Ananta is a demon in the series.
History
Shesha, also known as Ananta, is the king of all nagas according to Hindu mythology and one of the primal beings of creation. He is sometimes called Ananta Shesha which means "Endless Shesha" as he is said to hold all the planets in the universe on his hoods. He is usually depicted as a massive coiled serpent with as many as five to one thousand heads, sometimes wearing an ornate crown on each head. The heads are not only venomous but spew fire as well. He was born from the mouth of the sleeping Balarama (sun god's brother) where he devoured all but Balarama's head.
Shesha is used by Vishnu as a bed, and he is often found sleeping upon his back. Shesha will also constantly be found singing about the glories of Vishnu from all his many mouths.
One story of Shesha tells of when he challenged the devas, claiming that only the great Hindu Triad could defeat him. Only the god of wind, Vayu, accepted his challenge. Shesha wrapped himself around a large mountain and told Vayu that he would be the winner should he destroy the mountain. Vayu created powerful storms, but Shesha simply enlarged himself and swallowed up the storms. Vayu, weakened from his attempts to defeat Shesha, was overpowered and swallowed by the serpent causing all living things to lose the ability to breathe. Luckily Vishnu told Shesha to release Vayu, Shesha obeyed, and in doing so the mountain he was wrapped around instantly crumbled.
At the end of each Kalpa (time period allotted to the earth), the serpent destroys all creation.
Appearances
Profile
Shin Megami Tensei
"Origin: India. One of the kings of the Nagas. It is a giant serpent with a thousand heads, whose name means 'infinite.' It sleeps under the earth and will watch over the end of the world with Vishnu. Until the time comes, Ananta will protect Vishnu for eons in the sea of milk."
—Shin Megami Tensei A-Mode DDS dictionary
Shin Megami Tensei IMAGINE
Ananta appears as the final round boss of the Golden Ark Casino's Ultimate Battle area and as support for Vishnu in some of his later appearances as an event boss. Players can obtain his plug-in by gathering a large amount of items dropped in the Champion Course which is accessed by being the top player within UB for the month. He is a triple fusion of Qing Long, Koumokuten and Raja Naga.
Shin Megami Tensei IV Apocalypse
He first appears as a boss that has taken over the Metropolitan Government Office. He is the primary lieutenant and pet of Krishna, later turning out to be vital to the Divine Powers' plan to become the rulers of a new universe free of Law and Chaos; he is killed after two boss fights against him and later turns out to have replaced Flynn in order to manipulate the party into destroying Merkabah and Lucifer while Krishna attempts to brainwash the real one into becoming his "Kalki," his own Godslayer and avatar, to transform into Vishnu-Flynn. Despite having been impersonated Flynn, it's implied that both Monotheist leaders recognize him as Shesha instead of Flynn, based on how they both called him the "False Messiah." In contrast, the disguise did not provoke any reaction to all humans present.
While he is initially a mindless animal, after his resurrections he develops sentience and a cruel personality that enjoys hurting the enemies of Krishna. After revealing himself, he attempts to kill Nanashi but Asahi interferes and Shesha devours her instead to power his own transformation into a Cosmic Egg. Depending on the ending chosen, Shesha is killed for good as the heart of the Cosmic Egg is destroyed or is utilized to create Dagda's dream universe.
Strategy
When encountered in Miyashita Park in Shibuya, the battle can vary depending on equipment and partners. The Officer Red or Blue Hazmat outfits will mitigate the Fire damage from Venomous Flare. Additionally, the Blue Hazmat outfit will remove the risk of Nanashi being affected by Poison status also inflicted by Venomous Flare. Alternatively, the Green Uniform or Orange Uniform body armors will mitigate damage from Shesha's selection of Physical-based attacks, but the Blue Uniform bears a weakness to Fire attacks and will open up Nanashi to extra damage. Despite Dagda's warning, Ame-no-habakiri is not required to defeat Shesha, but the sword will make the battle much easier.
