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Andira (アンティラ, Antira)? is a demon in the series.

History[]

One of the twelve guardians of Yakushi-Nyorai, who each possesses an aspect of the Twelve Sacred Animals from Chinese calendar. Andira represents the Rabbit, and is usually portrayed as a humanoid armored green rabbit armed with a mallet or a fly-whisk.

Appearances[]

Stats[]

Shin Megami Tensei II[]

Andira SMT II
Race Alignment Level HP MP
Shinshou Neutral 37 667 89
MAG NOA ATK ACC DEF EVA M.ATK M.EFC
2072 1-2 96 74 102 74 21 16
St 11
In 12
Ma 18
Vi 14
Ag 15
Lu 5
Drop Ruby Moon Aff I
Swd Gun Fir Ice Elc For Nrv Exp Crs Mgc Bnd Rsh Hnd Leg Fly Alm
28 Nu 2.5× ½Rf Nu ½Rf Nu Nu Nu Nu 18 28 28 28 28 -
List of Skills
Skill Effect
Dormina Inflicts Sleep ailment, 1-3 foes.
Happy Dance Inflicts Happy ailment to all foes. (Magic-type)
Jump Kick Medium Kick attack to 1-3 foes.
Roundhouse Kick Medium Kick attack to one foe.
Stun Bite Light Rush damage to one foe. Inflicts Bind.
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