User talk:Zahlzeit

Hello
I noticed you were making quite a number of successive edits on the Kudlak page. Is there anything that you need help with? Message 03:05, March 24, 2012 (UTC)
 * Not generally, but you may get some raised eyebrows depending on who notices on some wikis. UserGreatMara.pngge 03:24, March 24, 2012 (UTC)
 * Varies depending on wikis I'm on, but usually it's someone that might have questions or struggling with the editor or not able to find templates that may be different on different wikis. On wikis that have the Achievement feature active you may get people crying about you being a booster though. There are also instances where there are vandal IPs or Accounts doing quick successive edits so that it's harder to undo, but this can be checked using the page history or diff. Since I didn't see any nonsense going on I assumed you might be having trouble. Sorry. UserGreatMara.pngge 03:43, March 24, 2012 (UTC)
 * I primarily edit here and on the Fallout Wiki. I've done a little bit on Final Fantasy Wiki and Wikitroid and I'm also an admin on Kingoffighters wiki but that's mostly dealing with spam or other problems. I'm really trying to figure out a way to clean things up there as far as how that wiki is organized but as far as the games I've never played them myself. UserGreatMara.pngge 03:54, March 24, 2012 (UTC)

I'm terrible at fighting games. X_x Most recent one I have is Soul Calibur IV and I can't really afford to buy any more games at the moment. :( Hopefully since I just picked up a new job I can pay off a couple overdue bills and get some cash. Message 03:59, March 24, 2012 (UTC)

DeSur2 editing
So you and Luvil will be working on filling in on most of the stat templates, images and such right?

BOXN 03:31, March 24, 2012 (UTC)

Alright then, I'll be working on the DDS series, even though it may seem redundant.

BOXN 03:38, March 24, 2012 (UTC)

Pics
For main pictures we usually try to use the oldest available artwork first but aside from that I don't remember any specific rules for pictures, aside from no fanart in articles. I know I usually end up popping them up to 300px for the main image because I have trouble seeing them at 250px. Message 04:53, March 24, 2012 (UTC)


 * That's also a running problem on this wiki unfortunately, as for myself I'd like to have them ordered chronologically by release and why I've got the dates on my user page, but we occassionally get people coming through that want to seperate things out by series. And along with the new Design and Personality sections on pages there's really nothing governing their use or order. I'd try making a post in the forums to get everyone else's opinion about it but I think my post about grouping all the zombie enemies in SMT games onto one page kinda bombed. UserGreatMara.pngge 05:06, March 24, 2012 (UTC)
 * I guess you could do that, but I'm still trying to really figure out how to go about that. One idea I had was taking the game in the series that was released first and putting those in chronological order with their sequels under them but I'm not sure if that would be the best option or not.
 * Also, I'm probably gonna head to bed now since I have a meeting in the morning. Sorry. X.x UserGreatMara.pngge 05:12, March 24, 2012 (UTC)

List of appearances
I just finished making that sanbox actually. Or if you're referring to the changes on my user page I had to go through each game article and look for release dates. Although off of the top of my head I'm still missing... The Persona 1, 2, 3 and 4 manga, the Persona 4 Animation, the P3 animation which I can't think of the name for off of the top of my head >.<. Along with the ...Devil Children animation, I think.

I'm probably gonna crash right now since it's past 4AM here now, but I'll probably be rearranging the sections as I go through the articles when I get some time. Message 08:16, March 26, 2012 (UTC)

Yaka vs. Yakka
I had forgotten all about that page. Anyway, what we usually do when we come across page of the same demon/persona with multiple names is that we'll change the page to the English name from the latest release and use that as the page name. However there have been cases where some demons that are in the games have appeared side by side, like IIRC Puck and Robin Goodfellow are normally associated with being the same demon, but they appear as two different demons in Persona 2: Innocent Sin. Message 23:30, March 26, 2012 (UTC)


 * Ah, no. Sorry. The spelling Yakka came from the Devil Summoner game, while the spelling Yaka was used in the most recent English releases. UserGreatMara.pngge 23:37, March 26, 2012 (UTC)
 * I already took care of the Yaka pages a few minutes ago. Anyway, what I was trying to say with the Puck and Robin Goodfellow example was that sometimes we keep the pages seperate in they appear as two different demons in a game.
 * And I just called up to dinner so it might be an hour or so before I can reply again. UserGreatMara.pngge 23:43, March 26, 2012 (UTC)
 * Sadly no, but normal users can do page moves or redirects unless the page is protected. One other problem is that sometimes pages can't be renamed/redirected so you have to copy and paste and type in the redirect manually. UserGreatMara.pngge 01:07, March 27, 2012 (UTC)

Re:Pictures
There's no need for a big picture since other article had an moderately small sizes. If someone want to see it big click the picture and click it again and you can see the picture bigger. For a reminder please remember to write the subject/headline --Cococrash11 19:05, March 29, 2012 (UTC)

Re: Lost pictures
Okay. I guess I try going trhough P4 cast pages real quick. I was fishing through images looking for unused images to see if they could be placed or deleted. Message 21:13, March 29, 2012 (UTC)

Re: See also
As the Manual of Style is written now it looks like the Gallery is always the final section. Message 17:21, March 31, 2012 (UTC)

Poll for Appearances huehue
Post this in the thread next time if you want.

http://poll.pollcode.com/fhce

BOXN 17:59, April 2, 2012 (UTC)

About the Ikusa
GOMENASAI ZAHL-KUN

BOXN 00:41, April 4, 2012 (UTC)

Dem Skype convos
Why do I always miss that shit? I'm asleep whenever it happens. BOXN 20:42, April 10, 2012 (UTC)
 * I hate you. --BOXN 23:38, April 10, 2012 (UTC)