Shesha (Miyashita Park)
|
> Shesha is coiled up, trying to heal. What will you do?
|
Ask your partner to back you up
|
With Ame-no-habakiri: Nanashi attacks Shesha, knocks them out of coil Nanashi +Tarukaja & Makakaja Assist Gauge increases
Without Ame-no-habakiri: Nanashi's attack has no effect Nanashi +Tarukaja & Makakaja Shesha heals a huge amount of damage
|
Let your partner handle things
|
Partner's attack has no effect Shesha heals a huge amount of damage
Gaston as partner: Gaston attacks Shesha and knocks them out of coil Assist Gauge increases
|
Defend and see what happens
|
Shesha heals a large amount of damage (about half compared to being attacked with weapons it is not weak to)
|
> Deliver the final blow?
|
Yes
|
Shesha defeated
|
No
|
Assist Gauge decreases Shesha cannot move, prompt repeats
|
After Shesha's resurrection, they can be found on the highway overpass in Ikebukuro. In his new form, he is both smarter and more dangerous. Shesha retains his wide array of Physical skills and gains a few new ones as well. As before, the Hazmat Suit will reduce damage from Venomous Flare and prevent Nanashi from being afflicted with Poison if desired. The Pyro Coat body armor will completely nullify Fire damage or the Hero Red armor available in Kasumigaseki will resist Fire damage. The Ame-no-habakiri or Ame-no-murakumo aren't required to win the battle, but will make the process easier.
Shesha (Metropolitan Highway 5)
|
> Shesha's piercing red gaze freezes you in place. You can't move! > Shesha is going to attack... What will you do?
|
Ask your partner to back you up
|
Shesha attacks Nanashi and deals severe damage.
|
Let your partner handle things
|
Allies perform a free all out attack.
|
Defend and see what happens
|
Shesha attacks Nanashi and deals severe damage.
|
> Shesha rears up, prepping to counterattack. What will you do?
|
Ask your partner to back you up
|
Nanashi +Tarukaja/Makakaja Shesha counterattacks for heavy damage.
|
Let your partner handle things
|
Shesha counterattacks partner for heavy damage.
|
Defend and see what happens
|
Shesha +Rakunda Assist Gauge increases
|
> Shesha crosses his arms over his chest in an attempt to recover... What will you do?
|
Ask your partner to back you up
|
With Ame-no-habakiri/Ame-no-murakumo: Nanashi +Tarukaja/Makakaja Assist Gauge increases
Without Ame-no-habakiri/Ame-no-murakumo: Nanashi +Tarukaja/Makakaja Shesha heals a large amount of damage.
|
Let your partner handle things
|
Partner's attack has no effect Shesha heals a large amount of damage.
Gaston as partner: Gaston attacks Shesha for heavy damage Assist Gauge increases.
|
Defend and see what happens
|
Shesha heals a large amount of damage.
|
> Shesha is healing at an incredible rate. What will you do?
|
Interrupt his recovery
|
Allies perform a free all out attack.
|
Stand by and watch
|
Shesha heals a large amount of HP Prompt repeats after lowering Shesha's HP again.
|
> Deliver the final blow?
|
Yes
|
Nanashi uses Ame-no-habakiri/Ame-no-murakumo to end the battle.
|
No
|
Shesha cannot move, prompt repeats.
|
Persona 3
"A serpent with 1000 heads of Hindu myth. Ananta is Sanskrit for "infinite". After resting on him, Vishnu woke up and created the universe."
—Persona 3 compendium
Together with the Persona Vishnu, the two can perform a Fusion Spell, Infinity, which makes the whole party invincible for one round.
Persona 5
"The 1,000-headed serpent of Hindu legend, Ananta is Sanskrit for "infinite." After resting on him, Vishnu woke up and created the universe."
—Persona 5 background
Ananta is the fifth Persona of the Star Arcana and can only be obtained through fusion in the Velvet Room. It is one of the four sources of the Elec Wall skill and one of three Personas to learn the Growth 2 skill. Ananta is one of two Personas to learn Nuke Boost. When itemized through Electric Chair execution, Ananta produces the Hua Kohn accessory, which prevents its wearer from being affected by Bless insta-kills. Ananta required as an ingredient in an advanced fusion to produce both Vasuki and Lucifer.
Persona 5 Royal
Ananta is instead the fourth Persona of the Councillor Arcana in Persona 5 Royal.
Devil Children Black/Red Book
Ananta can be obtained by rank fusing Naga eight times.
DemiKids Light & Dark
"A dragon said to swim the sea whenever the world approaches its final hour."
