Thread:Great Mara/@comment-36842054-20191018163812/@comment-36842054-20191026151836

How does that work? Is it in the tutorial you linked? I've had a busy week and have not read it yet. I do have a question though about the various skills list pages in various games. Some games list hard power values. How are these known? How are they determined? I kind of want to create derived power values based on percentile ratios (to other skills) for DeSu2, but I guess I am afraid you will think they are not legit enough. By percentile ratios, i mean that I will take the average of the damage output at max (relevant) stats and divide it by ten or one hundred or something so that I create a valid representation of the skill's power. For example, Berserk will always deal ~53% of the damage of Power Hit per hit. So against a single target, Berserk is technically more powerful. I'd like to express this information in a concise manner on the relevant page--specifically, via "power ratings."