 SP
|
Medium chance of instant kill. (All Enemies) [Darkness-based attack]
|
76
|
Masukunda
|
18 SP
|
Lower hit rate and evasion rate for 3 turns. (All Enemies)
|
77
|
Matarunda
|
18 SP
|
Lower attack for 3 turns. (All Enemies)
|
78
|
Marakunda
|
18 SP
|
Lower physical defense for 3 turns. (All Enemies)
|
79
|
Dekunda
|
24 SP
|
Remove stat penalties. (Party)
|
80
|
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Elec Amp
|
Passive
|
Raise Elec attack strength.
|
Innate
|
Ziodyne
|
46 SP
|
A heavy Elec attack. (1 Enemy)
|
Innate
|
Victory Cry
|
Passive
|
[Navi] Full HP restore at the end of battle. (Party)
|
85
|
Maziodyne
|
64 SP
|
A heavy Elec attack. (All Enemies)
|
86
|
Mind Charge
|
40 SP
|
Nearly triple the user's magic attack for next hit. Lasts 3 turns.
|
87
|
Decay Circle
|
24 SP
|
Medium chance of Strength Bind each turn, for 3 turns. (All Enemies)
|
88
|
Summon Demon
|
72 SP
|
A heavy Almighty attack. (All Enemies) [Requires Circles]
|
89
|
Absorb Elec
|
Passive
|
Absorb damage from Elec attacks.
|
90
|
|
|
Persona 5
"I am Beelzebub. My demonic powers are gonna become your new mask and show everyone what hell really is!"
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Curse
|
Curse
|
Fire
|
-
|
-
|
Bless
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Maeigaon
|
22 SP
|
Heavy Curse damage to all foes.
|
Innate
|
Mamudoon
|
34 SP
|
Medium chance of instantly killing all foes. Curse-type.
|
Innate
|
Evil Smile
|
12 SP
|
Medium chance of inflicting Fear to all foes.
|
Innate
|
Curse Amp
|
Auto
|
Strengthen (non-insta-death) Curse attacks by 50%.
|
85
|
Concentrate
|
15 SP
|
Next magic attack inflicts 2.5x damage.
|
86
|
Demonic Decree
|
48 SP
|
Half remaining HP of 1 foe. Curse-type.
|
87
|
Repel Ice
|
Auto
|
Repel Ice attacks.
|
88
|
Megidolaon
|
38 SP
|
Severe Almighty damage to all foes.
|
89
|
|
Persona Q2: New Cinema Labyrinth
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Maziodyne
|
52 SP
|
Heavy Elec attack. (All enemies)
|
Innate
|
Stun Circle
|
18 SP
|
Medium chance of Paralysis each turn for 3 turns. (All enemies)
|
Innate
|
Ailment Arts
|
Passive
|
Moderately raise chance of inflicting ailments.
|
Innate
|
Elec Turbo
|
Passive
|
Greatly raise Elec attack strength.
|
78
|
Samarecarm
|
36 SP
|
Revive and restore all HP. (1 ally)
|
79
|
Binding Aura
|
18 SP
|
Extend timers on Bind and ailments. (All enemies) [Does not stack]
|
80
|
Immunity Buffer
|
Passive
|
High chance of nullifying Phys attacks.
|
81
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Maeigaon
|
52 SP
|
Heavy Curse attack. (All enemies)
|
Innate
|
Lethargy Circle
|
24 SP
|
Medium chance of Agility Bind each turn for 3 turns. (All enemies)
|
Innate
|
Debilitate
|
42 SP
|
Lower attack/defense and accuracy/evasion for 3 turns. (1 Enemy)
|
Innate
|
Curse Turbo
|
Passive
|
Greatly raise Curse attack strength.
|
88
|
Heat Riser
|
35 SP
|
Raise attack/defense and accuracy/evasion for 3 turns. (1 ally)
|
89
|
Heroic Gemini
|
Passive
|
Low chance of attack skills executing twice.
|
90
|
Invigorate 3
|
Passive
|
Greatly restore SP at the end of the turn.