Known as Armasnak, he can perform the combo Dragon Cross with Ares.
Digital Devil Saga: Avatar Tuner
Ananta blocks the way to the topmost levels of the Karma Temple once the party reaches an elevation of 21,832 ft. It relays a message left by Sera but then states the Embryon will be terminated if they refuse to obey.
Ananta gets 7 press turns a round and follows a few set turn patterns while fought. One of which uses the Nerve based Stun Wave and Dream Haze status ailments along with Sonic Wave to try to inflict Panic status. Another to use Dekunda if debuffed followed by 4 turns of Tarukaja. Ananta will typically focus on one person and use 5 turns of normal physical attacks, Power Charge, and then finish with another normal attack. Finally, there is also a pattern where Ananta will alternate between Mudo and Mudoon to try and kill the party for the whole round.
Devil Survivor 2
"A serpent of Hindu lore that appears at the beginning and end of the world.
Vishnu rested on Ananta, who stands on the endless milk ocean. After Awakening, he began creating the world."
—Devil Survivor 2 compendium
Shin Megami Tensei: Liberation Dx2
"A serpent with 1000 heads in Hindu lore. This god will appear in the beginning and end of a world. Ananta is Sanskrit for "infinite". After resting on him, Vishnu woke up and created the universe."
—Shin Megami Tensei: Liberation Dx2 compendium
Stats
Shin Megami Tensei
|
CP
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
48
|
1
|
173
|
30
|
72
|
22
|
21
|
17
|
|
|
St
|
38
|
|
In
|
15
|
|
Ma
|
19
|
|
Vi
|
17
|
|
Ag
|
20
|
|
Lu
|
14
|
|
|
Resistances
|
Reflects Elec
|
Drop
|
None
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Chg
|
Dex
|
Ndl
|
Alm
|
-
|
6/8
|
4/8
|
7/8
|
½Rf
|
-
|
6/8
|
4/8
|
-
|
-
|
-
|
4/8
|
-
|
6/8
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Stun Bite
|
Extra
|
Bites one enemy and Paralyzes it. (Charge-type)
|
Berserk
|
Extra
|
Damages one group of enemies. (Charge-type)
|
Tail
|
Extra
|
Damages one group of enemies. (Dex-type)
|
|
Shin Megami Tensei II
|
CP
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
132
|
2-3
|
148
|
104
|
154
|
104
|
18
|
18
|
|
|
St
|
15
|
|
In
|
15
|
|
Ma
|
15
|
|
Vi
|
18
|
|
Ag
|
10
|
|
Lu
|
9
|
|
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Rsh
|
Hnd
|
Leg
|
Fly
|
Alm
|
-
|
-
|
4/8
|
4/8
|
4/8
|
-
|
6/8
|
3/8
|
4/8
|
-
|
Nu
|
½Dr
|
4/8
|
4/8
|
-
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Water Wall
|
4 MP
|
Nullifies Ice attacks for one turn.
|
Stun Bite
|
5% HP
|
Light Rush damage to one foe. Inflicts Bind.
|
Berserk
|
15% HP
|
Light Rush damage to all foes.
|
Cleave
|
15% HP
|
Light Rush damage to all foes.
|
Sacrifice
|
8% HP
|
Damage all enemies. Foes lose MP equal to half the amount of damage taken.
|
|
Shin Megami Tensei: if...
|
CP
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
106
|
2-3
|
194
|
126
|
180
|
123
|
21
|
21
|
|
|
St
|
28
|
|
In
|
17
|
|
Ma
|
17
|
|
Vi
|
21
|
|
Ag
|
13
|
|
Lu
|
13
|
|
|
Resistances
|
Resists Fire, Ice, and Elec.
