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Ailments (状態異常, Jōtai ijō)?, also known as status effects, are conditions that affects a character or demon during battle. These effects are mostly negative, and while many are volatile and wear off at the end of battle, some will persist while exploring field areas. Some demons are naturally resistant to status effects, either to the associated skill type or to ailments in general (Anti-Ailment).

Some skills, such as Eternal Rest, will cause instant death to targets under a specific ailment. Also exact effects may vary slightly between games.


A list of status effects that appeared in almost all titles in the series:

Name Effect
Freeze Prevents any action in battle. Usually caused by Ice skills and generally only lasts for one turn. In later games, attacking a frozen enemy is guaranteed to cause a critical hit.
Shock Prevents any action in battle. Usually caused by Electricity skills and generally only lasts for one turn. In later games, attacking a shocked enemy is guaranteed to cause a critical hit.
Poison Depletes health at the end of each turn, often persisting on the field. Typically removed by Posumudi or Dis-Poison.
Paralyze Paralyzed characters are unable to move. Unlike Shock, this often persists for more than one turn. Typically removed by Paraladi or Dis-Paralyze.
Stun Stunned characters have lowered agility and defense. Typically removed by Paraladi or Dis-Stun.
Mute Prevents use of Magic. Typically removed by Mutudi or Dis-Mute.
Confused Confused characters become indecisive and may either attack a random enemy, do nothing or flee in a panic.
Charm Character begins attacking their own allies or cast healing spells on the enemies. Typically removed with Charmdi or Dis-Charm.
Stone Prevents the target from moving. This persists even on the field and is treated as similar to being dead. In most games, if the protagonist is petrified, it triggers a game over. In some games, Force spells will shatter a petrified opponent.
Sleep Prevents any action in battle. Character loses a turn. In some games, sleeping characters restore some of their HP and MP.
KO Can no longer participate in battle. In most games, if the protagonist dies, it is game over. Can only be recovered with Recarm spells.


A list of status effects that appeared in some titles in the series:

Name Effect Appearance(s)
Bind Prevents any action from a unit.

In Persona Q and Persona Q2, Binds are spilt into three different subsets that stop specific actions.

Majin Tensei II: Spiral Nemesis
Megami Ibunroku Persona
Shin Megami Tensei III: Nocturne
Shin Megami Tensei IV
Shin Megami Tensei IV: Apocalypse
Persona Q
Persona Q2
Bomb Bomb is implanted in party member. When those inflicted with this status are hit, they explode, dealing damage to the entire party. Defending will prevent damage. In the Devil Children series, only the character inflicted with Bomb is hurt when hit by Fire attacks. Devil Summoner: Soul Hackers
Shin Megami Tensei: Strange Journey
Devil Children series
Happy Overjoyed and may not attack. Shin Megami Tensei
Shin Megami Tensei: Devil Summoner
Giten Megami Tensei: Tokyo Mokushiroku
Megami Ibunroku Persona
Devil Children series
Rage Attack is increased, but the afflicted will attack anyone other than themselves as if they were Charmed. In the Persona series, Rage lowers the afflicted's defense and agility. Shin Megami Tensei: Strange Journey
Persona 3
Persona 4
Persona 5
Down Character may get their turn skipped and they take more damage. Overlaps with other ailments. Persona 3
Persona 4
Persona 5
Hungry Hungry characters will become indecisive. On their turn, they will either not take action and receive a small amount of Almighty damage or attack an ally. In Avatar Tuner, only curable by the Song of Grace. DDS: Avatar Tuner
Persona 5

Game Specific[]

Shin Megami Tensei NINE[]

Name Effect
Sick Capacity is doubled

Shin Megami Tensei III: Nocturne[]

Name Effect
Fly Renders the target 200% vulnerable to all affinities and reduces all their stats except Ag to 1. Only inflicted by Baal Avatar's Bael's Bane ability. Wears off after battle. Curse-type and can be immuned.

Shin Megami Tensei IV[]

Name Effect
Sick Reduces affected character's outgoing damage by 25%, its evasion to 0 and increases damage taken by 25%. At the end of a turn with a party holding this character, there's a 5% chance that another character will be infected. Can be cured with Dis-Poison or Posumudi skill.
Lost Flynn cannot summon or fuse the affected demon and is forced to reunite with said demon through an encounter.
Brand DLC only. Reduces HP and MP recovery to 1 point. Can't be cured, but wears off randomly or automatically after battle.