Re: Force Spells
One problem with that may come from Persona/P1, in that game Force Spells are a category of spells holding Electric, Nuclear, Gravity, and Blast type spells. And I'll have to look at P2:IS and P2:EP again because I think the spell setup is similar. Message 21:06, April 15, 2012 (UTC)
 * Persona 2 doesn't have the Force subcategory. It still has Nuclear and Electric, but they aren't grouped together like the Elemental spells are, and Gravity and Blast were just rolled in with Almighty (although the standard Almighty spells, Megido and such, were Nuclear in P1, but Almighty in P2).--Otherarrow 21:10, April 15, 2012 (UTC)
 * I think this is the kind of thing that we should explain in the page/article itself. Zahlzeit 21:11, April 15, 2012 (UTC)
 * Which one? Force or Wind? Maybe both?--Otherarrow 21:15, April 15, 2012 (UTC)
 * I was thinking a merge then we'd explain all this craziness. Or both. No matter what route we go, at the very least the Force page needs some meat. Zahlzeit 21:17, April 15, 2012 (UTC)
 * Yeah, when I made the Force page, I was solely thinking of the P1 subcategory of magic, and having that branch out into the four types...which I never got around to. Sorry about that, I admit that was me being lazy. I was wondering if we could have Wind and Force/Blast be a separate thing, but even some of the games that have Zan as the primary Force spell set still have some blatantly Wind themed spells, so I don't think that would work.--Otherarrow 21:21, April 15, 2012 (UTC)
 * In case you are still up for discussing this, I've made a forum page.--Otherarrow 02:52, April 17, 2012 (UTC)

Re: Adding all of the DeSur2 Days
You didn't remove Devil Survivor 2 Days until right now why remove it?

If someone knows the information they can fill it and if they don't know leave it for someone who does know I mean there's no rule against it. --Cococrash11 02:07, April 16, 2012 (UTC)

Re:AO Trivia
Where does the second part comes from is it from the Fate System? You're one to talk you use hints instead of writing reasons.--Cococrash11 02:44, April 17, 2012 (UTC)

If that's so then it should have mention its from the Fate System. --Cococrash11 03:00, April 17, 2012 (UTC)

Devil Survivor 2 Characters
Alright why are Strange Journey characters had the Devil Survivor 2 Characters Category? Do they even appear in Devil Survivor 2 or are you talking about the Demon Auction? --Cococrash11 23:17, April 18, 2012 (UTC)

When I look at the history it said you did it. --Cococrash11 23:26, April 18, 2012 (UTC)

Re:Template -
Why keep it? It doesn't look any different with or without it. --Cococrash11 23:56, April 18, 2012 (UTC)

Doesn't hurt? You're the one who said adding Devil Survivor 2 Days without adding any information is a waste of space how is it any different then "wait for more information"? --Cococrash11 00:25, April 19, 2012 (UTC)


 * I dunno, but in the instances where I have removed it they definitely weren't serving their purpose. They're placed to keep text from flowing down into pictures that are unrelated to a picture that isn't related but I've been finding them at the bottom of pages where they aren't even needed and serve no purpose. UserGreatMara.pngge 05:13, April 19, 2012 (UTC)

Yu Narukami's pallete swap #4
Actually....... Look at #4

http://images.wikia.com/megamitensei/images/2/2f/Yu_Palettes_P4U.png

That's Jin's sword color of course+Jin's hari, pants, and jacket palletes too.

Great work on the SJ screenshots! have you started playing it recently?

Yafusa 22:12, April 24, 2012 (UTC)

Skiil Merge
Yes Onii-chan ◕ ◡ ◕ I'll start on the Ganga afterwards, and alternate between the P3/4 pages and the History of certain SJ demons. BOXN 20:39, April 25, 2012 (UTC)

Demon Painter
Demon Painter is his English name, in the PSP version of Innocent Sin. I moved it there because in game, he is called "Demon Painter". I guess you got confused because he was Demon Artist in the old PS1 Eternal Punishment translation? Sorry for any trouble.--Otherarrow 12:47, April 29, 2012 (UTC)

DeSur2 tables
I took the purple from an earlier version of the DSV2 Nav Template. I think Bluer was trying to get a color similar to the '2' on the cover of the Devil Survivor 2 game. Mainly I was trying to get a contrasting color so the links weren't light blue on light blue. Message 03:49, April 30, 2012 (UTC)


 * To be honest I'm not sure how to manipulate the color codes aside from trial and error and randomly changing numbers/letters, I managed to change the Unique Demon cells from reddish, to green to dark blue before even getting the slightly darker blue for the unique cells. UserGreatMara.pngge 03:59, April 30, 2012 (UTC)
 * Thanks. I want to try the code starting with A8, but I'm probably going to wait until tomorrow because my first class exam starts in about 7 hours and I need to get some sleep. If I may ask though, how did you get the colors directly from the game? UserGreatMara.pngge 04:30, April 30, 2012 (UTC)

Nata Taishi, Nezha, Nataku
Don`t know if you can do it, but this two pages are actually about the same demon:

http://megamitensei.wikia.com/wiki/Nata_Taishi

http://megamitensei.wikia.com/wiki/Nezha

So it would be wise to merge them or something like that. I`d do it if i know how to, but i`m ignorant in that aspect.

Yafusa 06:50, May 1, 2012 (UTC)
 * There's also Nataku, but I've looked at these before and was unsure which was the most recent English name, I was waiting for Eternal Punishment to come out on the PSP before touching anything myself. UserGreatMara.pngge 06:53, May 1, 2012 (UTC)

Persona 1 Character Images.
While I can get updating the main image for the Persona 2 guys with the remake images, I feel kinda odd with doing that for the returning Persona 1 characters, as nearly all of them a.have gone through noticeable redesigns and b.don't have as major a role as they do in the first game. So should we be using the P2 art? Of course, I noticed we aren't consist with this. For example, Nanjo and Eriko use the PSP Eternal Punishment art, while Yukino uses the PSX art from Persona. Should we update all of them to most recent art, update them to the most recent art of game of origin (this would mean uploading all the remake art from PSP Persona 1, so far we only have Pierced Ear Boy up) or what? Would this affect how we do other mainpics (for example, would we update Aigis to her Arena artwork?)--Otherarrow 00:17, May 3, 2012 (UTC)

Regarding the SMT If sprites, just so you don`t waste time editing my mistakes. Should i make them 200 pixels thumbnails and don`t add any text? ("XXXX`sprite in SMT: If...")

Yafusa 02:14, May 4, 2012 (UTC)

Etymology
Please add it to the MoS when you get the chance, along with guidelines for its use and how it differs from the Trivia section, because I really don't see how Trivia can't cover both. Also, about your Deletion Queries, what exactly are you wanting to do with the Catherine articles? Link them all to the Catherie wiki and delete the pics here? Message 04:18, May 6, 2012 (UTC)
 * I see, but what about Nergal (Catherine's father)? Also, I'd rather see what Otherarrow wants to do with those pictures since I'm not really sure what he wants. Right now I'm trying to track down another picture of Hidetoshi Odagiri since ours is looking a little... speckled. UserGreatMara.pngge 04:37, May 6, 2012 (UTC)

Ok, no problem.