|
91
|
|
Devil Children Black/Red/White Book
|
Class
|
Type
|
Race
|
Level
|
HP
|
MP
|
Exp
|
King
|
Moon
|
Boss
|
55
|
3,000
|
1,355
|
-
|
Attack
|
Guard
|
Magic
|
M Guard
|
Speed
|
Luck
|
-
|
-
|
-
|
-
|
-
|
-
|
|
List of Skills
|
Skill
|
Effect
|
Dark Spear
|
Damage to one foe equal to 1/3 of their current HP.
|
Mega Cyclone
|
Medium damage to one foe. Lowers Luck.
|
Judgement Thunder
|
Medium damage to all foes. Inflicts Stun.
|
|
|
Class
|
Type
|
Race
|
Level
|
HP
|
MP
|
Exp
|
King
|
Moon
|
Boss
|
55
|
600
|
271
|
2,107
|
Attack
|
Guard
|
Magic
|
M Guard
|
Speed
|
Luck
|
58
|
55
|
58
|
56
|
55
|
56
|
|
List of Skills
|
Skill
|
Element
|
Cost
|
Effect
|
Dark Spear
|
Moon
|
5 HP
|
Damage to one foe equal to 1/3 of their current HP.
|
Mega Cyclone
|
Wood
|
35 HP
|
Medium damage to one foe. Lowers Luck.
|
Judgement Thunder
|
Metal
|
35 HP
|
Medium damage to all foes. Inflicts Stun.
|
Dekaja
|
Moon
|
8 MP
|
Removes buffs for all foes.
|
Killing Blow
|
Earth
|
5 HP
|
Damage to one foe. Increases as user loses HP.
|
Zionga
|
Metal
|
10 MP
|
Heavy damage to one foe. Inflicts Shock.
|
|
DemiKids Light & Dark
|
Class
|
Element
|
Type
|
Level
|
HP
|
MP
|
Exp
|
King
|
Dark
|
Boss
|
55
|
600
|
271
|
2,107
|
ATK
|
DEF
|
MGC
|
RES
|
SPD
|
LCK
|
58
|
55
|
58
|
56
|
55
|
56
|
|
List of Skills
|
Skill
|
Element
|
Cost
|
Effect
|
Dark Spear
|
Dark
|
5 HP
|
-30% HP. 1 Foe
|
Wind Dance
|
Wind
|
20 HP
|
Hit x8. Foes
|
Shockburst
|
Thunder
|
10 MP
|
Medium dmg. 1 Foe
|
Hyper Drain
|
Dark
|
8 MP
|
Null +Stat. Foes
|
Desperation
|
Earth
|
5 HP
|
Critical. 1 Foe
|
Shockmax
|
Thunder
|
45 MP
|
Large dmg x2. Foes
|
Combos
|
Combo
|
Element
|
Cost
|
Effect
|
Partner
|
Cocutos
|
Ice
|
25 MP
|
Dmg. Foes
|
Lucifer
|
|
Devil Children Fire/Ice Book
|
Class
|
Type
|
Race
|
Level
|
HP
|
MP
|
Exp
|
King
|
Dark
|
Boss
|
55
|
600
|
271
|
2,107
|
Attack
|
Guard
|
Magic
|
M Guard
|
Speed
|
Luck
|
58
|
55
|
58
|
56
|
55
|
56
|
|
List of Skills
|
|
|
|
Dark Spear
|
Wind Dance
|
Judgement Thunder
|
Dekaja
|
Killing Blow
|
Maziodyne
|
|
|
Class
|
Type
|
Race
|
Level
|
HP
|
MP
|
Exp
|
King
|
Dark
|
Boss
|
38
|
428
|
208
|
1,500
|
Attack
|
Guard
|
Magic
|
M Guard
|
Speed
|
Luck
|
38
|
36
|
38
|
35
|
37
|
30
|
|
List of Skills
|
|
|
|
Mega Cyclone
|
Hell Thrust
|
Netherworld Breath
|
Judgement Thunder
|
Wind Dance
|
Maziodyne
|
|
Devil Children Messiah Riser
Number
|
Element
|
Weakness
|
Type
|
Level
|
HP
|
MP
|
-
|
Dark
|
Light
|
Boss
|
-
|
600
|
400
|
ATK
|
MGC
|
DEF
|
RES
|
SPD
|
Quick
|
Call
|
Spell
|
20
|
30
|
5
|
5
|
10
|
43
|
-
|
Mudoon
|
|
|
Digital Devil Saga: Avatar Tuner
Race
|
Level
|
HP
|
MP
|
Drops
|
Fiend
|
-
|
~6,000
|
-
|
Great Chakra
|
|
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
-
|
-
|
Ice, Elec, Force, Earth, Ailment, Death, Expel
|
-
|
-
|
List of Skills
|
Skill
|
Effect
|
Mazionga
|
Medium Electric damage and Shock(10%) on all foes.
