Special conversation

In the series where contact command is available for negotiation between the party member and the enemy, sometimes a special conversation may be triggered under specific condition. These conversations usually reference the mythological connection between the two parties which could be either friendly or hostile. Usually after a friendly chatting, the enemy may gift the player team with a specific item and then leave the battle. If the relationship is hostile, it is either the battle continues normally or someone is inflicted with the fury ailment.

Appearances

 * Shin Megami Tensei III: Nocturne
 * Persona 2: Innocent Sin
 * Persona 2: Eternal Punishment

Shin Megami Tensei III: Nocturne

 * All these special conversations are one-off. Once the event has been triggered, the next time the same talker and target will react like performing normal conversation.