Yafusa 20:36, May 9, 2012 (UTC)

RE: Skill Merging
Nah nigga. --BOXN 20:48, May 9, 2012 (UTC)

Re: Bluer
Usually I just pop a message onto his talk page and he gets back to me. I'll try checking around to see if he's active anywhere. Message 00:06, May 10, 2012 (UTC)


 * Yeah, I haven't seen any activity from him since February in the places I looked so far... odd. UserGreatMara.pngge 00:12, May 10, 2012 (UTC)

Re:Protagonist (Strange Journey) Edit
If you're gonna change it at least spell it right. --Cococrash11 20:31, May 10, 2012 (UTC)

Schwartzwelt and Makai merge?
On the Spess Muhreens page, Schwartweltz is linked to Makai, and on the Makai page it's stated that Makai appears in SJ as Atziluth, so should a merge of Schwartweltz and Makai happen or not? Or have I missed out on a lot of Bizarre Adventure info? --BOXN
 * If I recall, Makai has nothing to do with the Schwartweltz. I think the potholes come from early speculation. The only reference to Makai is in the Slime compendium entry, which is written more in universe than the other entries, which identifies it as Atziluth (and the human world as Assiya). Of course, we only know that Atziluth is Makai because that is how it was in the original novels.--Otherarrow 21:06, May 10, 2012 (UTC)

Re: Vandal
I've blocked the IP for three days but I'm not completely sure that will block them completely, the IP making edits like that kept alternating so I don't know if they're logging in from a public library or what. I've protected the main page from anon edits for two weeks and re-instated the protection on the AYA template against anon edits. Message 01:47, May 11, 2012 (UTC)

Bought PC parts
Finally bought them, I'll be available for any type of gaming from June 1st onward if you want to play anything. BOXN 23:41, May 13, 2012 (UTC)

About Minako
I know their edits aren't the best around but I don't feel that they are acting in bad faith or maliciously while editing. As such I really don't feel that I can legitimately hand out a ban in this situation. Message 21:12, May 14, 2012 (UTC)
 * Yes, but Wikia is still a place where anyone is free to edit as long as they're not intentionally going out of their way to mess things up or vandalize the pages. And on top of that, I'm not even sure how bad Minako's condition is to make a judgement like that. UserGreatMara.pngge 21:50, May 14, 2012 (UTC)
 * I really don't appreciate the language. At any rate I'm assuming Minako managed to get herself blocked, from my understanding if your IP gets blocked you can't log in or use your account. UserGreatMara.pngge 18:33, May 15, 2012 (UTC)
 * Sorry to barge in, but that happened on her own page you know, I think she forgets to log herself in or doesn't keep herself permanently logged in. She hasn't banned herself or that "BANNED" word would appear next to her name wouldn't it. --BOXN
 * Sorry, didn't see that the IP was banned. BOXN

Table class
If our admins still refuse to give you admin privilege to edit wikia.css, there's actually another way to achieve this. Instead of defining the class style in wikia.css, we can create template for table row, preferably using #switch for changing the desired style/color for specific game in template:gamecolor. Still using css class is the best way to go. -- Inpursuit (talk) 01:44, May 15, 2012 (UTC)

Something like that:
 * style="background-color:#; -moz-border-radius:3.5px; -webkit-border-radius:3.5px"|
 * style="background-color:#; -moz-border-radius:3.5px; -webkit-border-radius:3.5px"|

MoS image question
Should the oldest concept art be put up, so new wiki browsers would know the daemons/characters original appearances? --BOXN 17:02, May 15, 2012 (UTC)
 * Understandable, and those captions would be helpful on pages like Druj for example, not that I'm implying anything of course. --BOXN 18:17, May 15, 2012 (UTC)
 * I'll do my best. -BOXN

If...
Why is everyone so concerned with my Sandbox when it's in a private area? I'll be writing up something for the MoS later at this rate. =_= Anyway, from what I've heard If... was a precursor to P1 but if that isn't so I'll at least remove the bolded note next to it, however I haven't seen anything weaving it in with the main SMT games either like IMAGINE and the other game (I'll look at that title in a second). Message 04:25, May 20, 2012 (UTC)


 * The way you put it I'm not sure if we should leave it seperate as it is in a chronological order or group it with the rest of the SMT games between Giten Megami Tensei and SMT:Nine. UserGreatMara.pngge 04:35, May 20, 2012 (UTC)
 * So is that enough to put it as the first game for the Persona block or leave it seperate? UserGreatMara.pngge 04:59, May 20, 2012 (UTC)

I place and group the blocks according to which game has the earliest release date though. So I dunno. Message 05:14, May 20, 2012 (UTC)
 * I dunno, if you can think of another arrangement let me know and then I can tack a page onto the MoS that goes into full detail. It's about 1:20AM here and I don't feel like I can stay awake much longer at the moment. UserGreatMara.pngge 05:20, May 20, 2012 (UTC)

Re: Infobox
I would like to know the reason for aligning the text to right but this is counter-intuitive. -- Inpursuit (talk) 14:49, May 24, 2012 (UTC)
 * I know why the colon was there but leaving out the colon is the standard format for infobox in Wikipedia now . And the colon actually caused some problem if the label text entry contain another colon. -- Inpursuit (talk) 14:54, May 24, 2012 (UTC)
 * The omitted colon is redeemed with dark grey background for the label to better distinguish from the right cell. -- Inpursuit (talk) 15:02, May 24, 2012 (UTC)
 * I removed the align=left because it can be defined globally in the table master style with text-align:text at the top. -- Inpursuit (talk) 15:12, May 24, 2012 (UTC)
 * Adjusted by changing padding from 7px to zero. -- Inpursuit (talk) 15:15, May 24, 2012 (UTC)
 * I don't quite agree with that. The label (left) cell text looks better if they aligned to one side instead of center. Also some label text cell like "First appearance" can be too long and that additional 4px is still little too much. -- Inpursuit (talk) 15:30, May 24, 2012 (UTC)
 * I can add the padding between the left right cells but IMHO it looks okay without additional padding. And adding extra padding require to add the same code for every row again which I don't think it's worth increasing the code/template size for that minor adjustment. -- Inpursuit (talk) 15:43, May 24, 2012 (UTC)
 * Now the label text is center-aligned. But I insist to not capitalize common noun, especially for non article title. -- Inpursuit (talk) 15:49, May 24, 2012 (UTC)
 * The table cell start with "!" is always bolded and center-aligned, jfyi. -- Inpursuit (talk) 16:03, May 24, 2012 (UTC)