Shin Megami Tensei IV: Apocalypse[]

Name Effect
Sick Reduces affected character's outgoing damage by 25%, its evasion to 0 and increases damage taken by 25%. At the end of the party's turn or an individual party member's turn, if a party member is afflicted, there is a 5% chance that another party member will be infected. Can be cured with a Dis-Poison, an Amrita Soda/Amrita Shower, the Posumudi skill, or the Amrita skill. Can also be cured via level-up after obtaining the Level Heal app.
Lost Nanashi cannot summon or fuse the affected demon and is forced to reunite with said demon through an encounter. Alternatively, Hallelujah's passive ability Lost Catcher will prevent Lost 100% of the time if he is Nanashi's active partner.
Brand Reduces HP and MP recovery to 1 point. Can't be cured, but wears off randomly or automatically after battle.

Majin Tensei II: Spiral Nemesis[]

Name Effect
Close Prevents a unit from using their magic. Represented by kissing and hearts when inflicted by skills.

Shin Megami Tensei: Devil Summoner[]

Name Effect
Mirror Affected character cannot move, takes increased damage from physical attacks but reflects all magic.
Card Affected character cannot move, takes increased damage from Fire attacks, and decreased damage from physical attacks.
Bat Affected character steals HP from allies outside of battle. Can spread to allies.

Giten Megami Tensei: Tokyo Mokushiroku[]

Name Effect
Plague Stronger version of Poison that deals more damage.
Dance Affected character cannot move. Evasion is increased.
Tipsy Affected character may take a random action
Drunk Affected character performs random actions
High Provides bonuses to all actions, but they also become random.

Megami Ibunroku Persona[]

Name Effect
Guilt Randomly-selected actions cannot be performed.
Blind Hit rate and evasion dropped.
Sick Loses HP at the end of the turn and when walking around.
Works like Poison, but Sick is considered a different ailment in-game.
Cloak Cannot be directly targeted by single-target attacks.
Defense lowered and cannot summon Persona.
Puppet Allows controlling a K.O-ed ally.
Puppet can attack and use items, but cannot summon Persona.
Beast Buffs all stats. Amount varies depending on the current moon phase.

Persona 2[]

Name Effect

Persona 5 / Royal[]

Name Effect
Despair Drains SP every turn, cannot move.
Dies/Faints after 3 turns have passed.
Rattled Cannot move, damage taken increased.
Artist's Grace Inflict weaknesses to all affinities.
Lust Affected targets may lose a turn.
Wrath Affected targets have their attack raised sharply, but their defense decreased sharply for a turn. Allows free action.
Envy Affected Targets may attack random party members with weapons when a support skill is used on anyone but the envied target for a turn.

Digital Devil Saga: Avatar Tuner[]

Name Effect
Ache After a successful hunt, the character that just ate might get affected by a stomach ache. Occasionally inflicted as a side effect from eating a Moldy Roll. This prevents the character from gaining any AP after the battle. Allies also won't get any AP from the consumed monster, if AP sharing skills are set. Cured by Dis-Ache and Achedi and prevented from infliction via successful hunt by Iron Stomach.
Bat Reduces all stats and makes the affected character weak to Force. Wears off over time or when battle ends. Does not override passive skills that affect Force resistance.

Devil Survivor[]

Name Effect
Egg When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage and a Maggot is summoned next to them. Only inflicted by Belzeboul and his minions' Spawn attack.


Status Icons[]

Shin Megami Tensei
Frozen Status SMT.png
Shock Status SMT.png
Poison Status SMT.png
Stunned Status SMT.png
Charmed Status SMT.png
Stone Status SMT.png
Sleep Status SMT.png
Bind Status SMT.png
Curse Status SMT.png
Fly Status SMT.png
Frog Status SMT.png
Low HP Status SMT.png
Mute Status SMT.png
Normal Status SMT.png
Panic Status SMT.png
Happy Status SMT.png
Dead Status SMT.png
Shin Megami Tensei IV / Apocalypse
PoisonIcon SMTIV.png
CharmIcon SMTIV.png
SleepIcon SMTIV.png
SickIcon SMTIV.png
BindIcon SMTIV.png
LostIcon SMTIV.png
PanicIcon SMTIV.png
SealIcon SMTIV.png
StunIcon SMTIV.png
KOIcon SMTIV.png
Brand (SMT Apoc).png
Megami Ibunroku Persona
Happy Icon P1.png
Freeze Icon P1.png
Shock Icon P1.png
Panic Icon P1.png
Charm Icon P1.png
Bind Icon P1.png
Sleep Icon P1.png
Unlucky Icon P1.png
Mute Icon P1.png
Guilt Icon P1.png
Blind Icon P1.png
Terror Icon P1.png
Poison Icon P1.png
Paralyze Icon P1.png
Stone Icon P1.png
Sick Icon P1.png
Cloak Icon P1.png
Fury Icon P1.png
Puppet Icon P1.png
Berserk Icon P1.png
Counter Icon P1.png
Beast Icon P1.png
Persona 2: Innocent Sin
Charm Icon IS.png
Mute Icon IS.png
Panic Icon IS.png
Possession Icon IS.png
Freeze Icon IS.png
Fury Icon IS.png
Illusion Icon IS.png
Poison Icon IS.png
Shock Icon IS.png
Sleep Icon IS.png
Dying Icon IS.png
KO Icon P1.png
Persona Q
Sleep Icon PQ.png
Panic Icon PQ.png
Paralyze Icon PQ.png
Poison Icon PQ.png
Curse Icon PQ.png
Petrification Icon PQ.png
Strength Bind Icon PQ.png
Strength Bind
Magic Bind Icon PQ.png
Magic Bind
Agility Bind Icon PQ.png
Agility Bind
Down Icon PQ.png
KO Icon PQ.png

