Megami Tensei Wiki
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''"Water gods of the ancient Azumi tribe, versed in the way of water."''
 
''"Water gods of the ancient Azumi tribe, versed in the way of water."''
   
The Azumi are a tribe from Japan who excelled in fishing, it is said they are the ancestors of [[Amaterasu]], [[Tsukuyomi]], and [[Susano-o]], the three gods sired by [[Izanagi]] after he returned from Yomi, land of the dead. The deity Azumi is said to be a guardian of the people after which it's named, and can control the element of water similarly to its sibling deity, [[Isora]].
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The Azumi are a tribe from Japan who excelled in fishing, it is said they are the descendents of [[Amaterasu]], [[Tsukuyomi]], and [[Susano-o]], the three gods sired by [[Izanagi]] after he returned from Yomi, land of the dead. The deity Azumi is said to be a guardian of the people after which it's named, and can control the element of water similarly to its sibling deity, [[Isora]].
   
 
==Profile==
 
==Profile==

Revision as of 21:43, 6 February 2012

AzumiSMT

Azumi as she appears in Shin Megami Tensei

Azumi is a recurring demon in the series.

Appearances

History

"Water gods of the ancient Azumi tribe, versed in the way of water."

The Azumi are a tribe from Japan who excelled in fishing, it is said they are the descendents of Amaterasu, Tsukuyomi, and Susano-o, the three gods sired by Izanagi after he returned from Yomi, land of the dead. The deity Azumi is said to be a guardian of the people after which it's named, and can control the element of water similarly to its sibling deity, Isora.

Profile

Shin Megami Tensei: IMAGINE

Azumi can be fused from a Garm and a Hua Po/Pixie/Kodama.

Shin Megami Tensei: Strange Journey

"A water deity of the Azumi, a Japanese fishing tribe. It can control water. The three gods born from Izanagi after he returned from Yomi are said to be the Azumi tribe's ancestors." - Strange Journey Compendium

Izumi can be found as a common recruitable enemy in Sector Bootes.

Stats

Shin Megami Tensei: Strange Journey

Level Race Alignment HP MP ST MA AG VI LC
12 Brute Neutral-Chaos 121 65 10 8 12 8 8
Attack Type Physical Gun Fire Ice Elec Wind Expel Curse Almighty
Single Foe/1/Physical/None Strong - Weak - Weak - - - -
Poison Paralyze Stone Strain Sleep Charm Mute Fear Bomb Rage
100% 100% 100% 100% Weak (150%) 100% 100% 100% 100% 100%
Natural Skills
Rampage N/A N/A
D-Source Skills
Rakunda Dream Fist N/A
Password
Y9YC%9Y9YAwB3Oo3

3AZ$YDY$Y9Y$a9Z5

Gallery