 * So where is the discussion about the capitalization. -- Inpursuit (talk) 03:17, May 25, 2012 (UTC)
 * I'm a believer of Wikipedia manual of style. So I won't revert to the capitalization voluntarily. Please pardon me. -- Inpursuit (talk) 03:22, May 25, 2012 (UTC)
 * does prove to be more reader-friendly and avoiding confusion if the term is proper noun or common noun. "English Name" is a very bad example to me because it leads reader to doubt if the phrase has something beyond its meaning. -- Inpursuit (talk) 03:31, May 25, 2012 (UTC)


 * The romaji parameter is already in many other character templates because the soft return may look ugly when the Japanese name entry is too long. -- Inpursuit (talk) 04:38, May 25, 2012 (UTC)

Devil Survivor 2 Slider Image
Would you have any objection to me adding that image to the Devil Survivor 2 page gallery as promotional material used? Message 19:19, May 25, 2012 (UTC)
 * On the topic of slider images, are we going to add one for the Soul Hackers remake? Or is it fine as it is?--Otherarrow 19:41, May 25, 2012 (UTC)
 * Oh shit, yeah I have to get to that. If you guys can find any good official art that I can crop/resize before I do then post it, please. -- Zahlzeit 19:45, May 25, 2012 (UTC)
 * Oh yeah exactly--now I remember. The reason I didn't do it weeks ago was because I never found good official art to use as a slider. I guess we can use fanart instead temporarily but I'm in no hurry. -- Zahlzeit 19:48, May 25, 2012 (UTC)
 * I've looked around, but the only art I felt is good enough is this artwork, but I do think you've already considered it. The other bits of art I've found seem to be focusing on individual demons. I guess you could use the Sega Saturn cover, which is a shot of the GUMP behind the logo, but that isn't exactly very interesting to look at visually. Sorry that I am not of much help. I just find it kinda odd that it isn't on the slider, so I'm trying to help out. I think if we knew what the cover for the remake actually looked like, we could use that for at least a substitute until we can get better art, but I don't think it's been revealed yet. Again, sorry for bugging you.--Otherarrow 17:26, May 30, 2012 (UTC)

P4U Super Cancels
Sorry for the Persona 4: Arena edit that was recently undone from me. It's just that it turns out to be true that Super Cancels use up a bit of HP if done. Belial Edge 00:10, May 30, 2012 (UTC)

SMT: Devil Survivor?
I`ve been checking the forum about the formatting of the titles for the DeSu games and its final desicion isn`t clear to me. Are we sticking to Shin Megami Tensei: Devil Survivor? or we have to change back to only Devil Survivor?

Also, the order of the games in the pages is:

Devil Survivor

Strange Journey

Devil Survivor 2

or

Strange journey

DeSu 1

DeSu2

Sorry for the bother.

Yafusa 16:17, May 30, 2012 (UTC)

If... sprites
What was the website for those sprites? 97.77.230.126 18:49, May 30, 2012 (UTC)

Lugh and other stuff
Your beloved Lugh is a damn leprechaun.

What was the site for if... sprites again, kinda lost it.

Video games.

BOXN 22:01, June 1, 2012 (UTC)

Devil Summoner: Soul Hackers
Why remove Devil Summoner: Soul Hackers under Profile? Other character articles had game title under the profile section. --Cococrash11 05:58, June 2, 2012 (UTC)

Kresnik Portrait
The portrait isn't displaying like the Lilith protrait or Red(?) Rider portrait, like a tiny box up in the corner with the rest of the image blank. Can you upload a new version? Message 19:10, June 4, 2012 (UTC)

P2EnemyOnlyStats
I don't understand the use of this Template. I made a template for P2: Innocent Sin demons before, so is this for Rumor Demons or something else? Message 17:43, June 12, 2012 (UTC)


 * I see. I like the idea of including a picture, but it seems the quote section is for enemy contacts. I was hoping to include the demon history in the template so there wouldn't be that small little quote blurb in the Profile section of the page. I dunno, I was trying to get it as close to the stat screen on the PSP version as I could but if you think this works better that's fine too. I'll nuke my old template in a minute. UserGreatMara.pngge 18:00, June 12, 2012 (UTC)
 * Do you mean the Nerve and Mind cells or the weakness row in general? I think I remember at least one or two demons being weak to the full range of physical or elemental skills but in that case I think the word we use for the Strong/Weak column can just be Physical (SW,RN,SK,TH,HV), Elemental (FI,WT,WI,ER), Force (IC,EL,NU) but I'm not sure where Light, Dark, Almighty, Nerve and Mind would fall into that. UserGreatMara.pngge 18:10, June 12, 2012 (UTC)
 * Okay that's much better. And I guess for now we'll just list out Light, Dark, Almighty, Nerve, and Mind separate until we think of a term to generalize those.