|
Mind Scream
|
Medium Physical damage and Stun(15%) on all foes.
|
Mahamaon
|
50% Chance of reducing reamining HP of all foes by 2/3. Expel-type.
|
Mamudoon
|
30% chance of killing all foes instantly. Death-type.
|
Makakaja
|
Buffs Magical power by 1 level of party.
|
Megidolaon
|
Mega Almighty damage on all foes.
|
Dekunda
|
Negates all -nda debuffs from party.
|
Dekaja
|
Negates all -kaja buffs from all foes.
|
Power Charge
|
Multiplies next Physical attack damage of caster by 2.5.
|
|
Race
|
Level
|
HP
|
MP
|
Drops
|
Fiend
|
-
|
~15,000
|
-
|
Soma
|
|
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
Expel, Death
|
-
|
Ice, Elec, Force, Earth, Ailment
|
-
|
-
|
List of Skills
|
Skill
|
Effect
|
Maziodyne
|
Heavy Electric damage and Shock(10%) on all foes.
|
Mazandyne
|
Heavy Force damage on all foes.
|
Power Charge
|
Multiplies next Physical attack damage of caster by 2.5.
|
Mind Scream
|
Medium Physical damage and Stun(15%) on all foes.
|
Dekunda
|
Negates all -nda debuffs from party.
|
Mahamaon
|
50% Chance of reducing reamining HP of all foes by 2/3. Expel-type.
|
Mamudoon
|
30% chance of killing all foes instantly. Death-type.
|
Makakaja
|
Buffs Magical power by 1 level of party.
|
Tarukaja
|
Buffs Physical power by 1 level of party.
|
Megidolaon
|
Mega Almighty damage on all foes.
|
Death Flies
|
Severe Almighty damage and 100% Death-type fatal on all foes.
|
Dekaja
|
Negates all -kaja buffs from all foes.
|
|
Devil Survivor
Devil Survivor 2
I am the Tyrant Beelzebub... You're no ordinary human to call on the Lord of the Flies.
|
Not satisfied even with the lord of The Flies' power? What terrifying hunger...
|
|
Quotes
Shin Megami Tensei
"It would seem you are the ones I've heard about."
—Beelzebub before being recruited or fought
"What? You're still runts. Why is Louis Cyphre afraid of you? If he refuses to attack you, then I shall be the one wading through a pool of blood. ...To think the blood I would wade through would be my own... Now I know why Louis Cyphre fears you..."
—Beelzebub after being defeated
Gallery
Portrayal of Beelzebub's humanoid form (Baal Zebul)
Art by Kazuma Kaneko
Beelzebub as he appears in Shin Megami Tensei Gaiten Hato no Senki
Baal Zebul as seen in Soul Hackers
Beelzebub in Soul Hackers
Beelzebub as he appears in Persona 3
Beelzebub in Persona 4 The Animation
Beelzebub first summoned in Persona 4 The Animation
Artwork from Devil Children White Book.
Baal Zebul as he appears in Shin Megami Tensei III: Nocturne
Beelzebub as he appears in Shin Megami Tensei III: Nocturne
Beelzebub as she appears in a cutscene in Majin Tensei II: Spiral Nemesis
Belzoff's human form in Jack Bros.
Belzoff's fly form in Jack Bros.
Beelzebu as he appears in Devil Children Messiah Riser
Beelzebu's battle sprite
Beelzebub as it appears in Card Summoner
Belzaboul as he appears in Devil Survivor
Beelzebub as seen in Devil Survivor 2
Beelzebub's map sprite in Devil Survivor 2
Beelzebub in Persona O.A.
Beelzebub in Persona 5 Royal
Beelzebub in Shin Megami Tensei: Liberation Dx2
Trivia
- Some of the artwork for Beelzebub seems to be based on the illustration of it found in Plancy's Dictionnaire Infernal. Such as, the skull and crossbones on Beelzebub's wings.