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Rsh
|
Hnd
|
Leg
|
Fly
|
Alm
|
-
|
-
|
4/8
|
4/8
|
4/8
|
-
|
6/8
|
3/8
|
4/8
|
-
|
6/8
|
-
|
-
|
6/8
|
-
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Makarakarn
|
6 MP
|
Shields against Magical attacks for one turn, all allies.
|
Cleave
|
15% HP
|
Light Rush damage to all foes.
|
Berserk
|
15% HP
|
Light Rush damage to all foes.
|
Stun Bite
|
5% HP
|
Light Rush damage to one foe. Inflicts Bind.
|
Water Wall
|
4 MP
|
Nullifies Ice attacks for one turn.
|
|
Shin Megami Tensei NINE
|
HP
|
MP
|
CP
|
Capacity
|
Build Speed
|
Dest. Speed
|
714
|
197
|
?
|
|
|
|
ATK
|
ACC
|
NOA
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
M.DEF
|
?
|
?
|
?
|
?
|
?
|
?
|
?
|
|
|
|
St
|
26
|
|
In
|
16
|
|
Ma
|
16
|
|
Vi
|
19
|
|
Ag
|
12
|
|
Lu
|
12
|
|
|
|
Shin Megami Tensei: Strange Journey
D-Source Skills
|
|
|
|
Mediarahan
|
Diarahan
|
Vigilant
|
Password
|
6ZJeFgyckxkxiUcx WRjx#hetxz7Jgx#g
|
|
Shin Megami Tensei IV
Race
|
Level
|
HP
|
MP
|
Strength
|
78
|
|
Dexterity
|
78
|
|
Magic
|
78
|
|
Agility
|
78
|
|
Luck
|
78
|
|
|
Snake
|
72
|
574
|
257
|
Phys
|
Gun
|
Fire
|
Ice
|
Elec
|
Force
|
Light
|
Dark
|
-
|
-
|
-
|
Null
|
Null
|
Weak
|
Null
|
-
|
Normal Attack
|
Phys x1-3, 1 enemey
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mabufudyne
|
32 MP
|
Heavy ice damage to all foes.
|
Innate
|
Amrita
|
20 MP
|
Removes all ailments from one ally.
|
Innate
|
Drain Ice
|
Auto
|
Absorbs ice damage.
|
73
|
Makarakarn
|
50 MP
|
Bestows magic-repelling shields for one turn to all allies.
|
74
|
|
Shin Megami Tensei IV Apocalypse
Another Bible
Race
|
Rank
|
HP
|
PP
|
Move
|
Power
|
Might
|
Magic
|
Speed
|
Luck
|
Hiryu
|
3
|
33
|
40
|
6
|
14
|
15
|
18
|
20
|
12
|
Technique
|
Technique
|
Cost
|
Range
|
Target
|
Description
|
FireBreath
|
5 PP
|
5
|
Group
|
Blast of deadly flame
|
|
Natural Skills
|
Level
|
Skill
|
Cost
|
Range
|
Power
|
Target
|
Effect
|
1
|
Wind Blade
|
5 PP
|
1-4
|
6
|
Single
|
Swallow in void
|
1
|
Mist
|
4 PP
|
1-5
|
-
|
Multiple
|
Confuses targets
|
2
|
Fireball
|
6 PP
|
1-6
|
4
|
Multiple
|
Fireball attack
|
|
Last Bible III
|
Level
|
HP
|
MP
|
ATK
|
DEF
|
STR
|
INT
|
END
|
SPD
|
LUC
|
57
|
796
|
188
|
168
|
72
|
23
|
18
|
22
|
19
|
22
|
Equipment
|
Weapon, Accessory
|
Card Location
|
Laguna - Doguya
|
|
|
Majin Tensei
|
Race
|
Level
|
HP
|
MP
|
Mv Range
|
Mv Type
|
Atk Type
|
CP
|
Snake
|
16
|
152
|
0
|
7
|
Flat
|
|
9
|
Strength
|
Magic
|
Technique
|
Defense
|
Agility
|
Luck
|
13
|
7
|
7
|
10
|
5
|
6
|
|
|
Majin Tensei II: Spiral Nemesis
|
Race
|
Level
|
HP
|
MP
|
Mv Range
|
Mv Type
|
Atk Range
|
MAG
|
Dragon
|
72
|
402
|
-
|
7
|
Flight
|
1
|
-
|
St
|
Ma
|
In
|
Ag
|
Lu
|
Atk
|
P.Def
|
M.Atk
|
M.Def
|
Hit
|
Eva
|
Crt
|
33
|
20
|
19
|
13
|
12
|
191
|
28
|
54
|
56
|
96
|
14
|
11
|
|
List of Skills
|
Skill
|
Power
|
Range
|
Cost
|
Target
|
Effect
|
Winding
|
100%
|
1
|
P. Extra
|
Multi
|
75% chance of inflicting Bind
|
|
Shin Megami Tensei: Devil Summoner
|
Race
|
Level
|
HP
|
MP
|
St
|
In
|
Ma
|
Vi
|
Ag
|
Lu
|
Dragon
|
68
|
848
|
356
|
28
|
16
|
16
|
20
|
11
|
11
|
CP
|
NOA
|
Personality
|
P.ATK
|
P.HIT
|
B.DEF
|
AVD
|
M.ATK
|
M.DEF
|
104
|
2-3
|
Impatient
|
192
|
122
|
176
|
119
|
40
|
64
|
|
|
Persona 3
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Recovery
|
-
|
-
|
Light
|
Ice
|
Wind
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Hamaon
|
12 SP
|
Light: instant kill, 1 foe (high odds). (40% chance)
|
Innate
|
Dekunda
|
15 SP
|
Nullifies stat penalties on party.