Slight problem
Apparently to use an image in a template there needs to be some workings done with MediaWiki. X_x http://community.wikia.com/wiki/Admin_Forum:Templates_using_picture_for_backgrounds Message 09:37, June 13, 2012 (UTC)


 * I must say that I like the romanticized idea of the Megami Tensei Wiki being some ancient relic dug out from the Earth to be used by man yet never fully understood. Of course, it must all be a huge pain in practice but still. -- Snowmanie 12:45, June 13, 2012 (UTC)
 * Wow okay shit. I feel like crap right now (just woke up) but when I feel like it I'll see if I can get this working on the wiki I'm a bureaucrat of and then I'll just send you what the code and shiz. -- Zahlzeit 15:06, June 13, 2012 (UTC)
 * Actually damn this would be easier if I just had admin access. I'll still try though. -- Zahlzeit 15:45, June 13, 2012 (UTC)
 * Been trying to play around with my Common.css and reverse engineering other's but to no avail, even if I copy and paste code that's been given from people that also have the same problem and it's been three hours. I'm going to keep searching for solutions though.
 * I really hope we can get this working because this would solve the whole 10 games have a red motif thing. -- Zahlzeit 18:19, June 13, 2012 (UTC)

Sorry
Thought the double Yes was a mistake. And as far as Mastema goes I pretty much always want to shove a good dozen Agidyne spells right up his ass. Message 18:27, June 15, 2012 (UTC)

Question about --- to - in the P2IS template
Why's '---' and 'None' being changed to '-' in the P2IS template? I'm kinda curious about the changes. --Bettafishrule2579 04:08, June 16, 2012 (UTC)
 * Oh, I get it. Cool then. --Bettafishrule2579 04:28, June 16, 2012 (UTC)

Re: Pixie
Yup, it happened like maybe once or twice when I was ranking up Pixie. The Persona Pixie brags to the demon Pixie, and you get some cards. Bettafishrule2579 04:28, June 16, 2012 (UTC)

Tumblr
Oh cool, you have a tumblr. That's pretty neat. --Bettafishrule2579 20:01, June 16, 2012 (UTC)
 * Ohhhh ok. --Bettafishrule2579 20:21, June 16, 2012 (UTC)

Re:Main Page
It's generally frowned upon but until this little K-12 brat learns how to act in public I suppose it's necessary. I've set the protection at an extended time limit to start out with. Message 07:57, June 25, 2012 (UTC)

Golden Garbage.
Sorry about all this the Golden crap going on the Wiki. I've tried to ask and look for sources, but even I have jumped the gun a few times. If there is any more "surprises", I'll try ignore them until we get them in English. Again, my apologizes about this.--Otherarrow 04:07, July 6, 2012 (UTC)

Re: bot
You may check and contact the staff for help, emphasis that you're not asking for bot account permission because apparently none of us knows how to operate a bot. Before that we should start a forum to list all the bot edit we need to perform and gain consensus, otherwise the Wikia staff might refuse because of lack of discussion. -- Inpursuit (talk) 07:23, July 6, 2012 (UTC)


 * If you know how to write the bot script you may include it in the forum or the message for Wikia staff. If you plan on running the bot by yourself, your bot account (must be registered separately) still need the specific user right granted by bureaucrat in order to run it without blocked by the staff. -- Inpursuit (talk) 07:32, July 6, 2012 (UTC)

P4 stats template question...
I'm not sure if you can answer this, but you seem to know a decent amount about this wiki, so I figured I'd ask...

I'm trying to add in the new skill sets for the Golden ultimate Personas, which includes a bunch of social link and bike skills, along with a special new skill that's unique to each party member... but the P4stats template only seems to allow 19 skills. Do you know why this is/how it can be fixed? (Or do you know of someone else who can?) Sorry to bother you if this isn't really your thing. Cixer 06:47, July 9, 2012 (UTC)
 * I can expand it but I want to hear some more info, not that I don't believe you but so I can add this properly. What's this about Social Link and Bike skills? -- Zahlzeit 07:01, July 9, 2012 (UTC)


 * So apparently, Persona 4 Golden has a new feature where (like with Rise in the original Persona 4) every single main character's social link grants them new skills upon raising the rank. (For example, Yosuke gets Trafuri at Rank 2, Dekaja at Rank 4, Auto-Sukukaja at Rank 6, Diarama at Rank 8, and Evade Elec at Rank 10.) I know less about the bike skills, but in Golden each character gets a bike license to ride a motorized bike around (and it can be used in battle, I guess?), and ranking up the bike gets each character skills as well (e.g. Yosuke gets Confuse UP at Rank 1, Megido at Rank 2, Green Wall at Rank 3, Makara Break at Rank 4, and Diarahan at Rank 5).
 * If you want me to hold off on adding anything, I understand. Numerous sites are citing this same information, though (I'm getting this info specifically from here, though numerous users on this forum are also discussing the same info, and the bikes can be seen in a video here , and are used in battle here ), so I believe it is legitimate.Cixer 07:18, July 9, 2012 (UTC)


 * Oh, I see now. As indicated by the images here, after the beach event, characters start showing up with their bikes at a gas station, and you can go on trips with them. Each time you go on a trip with a specific character, they are able to learn one of their bike skills. That's how those are gained. Also, that same site is detailing a lot of information about the games, if you needed more proof. Cixer 19:13, July 9, 2012 (UTC)

Golden Skills
Since the skill lists are shared between all three Personas of any given character, the skills aren't, say, "Persona-specific," but otherwise they're just like any other skills learned that take up one of the eight skill slots, if that's what you're asking. Since each character gets eleven new skills (5 S.Link, 5 Bike, and 1 character-exclusive skill), the highest the skill list goes for any of the characters is 30 skills. Cixer 06:06, July 10, 2012 (UTC)


 * They do. When you learn a bike skill for a character, it takes up one of their 8 skill slots, just like learning any other level-up skill. I was just saying the skills available for learning will be the same, regardless of if that character has his or her initial Persona or either of his/her ultimate Personas. Cixer 06:18, July 10, 2012 (UTC)


 * To be completely honest, I'm not sure. My guess is that you have to get the first skills in order to get the next skill in line, but it's possible that it just continually cycles through the skills, and to get the skill you would have gotten on the first date that you missed, you'd have to go on a 6th date. I'm not positive, though. Cixer 06:28, July 10, 2012 (UTC)


 * If you don't mind me asking... why not? We know that they learn them, and that it's considered ranks (that's how they've been listed everywhere). I'd list them just as "Bike1," "Bike 2," and so forth. We also know that you have the option of relearning forgotten moves when you go on these bike dates (you can choose to relearn a move or learn a new bike move), so it seems likely that either way, you won't "miss" a move if you decide not to learn it.
 * As for the s.link skills, it'd be the initial Personas since you still need to max out the Social Link in order to get either of the ultimate Personas. Technically, though, all three Personas belonging to a character would learn them, since the skill sets are shared between the three Personas. When I edit them in, I can use Rise's Personas as a guideline--I'd add ranks 2-8 in the initial, and all five s.link skills to the ultimate Personas. Cixer 06:46, July 10, 2012 (UTC)
 * As a side note, you needn't worry about putting in this information yourself, as I have the source-format text saved on Word ready to c+p onto the skill lists whenever you increase the template bracket amount. Cixer 07:10, July 10, 2012 (UTC)

