(→List) |
(→List) |
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|Physical Reflect 1x |
|Physical Reflect 1x |
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− | !style="background-color:# |
+ | !style="background-color:#FF7D40; -moz-border-radius:3.5px;"|'''Full Might''' |
|ST 21 |
|ST 21 |
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|10 MP |
|10 MP |
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|One guaranted critical for all team members |
|One guaranted critical for all team members |
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|- |
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− | !style="background-color:# |
+ | !style="background-color:#FF7D40; -moz-border-radius:3.5px;"|'''Ban Phys''' |
|ST 15 VI 15 |
|ST 15 VI 15 |
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|15 MP |
|15 MP |
Revision as of 23:19, 20 September 2009
Auto skills are a special types of skill only used by humans and fiends, they are equipped in the the slot where demons would usually have their Racial Skill described. They have a various effects and all of those have to be cracked from another humans.
List
Skill | Stats | Cost | Effect |
---|---|---|---|
Blitzkrieg | ST 8 MA 8 | 4 MP | Atk/Mag up 25% |
Hustle | AG 8 | 3 MP | Hit/Evd up 25% |
Fortify | MA 7 VI 8 | 5 MP | Def up 25% |
Barrier | MA 17 AG 15 | 16 MP | Magic Reflect 1x |
Wall | MA 15 VI 17 | 16 MP | Physical Reflect 1x |
Full Might | ST 21 | 10 MP | One guaranted critical for all team members |
Ban Phys | ST 15 VI 15 | 15 MP | Prevents the use of one Physical attack |
Ban Fire | ST 8 MA 8 | 8 MP | Prevents the use of one Fire skill |
Ban Ice | MA 9 VI9 | 8 MP | Prevents the use of one Ice Skill |
Ban Elec | MA 9 AG 9 | 8 mp | Prevents the use of one Electricity Skill |
Ban Force | VI 8 AG8 | 8 MP | Prevents the use of one Force Skill |
Ban Mystic | MA 12 | 6 MP | Prevents the use of one Mystic Skill |
Rage Soul | VI 17 | 6 MP | Doubles the damage done. Can only use the basic attack |
Grace | MA 21 | 25 MP | Fully heals the team at battle start |
Marksman | AG 7 | 2 MP | Reduces enemy evade |
Tailwind | AG 4 | 0 MP | Raises Agility |
Magic Yin | MA 14 | 16 MP | Magic is powered up in a 150%, Magic cost doubles. Physicals can't be used |
Magic Yang | MA 14 | 0 MP | Both sides have their MP costs halved |
Battle Aura | MA 10 VI 11 | 10 MP | Nullifies damage lower that 50 |
Revive | MA 18 | 25 MP | Cast Recarms at the battle start. Only activates if there is a dead ally in the team |
Healing | MA 12 | 12 MP | Recovers some HP at the battle start |
Alter Pain | ST 12 MA 12 | 0 MP | Heals MP everytime somebody in the team is damaged |