|
Innate
|
Diarahan
|
20 SP
|
Fully restores 1 ally's HP.
|
43
|
Counterstrike
|
Passive
|
Counter physical attacks (med odds). (30% chance)
|
44
|
Evade Pierce
|
Passive
|
Evasion rate tripled vs Pierce attacks.
|
45
|
Invigorate 1
|
Passive
|
Restores 3 SP each turn in battle.
|
46
|
Fusion Spell *
|
Skill
|
Cost
|
Effect
|
Prerequisite
|
Infinity
|
30% SP
|
Invulnerability for 1 turn (party).
|
Vishnu + Ananta
|
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Recovery
|
-
|
-
|
Light
|
Ice
|
Wind
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mediarahan
|
40 SP
|
Fully restores party's HP.
|
Innate
|
Dekunda
|
15 SP
|
Nullifies stat penalties on party.
|
Innate
|
Weary Thrust
|
13% HP
|
Deals heavy Strike damage to one foe. (1.5x "Tired" condition bonus)
|
76
|
High Counter
|
Passive
|
Counter physical attacks (high odds). (50% chance)
|
78
|
Samarecarm
|
40 SP
|
Revives an ally, fully restoring HP.
|
79
|
Absorb Wind
|
Passive
|
Drains damage from Wind attacks.
|
81
|
Fusion Spell *
|
Skill
|
Cost
|
Effect
|
Prerequisite
|
Infinity
|
30% SP
|
Invulnerability for 1 turn (party).
|
Vishnu + Ananta
|
|
Persona 4
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Physical
|
-
|
Ice
|
-
|
Physical
|
Electricity
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mabufula
|
16 SP
|
Deals medium Ice damage to all foes.
|
Innate
|
White Wall
|
18 SP
|
Add Ice resistance to 1 ally (for 3 turns).
|
Innate
|
Marakukaja
|
24 SP
|
Increases party's Defense for 3 turns.
|
59
|
Bufudyne
|
12 SP
|
Deals heavy Ice damage to 1 foe.
|
61
|
Green Wall
|
18 SP
|
Add Wind resistance to 1 ally (for 3 turns).
|
62
|
Invigorate 3
|
Passive
|
Recovers 7 SP each turn in battle.
|
63
|
Null Exhaust
|
Passive
|
Become immune to Exhaustion attacks.
|
64
|
|
Persona Q: Shadow of the Labyrinth
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Snake Glare
|
Passive
|
[Navi] High chance of preventing preemptive attacks.
|
Innate
|
Poison Circle
|
18 SP
|
Medium chance of Poison each turn, for 3 turns. (All Enemies)
|
Innate
|
Swordbreaker
|
Passive
|
Medium chance of halving physical damage versus the user's row.
|
55
|
Body Shield
|
18 SP
|
Take attacks in place of allies, with reduced damage. (1 Row)
|
56
|
Endure
|
Passive
|
Withstand damage that brings HP down to 0 with 1 HP.
|
57
|
Restoring Touch
|
Passive
|
Greatly raise natural recovery speed from status ailments and Binds.
|
58
|
|
|
Persona 5
"I am Ananta. The power of creation that has awakened inside of you shall henceforth be within your mask."
