In Japanese belief, Ara Mitama represents aggression and forcefulness and is the source of valor, anger, passion and other heated emotions. It is said to be the more wild and untamed side of the dualistic nature of the spirit. It is usually considered opposite to Nigi Mitama.
"One of the four aspects of the human soul, as described in Shinto teachings. It is associated with aggressiveness."
—Shin Megami Tensei III: Nocturne profile
Ara Mitama is the first member of the Mitama race and can be obtained either by fusing the Element race demons Aeros and Flaemis or by purchasing it from Rag's Jewelry in Ginza for one Jade stone and one Ruby. A higher level Ara Mitama can be purchased with multiple stones. Unlike other demons, fusing Ara Mitama with another demon will power up that demon, with some restrictions. The demon being powered up must have available skill slots to receive skills from Ara Mitama and cannot have its stats boosted more than double its base stats, depending on the demon's level. Ara Mitama will increase the Strength and Agility stats of a demon during fusion.
Shin Megami Tensei IMAGINE[]
Ara Mitama can only be obtained through fusion or by trading in jewels at Rag's Jewelry. By using an Ara Mitama in the initial mitama fusion, a demon's post-mitama growth bonuses will focus on Strength, Vitality and Speed.
Shin Megami Tensei: Strange Journey[]
"One of the four great aspects of Shinto thought, it has the power to grant wildness and ferocity. It is said to aid in one's bravery, growth, and endeavors, though it can lead in a negative direction."
—Shin Megami Tensei: Strange Journey compendium
Ara Mitama is the lowest level Mitama in the game. Using Ara Mitama will boost a demon's stats by ST+2 and AG+1 along with transferring useful skills onto a demon.
Shin Megami Tensei IV[]
Ara Mitama appears primarily in the DLC Challenge Quest "Money Makes the Underworld Turn," and appears as a rare encounter with every Mitama in the DLC quests "Experience of the Afterlife" and "Death Has Its Applications." They drop Gold Jet, Gold Bulldozer and Gold Death Mask, which sell for 1000, 5,000 and 10,000 macca respectively.
Ara Mitama can be affected by the Bind ailment, rendering it unable to run away or attack during its turn. Due to its high defense, Ara Mitama will take very low damage from attacks and normal skills. Using even low tier fully stacked skills from Flynn can tear right through them, however.
Shin Megami Tensei IV Apocalypse[]
Ara Mitama appear primary in the DLC Challenge Quest "A Godslayer Needs Levels," and appear as a rare encounter in the DLC quests "A Godslayer Needs Macca," "A Godslayer Needs Apps" and "A Godslayer Needs Items." They primarily drop and trade Light Grimoires, Heavy Grimoires and Friend Grimoires, and rarely drop Chakra Pots and Amrita Sodas.
While heavily resistant to damage, they are vulnerable to Ice and Electricity skills or attacks with piercing properties. Almighty attacks are virtually nullified.
Shin Megami Tensei V[]
"One of the four great aspects of Shinto thought, it has the power to grant wildness and ferocity. It is said to aid in one's bravery, growth, and endeavors, though it can potentially lead one in a negative direction."
—Shin Megami Tensei V lore
Ara Mitama is an unrecruitable demon that can be found all over Da'at. Like the other Mitama, Ara Mitama has one randomized weakness, resists Almighty and negates the rest, including ailments. To find the weakness without wasting Press Turns, a Spyglass is normally needed; otherwise, a demon specifically created to Pierce resistances is in order. Their damage multiplier against weaknesses is roughly x9, greatly amplified compared to normal demons.
When defeated, Ara Mitama drops Grimoires, consumable items that fills the protagonist's demon allies' EXP bars, making them level up upon the next battle.
Normally having a sporadic spawn rate, the Mitama Dance of EXP DLC offers an option to dramatically increase the spawn rate for both Ara Mitama and Kushi Mitama, installing a togglable option in the Options menu once purchased and downloaded.
