Battle Drops are items received from defeating enemies in battle.

Overview[edit | edit source]

When an enemy is defeated in battle, the party will automatically receive an item. The item that can be received is assigned to the demon at hand. For example, in Shin Megami Tensei, Jack Frost can only drop "Mabufu Stone" upon being defeated.

The property of dropping items is generally exclusive to encounters, and bosses and mini-bosses generally don't drop anything. Although, there are numerous encounter enemies that yield nothing as well.

Persona 5 / Royal[edit | edit source]

In Persona 5, Shadows can only drop material items, although in Persona 5 Royal, the scope of viable items has been expanded.

In Persona 5 Royal, the protagonist can consult Jose to permanently boost the drop reward in Mementos specifically, in exchange for Flowers. If affected, enemies inside Mementos will drop more of the same item, all the way to 11 in a row. For more information on the subject, see Jose's Shop.

Rank Price Effect Total Stamps
Item bonus
- - 1 item -
1 1pt 2 items (1pt)
2 1pt 3 items (2pt)
3 2pt 4 items (4pt)
4 2pt 5 items (6pt)
5 3pt 6 items (9pt)
6 3pt 7 items (12pt)
7 4pt 8 items (16pt)
8 4pt 9 items (20pt)
9 5pt 10 items (25pt)
10 5pt 11 items (30pt)


Franchise-wide
Demon - Magic (Fusion Spell) - Battle Stats - Damage - Accuracy - Experience - Level - Guard - Element - Signature Skills - Extra Skills - Critical - Status effects - Macca - Yen - Battle Drops - Magnetite - Incense - Alignment - Moon Phase System - Demon Summoning Program (COMP) - Cathedral of Shadows (Fusion - Skill Inheritance - Accidents / Special / Three-demon / Sacrificial / Sword) - Demonic Compendium - Evolution - Special conversation - Rag's Jewelry - Code Breaker - Turn Press - New Game Plus - Ultimate boss - Streetpass - Password - Difficulty - Skill Mutation - Energy Drain
Shin Megami Tensei series
Terminal - Guardian (if...) - Capacity (NINE) - Hacking (NINE) - Reinforcements (NINE) - Race Shift (NINE) - Modules (NINE) - Magatama (3) - Reason (3) - EX Missions (SJ) - Challenge Quest (4) - Whisper event (4) - Smirk (4) - Barrier (4) - Partners (4A)
Devil Summoner series
Loyalty - Personality - Mystic Change - Nemechi (SH) - Case Files (RKKA)
Majin Tensei series
Rank - Affinity (2) - Arcana (Ronde)
Persona series
Shadows / Personas (Initial / Prime / Ultimate / Ancestor / Reverse / Sub) - Skill Card - Totem (1) - Type/Subtype (1+2) - Affinity (1+2) - Rank (1+2) - Mystic Change (1+2+5) - One More (3-5) - Growth Rate (1+2) - Unknown Power (1+EP) - Personality (1+2, 5) - Material Card (2) - Mutation (2) - All-Out Attack (Cut-in) - Heart Item (3) - Shuffle Time (3+4) - Daily Life (3-5) - Calendar (3-5) - Social Stats (3-5) - Social Link (3+4) - Tactics (3-5) - Requests (3-5;Q+Q2) - Arcana Chance (4) - Forecasts (Fusion / Weather) (4+5) - Boost (Q+Q2) - Power Spot (Q+Q2) - F.O.E (Q+Q2) - Confidant (5) - Technical (5+5S) Treasure Demon (5+5S) - Party Switch (5+5S) - Disaster Shadow (5R) - Fusion alarm (5R) - Persona Traits (5R) - Third Eye (5+5S) - Master Arts (5S) - BOND (5S) - Persona Points (5S)
Devil Children series
Trainer - Bank - BattleNet - Relic Fusion - Power Fusion - Powers
Digital Devil Saga series
Berserk Mode (2)
Devil Survivor series
Devil Auction - Extra Turn Battle - Skill Crack - Titles (DSO / DS2 / RB) - Fate System (2) - Add-On (2)
Other
Equip Type (GMT:TM) - Learned Magic (GMT:TM) - Class Change (TMS♯FE) - Topic System (TMS♯FE) - Side Quests (TMS♯FE) - Ad-lib Performance (TMS♯FE) - Session (TMS♯FE) - Dual Arts (TMS♯FE)
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