See Also[]

Dungeon - Combat - Turn - Action - Level - Experience - Party - Stats - Skills - Items - Equipment - Melee Attack - Ranged Attack - Damage - Guard - Escape - Accuracy - Critical - Multi-hit - Insta-Kill - Ailments - Drops - Encounter - Random Encounters - Symbol Encounters - Ambush - Difficulty
Demon - Magic (Fusion Spell) - Affinities - Unique skills - Extra Skills - Macca - Yen - Magnetite - Incense - Alignment - Moon Phase System - Demon Summoning Program (COMP) - Cathedral of Shadows (Fusion - Skill Inheritance - Accidents / Special / Three-demon / Sacrificial / Sword) - Demonic Compendium - Evolution - Negotiation (Special conversation) - Rag's Jewelry - Code Breaker - Press Turn - New Game Plus - Ultimate boss - Streetpass - Password - Skill Mutation - Energy Drain - Party Talks
Shin Megami Tensei series
Terminal - Guardian (if...) - Tactical Battle (NINE) - Capacity (NINE) - RTS (NINE) - Reinforcements (NINE) - Race Shift (NINE) - Modules (NINE) - Magatama (3) - Reason (3) - Demon Co-Op (SJ) - EX Missions (SJ) - Challenge Quest (4) - Skill Potential (4/A-5) - Smirk (4) - Barrier (4) - Partners (4A) - Jade Dagger (4A) - Magatsuhi Skills (5) - Essence (5) - Glory (5) - Miracles (5) - Demon Statues (5) - Abscess (5)
Devil Summoner series
Loyalty - Personality - Mystic Change - Nemechi (SH) - Case Files (RKKA)
Majin Tensei series
Rank - Affinity (2) - Arcana (Ronde)
Persona series
Shadows / Personas (Initial / Prime / Ultimate / Ancestor / Reverse / Sub) - Skill Card - Totem (1) - Type/Subtype (1+2) - Affinity (1+2) - Rank (1+2) - Mystic Change (1+2+5) - One More (3-5) - Growth Rate (1+2) - Unknown Power (1+EP) - Personality (1+2, 5) - Material Card (2) - Mutation (2) - Follow Up - All-Out Attack (Cut-in) - Heart Item (3) - Shuffle Time (3+4) - Daily Life (3-5) - Calendar (3-5) - Social Stats (3-5) - Social Link (3+4) - Tactics (3-5) - Requests (3-5;Q+Q2) - Arcana Chance (4) - Forecasts (Fusion / Weather) (4+5) - Boost (Q+Q2) - Power Spot (Q+Q2) - F.O.E (Q+Q2) - Confidant (5) - Technical (5+5S) Treasure Demon (5+5S) - Party Switch (5+5S) - Disaster Shadow (5R) - Fusion alarm (5R) - Persona Traits (5R) - Third Eye (5+5S) - Master Arts (5S) - BOND (5S) - Persona Points (5S)
Devil Children series
Trainer - Bank - BattleNet - Relic Fusion - Power Fusion - Powers
Digital Devil Saga series
Berserk Mode (2)
Devil Survivor series
Devil Auction - Extra Turn Battle - Skill Crack - Titles (DSO / DS2 / RB) - Fate System (2) - Add-On (2)
Equip Type (GMT:TM) - Skill Systems (GMT:TM) - Sword Exchange (GMT:TM) - Class Change (TMS♯FE) - Topic System (TMS♯FE) - Side Quests (TMS♯FE) - Ad-lib Performance (TMS♯FE) - Session (TMS♯FE) - Dual Arts (TMS♯FE)