Template
I got impatient, so I edited the template myself. Sorry! I was about to go ahead and begin adding the skills when I wondered... would it be better if a new template was made and put onto each of the character's page, showing the skills their Personas learn upon leveling up of Social Links and Bike Skills? Or should we just do what was done with Rise's Personas and just tack them onto the bottom of the template, as originally planned? I'm leaning towards the latter, but I wanted to know your opinion. Cixer 18:00, July 10, 2012 (UTC)


 * Easy, there. I haven't actually added anything yet. First off, yes, the Personas DO share skill sets. Look at Jiraiya and Susano-o. The skill set remains the same, the only difference is the resistances and weaknesses and all that. It's been that way since Persona 3 at the very least (I don't know about anything before that). Second off, Rise's Persona pages work exactly like that--with the S. Link skills in the skill list. They're still skills that are learned by the Persona, only instead of having a level, it has a different requisite. And from what I understood, the swapping is there so that you can have different skill lists, not so that the Persona learns new skills, because it hasn't worked that way for the past few games. Cixer 18:18, July 10, 2012 (UTC)


 * I'm unaware of if they can be relearned, as I'm not sure if the relearner only applies to natural skills or all skills in their programming. But yes, the initial Personas learn the first four S. Link skills (2-8), and the 10th skill is learned alongside the metamorphosis into the ultimate Persona. The Ultimate Personas don't learn these skills, but they know these skills, because the skill list carries over into the ultimate Persona. When Jiraiya metamorphoses into Susano-o, it will have whatever skill set it had as Jiraiya, Social Link skills and all.
 * As for Bike Skills, they are related to the Persona. Just like level up skills and Social Link skills, they are specific to each Persona-user (Kanji learns different skills from Chie, etc.) and are added to the 8 slots a Persona can have. I'm sorry to have confused you--by saying earlier that they're not related to the Persona, I meant that they're not specific to a certain Persona  (as in, Jiraiya, Susano-o, and Takehaya Susano-o will all learn the same bike skills, but those three won't learn the same bike skills as Chie's Personas, or Yukiko's Personas, etc.). Sorry for the confusion, I hope this clears stuff up. Cixer 18:28, July 10, 2012 (UTC)
 * What is the point in undoing my template edit? We know for a fact that Personas like Takehaya Susano-o will have 30 skills available to them--19 normally, and then eleven new skills in the form of Social Link, Bike, and exclusive skills. Persona pages like Kanzeon (Rise's normal Ultimate Persona) have the S.Link skills listed in the skill list, and there's literally nowhere else to put this information on learned skills, unless a new template is made, like I said earlier. Cixer 18:33, July 10, 2012 (UTC)
 * You simply added on to the normal skill list for one thing. If anything you should be using the P3 Stat template as a model with the Bike and Social Link skills split fromt the normal ones. And I'd really prefer to wait for it to be released stateside. =_= UserGreatMara.pngge 19:17, July 10, 2012 (UTC)

You said before that Jiraiya and Susano-o have the same skillset but no shit. I'm not talking about that. I'm talking about the new Ultimates which, apparently, are seperate from the original Ultimates and are there to swap in battle like Wild Card characters. And they haven't worked that way for the past few games? You mean Persona 3, only one game in a whole spinoff series? Go play some Persona 2 or something. So all two (three) Persona learn the Bike Skills? Then does the game have you choose what Bike Skill to teach to what Persona when the time comes or do all of them learn it at the same time? Can there be the same bike skills on two of a party member's Persona? Do they have a cost? Special conditions for usage?

Whether or not they can be relearned, and how, is pretty important too. It'll affect how we format the template in the first place and such.

Also Great Mara just said exactly what I had difficulty in explaining, that's why I undid your edit. -- Zahlzeit 20:20, July 10, 2012 (UTC)


 * What's your deal? Why are you getting so pissy? For one thing, Persona 2 worked very differently from Persona 3 and Persona 4, which is what I meant. Don't give me that. As for the Ultimate Personas, I'm not sure of if they keep the same skillset when swapping, or if both ultimate Personas have their own skillset. Regardless, they learn the same skills no matter what, so whether or not the ultimate Personas can have their own skillsets isn't all that relevant to adding to their skill lists.


 * 1. ) All two (three) Personas can learn the bike skills. 2.) Considering we don't know if the Ultimate Personas get their own skillset, I don't know if you teach it to a specific Persona. Either way, the bike skills would belong on all of the Personas wiki pages, since they're possible skills for them. 3.) Again, since we don't know if the ultimate Personas have their own skill sets, we don't know if both can learn the same skill. And again, that doesn't matter much when it comes to listing skills a Persona can learn. 4.) The only cost involved is the cost to use them in battle. You don't have to pay in order to learn them or anything, you just have to go on the dates involving the bikes. 5.) Since all of the bike skills are literally just your everyday skills, no, there aren't special conditions for usage. 6.) Relearning doesn't need to affect the template at all. If we're going to use a similar template to the P4stats one, all we really need to list is the name, cost, effect, and requisite for each skill. Cixer 04:19, July 11, 2012 (UTC)
 * I'm getting pissy because you're not patient. Why would both Ultimates have the same skillset? What would be the point of swapping? Weaknesses? That's a shitty reason to swap then.
 * If all Persona can learn the Bike Skills, how? I'm pretty sure some of these trips are before you get your third. Same with social link skills; how does the second ultimate get the skills IF it is seperate from the original ultimate and does not share a moveset whatsoever?
 * And the point of the matter is that because of the nature of the social link skills and the bike skills, I'd rather make a whole new template to put on the character pages themselves instead of tacking it onto every Persona. -- Zahlzeit 16:24, July 11, 2012 (UTC)


 * Long response. Please read all of this.
 * I just got our confirmation that the two Ultimate Personas do indeed share the same skill set. I'm now questioning if you can switch between the two Personas at all, because there doesn't seem to be a point besides for changing resistances and stuff. The biggest difference in evolution into the 3rd tier Persona is that they learn their "ultimate" move upon evolution.
 * As for bike skills--"choosing the second option doesn't skip over the other bike skills," as they worded it. So, now we know: in order to get each bike skill, you have to learn them all. Bike skill 3 won't show up if you didn't learn Bike skill 2, etc. Additionally, all bike skills and social link skills, along with normal level-up skills can be relearned on these bike trips. Gamefaqs rules.