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Nuclear
|
-
|
Ice
|
-
|
-
|
Electricity
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mafreila
|
16 SP
|
Medium Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.
|
Innate
|
Defense Master
|
Auto
|
Automatic Rakukaja on user at start of battle.
|
Innate
|
Elec Wall
|
18 SP
|
Reduce Electric damage and shield Electric weakness of 1 ally for 3 turns.
|
Innate
|
Abysmal Surge
|
12 SP
|
Medium chance of inflicting Despair to all foes.
|
45
|
Growth 2
|
Auto
|
Persona gains 1/2 EXP while inactive.
|
46
|
Marakukaja
|
24 SP
|
Buff party defense for 3 turns.
|
47
|
Freidyne
|
12 SP
|
Heavy Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.
|
48
|
Nuke Boost
|
Auto
|
Strengthen Nuclear attacks by 25%.
|
49
|
|
"I am Ananta. The power of creation that has awakened inside of you shall henceforth be within your mask."
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Nuclear
|
-
|
Ice
|
-
|
-
|
Electricity
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Mafreila
|
16 SP
|
Medium Nuke damage to all foes.
|
Innate
|
Defense Master
|
Passive
|
Automatic Rakukaja at the start of battle.
|
Innate
|
Elec Wall
|
18 SP
|
Erect a shield on 1 ally to reduce Elec damage and cover innate Elec weakness for 3 turns.
|
Innate
|
Abysmal Surge
|
8 SP
|
Inflict Despair (med odds) to all foes.
|
46
|
Growth 2
|
Passive
|
Persona gains 50% EXP while inactive.
|
47
|
Marakukaja
|
24 SP
|
Increase Defense of party for 3 turns.
|
48
|
Freidyne
|
12 SP
|
Heavy Nuke damage to 1 foe.
|
49
|
Nuke Boost
|
Passive
|
Strengthen Nuclear attacks by 25%.
|
50
|
|
Persona Q2: New Cinema Labyrinth
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Blade of Fury
|
68 HP
|
Heavy Phys attack that splashes to either side. (1 enemy) Stronger in Boost.
|
Innate
|
Mediarama
|
30 SP
|
Moderate HP restore. (Party)
|
Innate
|
Death Needle
|
32 HP
|
Medium Phys attack, with high chance of Poison. (1 enemy)
|
62
|
Pure Memento
|
18 SP
|
Remove ailments at end of each turn for 3 turns. (User's row)
|
63
|
Amrita
|
45 SP
|
Full HP restore. Remove all Binds and ailments. (1 ally)
|
64
|
|
Devil Children Black/Red/White Book
|
Class
|
Type
|
Race
|
Level
|
HP
|
MP
|
Exp
|
General
|
Water
|
Draco
|
49
|
538
|
219
|
992
|
Attack
|
Guard
|
Magic
|
M Guard
|
Speed
|
Luck
|
50
|
49
|
44
|
41
|
43
|
42
|
|
List of Skills
|
Skill
|
Element
|
Cost
|
Effect
|
Bufula
|
Water
|
10 MP
|
Heavy damage to one foe. Inflicts Freeze.
|
Icicle
|
Water
|
32 HP
|
Heavy damage to one foe. Inflicts Freeze.
|
Media
|
Sun
|
12 MP
|
Light HP recovery for all allies.
|
Recarm
|
Sun
|
18 MP
|
Revives one ally with low HP.
|
Makakaja
|
Sun
|
6 MP
|
Increases Magic for all allies.
|
Mabufu
|
Water
|
18 MP
|
Light damage to all foes. Inflicts Freeze.
