Magic

Magic (魔法, Mahou) is a recurrent element seeing in all of the games of the franchise. Has it would be expected, Demons can cast Magic and sometimes Humans can cast Magic too, how Humans accomplish this varies with each game and series.

All of the Skills that are not Physical (Of any type) or Gun elemental are usually considered Magic, but there do are some exeptions.

Shin Megami Tensei: Strange Journey
Strange Journey features the following Elements has Magic: Fire, Ice, Electricity, Wind and Almighty. Expel, Curse, Nerve and Mind are technically Magic too, but none of those elements can deal damage. All of the Physical Elemental and Gun Elemental skills are based of Strength, however, unlike other games in the Series physical skills use MP instead of a fraction of HP to activate.

Pure Humans can't usually cast Magic on this game, however this does means their Magic stat is useless, in the Red Sprite laboratory, Stones can be manufactured which Mimic the casting of a Spell, unlike other games Stones can be manufactured until they can cast Megidola, meaning that a Magically Inclined Character is not useless in Combat has long he has a supply of Stones.

Guns manufactures in the Red Sprite Lab also have special skills, however none of those skills utilize Magic and instead use Strength. This is alternate way of Aproacching Magic since most Guns have skills that are usually reserved for pure Magic, which no demon gets to use. Those skills can reach until the Level of a physical version of Megido which is called "Freischutz", there is also a skill called Moan Bullet that is very similar to Fleeting Rain having the same power and being Almighty but at the cost of being able to strike only 3 times compared to Fleeting Rain chance of hitting 4 times.