 * As for your questions: The point of swapping is probably for resistances, and aesthetics. Shitty, yes, but maybe you can't even swap them and that was just a rumor; the bike skills will most likely be learned by the initial Persona because of timing, but all Personas will be able to learn them since you can go on bike trips post-maxing of a social link; in order to obtain the 3rd tier Ultimate Personas, one must max out the social link first, and then talk to the maxed-out characters after Jan 9th (I believe that's the date), so that's how the new Ultimate Personas would know the social link skills; as we've just learned, they do indeed share a skill set.
 * (Just a side note, a lot of this information on how the bike skills are learned was in the original pages I linked to you in the first place.)
 * Fair enough on the template. That's what I originally thought of doing, but I figured since it hadn't been done that way before, it wouldn't be now. Cixer 21:49, July 11, 2012 (UTC)
 * Wait that was sort of convincing but did you honestly think that a GameFaqs user is worth admission into evidence? This is "my dad works at Atlus"-tier shit. -- Zahlzeit 04:25, July 12, 2012 (UTC)


 * Ok, seriously? What more evidence do you honestly need? Two different people who have both stated they have played the game themselves have said these things. What reason do either of them have for lying, or spreading around false information? Especially when, if you inspect the user pages, they're both high-ranking members on that board. I understand that this is indeed Gamefaqs, but that doesn't mean everything said there is automatically discredited. If you use your head and think about it, it's obviously the truth.
 * If you were going to tell me in the beginning that I needed to update all the Golden info myself when I asked what could be done, only to make this huge stink about these skills when it's obvious that this is the correct information, you should have said no in the first place and taken it upon yourself to locate and ask for these answers. This was a total waste of my time if you honestly aren't going to believe this information, especially when it's so clearly the truth. It contradicts nothing and fits into everything. You said I should find information. Here's the damn information. Cixer 05:00, July 12, 2012 (UTC)

To be completely honest, I only heard of this Persona-swapping ability from a few sites early on, and most other sites aren't discussing it at this point (like Gamefaqs). I'd more readily believe that as a rumor, considering it's not a universal topic of discussion like many other features are. I'd figure that we'd have a video or screenshot collection to prove it, but there doesn't seem to be one anywhere. EDIT:  And, from what I'm reading on GameFaqs (in the same thread as before, but you probably won't believe it anyway), Persona-swapping was merely a "theory" and is not a fact. This would explain why nobody is really talking about this.

I believe it does, only because high-ranking members generally know what they're talking about, or at least know the woes of spreading false information and are less likely to do it. Did you actually read the thread? Both members can't be unknowingly spreading false information. Why? The first one refers to his save data of January and how he maxed out all s.links (and couldn't answer the first two questions because he didn't focus on those aspects) and the second one referenced what skills appeared on Yukiko's relearn list when he was testing it out. Both of them cited the game as their source. They're either outright lying or they're telling the truth, and I'm leaning towards the latter, because it is logical. All of this information on this board adds up. It doesn't contradict anything we know (swapping can still be possible with this information) and follows a logical progression from what we know.

^That's how it's "obviously" the truth. If there was a red flag that came out of nowhere, I'd be less inclined to believe it, but there really aren't any. If this information turns up false, I'll admit I was wrong, but I'm basically 100% that I'm not wrong on this one. EDIT: If it makes you feel better, I've emailed the co-author of the only Golden guide in English I can find online and asked him questions. Cixer (talk) 18:53, July 13, 2012 (UTC)


 * I've just made two edits to the above message, if you would care to read them.


 * Ok. If we're going to play this game where we call each other names, let me say you need not be such a hard-nose about this. It doesn't take a rocket scientist to know that this information is true. You're generalizing Gamefaqs and refusing to really think about the situation because of this bias you have. It is plainly clear that this information is completely true. Plainly clear. And if you want to be a conspiracy theorist and pretend that everyone in the world is simply lying or misunderstanding, then do every future editor on this wiki a favor and don't waste their time by telling them to gather information for the wiki. You can either add this information now, or add it in three months when the game is released stateside. I promise you, it won't be any different. I'm not naive, I'm confident. Please don't confuse yourself.


 * Also, this is a freaking fan-wiki. It is fundamentally filled with information that's rather sketchy. Y'know what happens to information that is incorrect on wikis? It ends up getting edited to become correct. If you're so concerned that we're going to ruin everything by adding information that you deem isn't true, is there not a template on this wiki that requests citations for a page? What would be the problem with adding this information in the form of a new template on the character pages, with another template at the top of the page requesting citations for the information? That at least is a sign saying "maybe this information isn't true but it's believed that it is" and is a disclaimer that nobody should have taken it to heart on the incredibly off chance that it's wrong on some level.


 * What verbal beatdown? Cixer (talk) 19:03, July 13, 2012 (UTC)


 * Is this really what's going to happen now? Not taking me seriously? That is uncalled for. Please be mature about this.
 * At this point, I'm about ready to simply go to someone else if you're not going to even try to work with me. Cixer (talk) 19:08, July 13, 2012 (UTC)

« Zahlzeit 00:30, July 14, 2012 (UTC)
 * Then what exactly is the issue with me adding information? You've made it seem like I'm not allowed to add anything (especially with you undoing my edit when I attempted to begin editing). Instead of this long-drawn conversation we've had, these edits could have been done and we could have been on our merry ways.
 * Either way, I'm going to need help setting up a template if you want this information put onto the character profiles rather than the Persona pages. I tried much earlier (Template:P4G extra skills) but since I've never made one before, it of course didn't work. Maybe that page I already kind of made can be used to host the template? (Or a new template page can just be made, whichever.) Either way, I have the template sourcecode still that can be used, so long as the new template isn't totally different from the P4skills template. Cixer (talk) 19:24, July 13, 2012 (UTC)
 * Oi. Thanks for having made the template. Cixer 21:16, July 13, 2012 (UTC)
 * Would you agree that it's acceptable to add the same description of how the characters learn bike skills on every character profile page (as an introduction explanation just before the template), since they all learn the skills the same way? Cixer 21:23, July 13, 2012 (UTC)
 * Additionally, I'm going to increase the template for Persona 4 skills to 20, if that's OK (since the exclusive moves are a part of the 3rd Tier Personas skillsets). Cixer 21:34, July 13, 2012 (UTC)
 * What?