Devil Summoner: Soul Hackers[]
Fusing any demon with an Ara Mitama will amplify its Strength and Endurance stats, increasing its physical attack power and defense. This can be done freely at the Goumaden, or with COMP Fusion, provided that the Steiner app is installed.
Soul Hackers 2[]
"One of the four great aspects of Shinto that shapes all souls. Ara Mitama is commonly contrasted with Nigi Mitama, where it is depicted as a raging power that disappears during times of war and disaster. There are various theories concerning its role. Some claim it holds the power to negate things, while others say it holds the powers of "bravery, growth, and endeavors." It has been said that there have also been times when a divine spirit is divided into both an Ara Mitama and a Nigi Mitana, the Sumoyoshi Sanjin being a notable example."
—Soul Hackers 2 demon info
Ara Mitama is a demon of the Mitama race and can be fused in the Cirque du Goumaden after being unlocked by completing the "Retrieve Needle Crystaloid Beta" Aion Directive. The quest will complete after collecting 7 Needle Crystaloid Beta and Ringo can then fuse Ara Mitama after reaching Level 33. Ara Mitama can be fused by fusing two Element race demons together, with the possible combinations being: Melon Frost x Strawberry Frost, B Hawaii Frost x Lemon Frost, Lemon Frost x Milk-kin Frost or Strawberry Frost x Milk-kin Frost.
When Ara Mitama is used in fusion, the resulting demon will be same demon as the non-Mitama fusion component. This demon will receive bonuses to STR and LUK from being fused with Ara Mitama, and Ara Mitama can be used to pass skills on to the demon being powered up.
Persona 3 Reload[]
"One of the four aspects of Shinto thought, it has the power to grant ferocity. It is said to aid in one's bravery, growth, and endeavors, though it can lead in a negative direction."
—Persona 3 Reload background
Ara Mitama is a Persona of the Chariot Arcana.
Persona 4[]
"One of the four aspects of the human soul, as described in Shinto teachings. It is associated with aggression."
Ara Mitama in Persona 4 The Animation represents the bond shared between Yu and Chie. It was first summoned during the battle against Shadow Yukiko, and later against Shadow Mitsuo to protect Yu and his friends from their attacks.
Persona 5[]
"One of the four aspects of Shinto thought, it has the power to grant ferocity. It is said to aid in one's bravery, growth, and endeavors, though it can lead in a negative direction."
Ara Mitama had its level lowered from 31 to 30 and is now able to learn Matarukaja via level up. When itemized through Electric Chair execution, Ara Mitama will now yield the Nuclear Ringaccessory, allowing the wearer to use Freila. During a fusion alarm, Ara Mitama will yield the Spiral Nuclear Ring accessory instead, allowing the wearer to use Mafreila.
Digital Devil Saga: Avatar Tuner[]
Ara Mitama first appears in the Field Hunt area of Manipura and later in Anahata. It is weak to Ice attacks and using this to frighten and devour them is the only way to defeat them before they flee. They will use Rakukaja and Makakaja to drastically reduce the party's ability to damage them, even when frightened.
Digital Devil Saga: Avatar Tuner 2[]
Ara Mitama appears in the Field Hunt area of the Internment Facility. Its stats remain mostly unchanged from the first game aside from a reduced HP stat and an added resistance to Almighty attacks. They can now also cast Tarukaja and Sukukaja during battle.
Devil Survivor[]
Ara Mitama is the second highest level Mitama, the only one with a higher level is Nigi Mitama. Fusing an Ara Mitama with a demon raises the demon's Strength and allows for the reshuffle of skills.
Devil Survivor 2[]
"One of the four great aspects of Shinto thought, it has the power to grant wildness and ferocity. It is said to aid in one's bravery, growth, and endeavors, though it can lead in a negative direction."
—Devil Survivor 2 compendium
Like all the other Mitamas, fusion for Ara Mitama can only be unlocked in a New Game Plus.