|
|
DemiKids Light & Dark
|
Class
|
Element
|
Type
|
Level
|
HP
|
MP
|
Exp
|
General
|
Water
|
Dragon
|
49
|
538
|
219
|
992
|
ATK
|
DEF
|
MGC
|
RES
|
SPD
|
LCK
|
50
|
49
|
44
|
41
|
43
|
42
|
|
List of Skills
|
Skill
|
Element
|
Cost
|
Effect
|
Aqualok
|
Water
|
15 MP
|
Large dmg. 1 Foe
|
Tidal Wave
|
Water
|
25 HP
|
Small dmg. Foes
|
Healmor All
|
Light
|
18 MP
|
Major HP recovery. Party
|
Revive
|
Light
|
18 MP
|
Revive. 1 Ally
|
Spellboost
|
Light
|
6 MP
|
MGC Up. Party
|
Aquablast
|
Water
|
20 MP
|
Medium dmg. Foes
|
Combos
|
Combo
|
Element
|
Cost
|
Effect
|
Partner
|
Dragon Cross
|
Wind
|
35 MP
|
Dmg. Foes
|
Ares
|
|
Devil Children Fire/Ice Book
|
Class
|
Type
|
Race
|
Level
|
HP
|
MP
|
Exp
|
General
|
Water
|
Draco
|
49
|
538
|
219
|
992
|
Attack
|
Guard
|
Magic
|
M Guard
|
Speed
|
Luck
|
50
|
49
|
44
|
41
|
43
|
42
|
|
|
Digital Devil Saga: Avatar Tuner
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
Force
|
Earth
|
Ailments, Death, Expel
|
-
|
-
|
List of Skills
|
Skill
|
Effect
|
Power Charge
|
Multiplies next Physical attack damage of caster by 2.5.
|
Dream Haze
|
Inflicts Sleep(60%) on one foe. Nerve-type.
|
Stun Wave
|
Inflicts Stun(35%) on all foes. Merve-type.
|
Sonic Wave
|
Inflicts Panic(25%) on all foes.
|
Dekunda
|
Negates all -nda debuffs from party.
|
Dekaja
|
Negates all -kaja buffs from all foes.
|
Dia
|
Recovers HP lightly of one ally.
|
Tarukaja
|
Buffs Physical power by 1 level of party.
|
Mudo
|
40% chance of killing one foe instantly. Death-type.
|
Mudoon
|
60% chance of killing one foe instantly. Death-type.
|
|
Devil Survivor
Race
|
Level
|
HP
|
MP
|
Strength
|
28
|
|
Magic
|
18
|
|
Vitality
|
22
|
|
Agility
|
12
|
|
|
Snake
|
64
|
602
|
164
|
|
Shaaa! I am Ananta the Snake! I answer your beckoning, and give you the command of my blades!
|
Shaaa! It seems you'll have me fused. Give me the command! I look forward to this.
|
|
Race
|
Level
|
HP
|
MP
|
Strength
|
30
|
|
Magic
|
19
|
|
Vitality
|
24
|
|
Agility
|
13
|
|
|
Snake
|
71
|
665
|
180
|
|
Shaaa! I am Ananta the Snake! I answer your beckoning, and give you the command of my blades!
|
Shaaa! It seems you'll have me fused. Give me the command! I look forward to this.
|
|
Devil Survivor 2
They call me Ananta the Snake. I may be an old fart, but I try.
|
I don`t mind fusing, but I`m not as young as I used to be. Take it easy on this geezer.
|
|
Gallery
Concept art of Shesha's first form in Shin Megami Tensei IV Apocalypse
Concept art 1 of Shesha's second form
Concept art 2 of Shesha's second form
Official art of Shesha's first form from Shin Megami Tensei IV Apocalypse
Official art of Shesha's second form
Ananta as it appears in Persona 3
Ananta as it appears in Devil Children Red/Black Book
As it appears in Shin Megami Tensei IMAGINE
Ananta as it appears in Shin Megami Tensei NINE
Shesha's first form as it appears in Shin Megami Tensei IV Apocalypse
Shesha's second form as it appears in Shin Megami Tensei IV Apocalypse
Close up of Shesha-Flynn
Shesha impersonating Flynn in Shin Megami Tensei IV: Apocalypse
Ananta as it appears in Last Bible II
Ananta as it appears in Last Bible Special
Ananta as it appears in Card Summoner
Ananta as it appears in Devil Survivor
Ananta as it appears in Devil Survivor 2
Ananta as it appears in Persona Q: Shadow of the Labyrinth
Ananta in Persona 5 Royal
Ananta in Persona O.A.
Ananta in Shin Megami Tensei: Liberation Dx2
Trivia
- Shesha and YHVH are the only bosses in Shin Megami Tensei IV: Apocalypse to have 3D models instead of sprites like all the other bosses.
- Unlike every other character in the game, Shesha has a realistic looking portrait that is used after he reveals that he disguised himself as Flynn. Not even YHVH has this kind of portrait.