The skills themselves are tacked on to the Personas, correct? Message 22:50, July 13, 2012 (UTC)


 * Yes. Each of the 3rd Tier Personas gets an ultimate exclusive skill (only that Persona learns it) upon evolution into the new Persona. Only the new ultimate Personas learn them. Cixer (talk) 21:52, July 15, 2012 (UTC)

Re: Pictures as the backgrounds for templates
Wikipedia:Template:Superimpose2 -- Inpursuit (talk) 06:22, July 15, 2012 (UTC)


 * If that was done for cosmetic purpose rather than technical requirement for like map location (c.f. the example in Wikipedia Superimpose2). I would suggest not to bother with it, it's likely to cause layout disaster for either skin (monobook or new wikia look). -- Inpursuit (talk) 01:40, July 16, 2012 (UTC)

Tenperance
Care to elaborate on why the Triva edit was undone? It's something that would go largely unnoticed by most readers. Cixer (talk) 21:50, July 15, 2012 (UTC)
 * Oh, ok. I figured it was just because it's a little obvious.


 * On this subject: Since I'm anal, I went into photoshop and fixed the card (mostly because I want to use them for a project of mine). Fortune, too (since the official card has it spelled "Fotune"). Here is Fortune and here is Temperance. (Links are image links to tinypics.) Would it be weird to use these corrected versions instead? All in all it really doesn't matter too much, but I figured that since I fixed them, they could be used for the wiki if you didn't see a problem with it. Cixer (talk) 00:46, July 16, 2012 (UTC)


 * They were fixed by using the letters from other cards. Every card uses the same palette and color scheme (besides Aeon) and so it was simply a matter of moving the text over so that it remained centered and editing in the correct letter. The result was rather seamless, as you can see by the attached image links. Again, please use them if you want. Cixer (talk) 02:21, July 16, 2012 (UTC)

New Category Suggestion
I would like to know what do you think about we create a new category for games that are still in development like Shin Megami Tensei IV and Persona 5. (And maybe a template too.) //MinatoHikari (talk) 12:32, July 22, 2012 (UTC)//


 * I can't think of anything better that "in development" or "under development".... or maybe "product in/under development" =| MinatoHikari (talk) 19:28, July 22, 2012 (UTC)
 * Upcoming content? UserGreatMara.pngge 19:42, July 22, 2012 (UTC)
 * Yeah, that would be goo too =) MinatoHikari (talk) 21:56, July 23, 2012 (UTC)
 * I want to be able to put currently translating games in this category, so in development or under development does not work. I don't really want to use Upcoming content because it assumes anything in the category will definitely be completed and sometimes that might not be the case. « 1099769-p2ep tarot 16.png Zahlzeit 01:04, July 24, 2012 (UTC)

RE: Monobook.css
Well, as shown here, the content area of the page is white when, it should display the colors like you have in Monobook.css: /*margin: 2.8em 0 0 12.2em;*/ padding: 0 1em 1.5em 1em; background: #2E2E33; color: #FFFFFF; border: 1px solid #66BBFF; line-height: 1.5em; position: relative; z-index: 2; } However, 1.19 wikis can't use #content in Monobook.css at the moment. >.< In order to remedy this use: div#globalWrapper > div#column-content > div#content { /*margin: 2.8em 0 0 12.2em;*/ color:#FFFFFF; margin:56px 50px 0 12.2em !important; background:#2E2E33; border-top:2px solid #66BBFF; line-height: 1.5em; position: relative; z-index: 2; } And, that should fix it. : ) – Wattz  2000  18:11, July 25, 2012 (UTC)
 * 1) content {

Merge Pages and Changing Category Names
I noticed earlier that Loycheckta and Tschaggatta are the same demon. I figured I'd let you know so you can merge them as I don't try myself with doing such a thing. Also after seeing this page I was wondering if we should rename the Mongolia Mythology Category to the Uliger Mythology category? We can add Moh Shuvuu to it if we did. JupiterKnight (talk) 11:40, July 29, 2012 (UTC)

Japanese Database
This site appears to have links to info on what the demon might be based on. It's how I figured out I messed up with Naiad as it was supposed to be Druj Nasu because there was a link on the page.JupiterKnight (talk) 14:57, August 5, 2012 (UTC)

Hmm...
Um. Cixer (talk) 17:02, August 26, 2012 (UTC)

Table class for mediawiki css
Actually the table in many articles created by me used the "wikitable" class which is already available from the common wiki database. That means you don't need to define it in our local wiki unless we wanna customize its style. You may copy the wikitable class from to our mediawiki:Common.css and test customizing the style: table.wikitable > tr > th, table.wikitable > tr > td, table.wikitable > * > tr > th, table.wikitable > * > tr > td { border:1px solid #888888;} table.wikitable { color:#D5D4D4; border-radius:7px; } table.wikitable > tr > th, table.wikitable > * > tr > th { background: #001133; border-radius:3.5px; }

Also it is a good timing for you to customize the table color class for specific game which I have already added to the tables in List of Shin Megami Tensei Demons ("smt1") and List of Devil Summoner: Soul Hackers skills ("sh"). All you need to do is by adding the following code to mediawiki:Common.css and change the color hex accordingly like but with a bit more advancing coding:

table.smt1 > th {background-color:#(table header background color hex of Shin Megami Tensei); table.sh > th {background-color:#(table header background color hex of Soul Hackers);

You may need to experiment with the css and refresh those pages applied the class back and forth until you get the desired effect. -- Inpursuit (talk) 02:18, August 28, 2012 (UTC)
 * So, is this what you want me to replace? Also for some reason every time I add class codes at all they never work. Is there a time before they become active?

table.wikitable { margin: 1em 1em 1em 0; background-color: #2E2E33; border: 1px #66BBFF solid; border-collapse: collapse; color: white; } .wikitable th, .wikitable td { border: 1px #66BBFF solid; padding: 0.2em; } .wikitable th { background-color: #222222; text-align: center; } .wikitable caption { font-weight: bold; } .wikitable.filehistory th { background-color: #222222; } .wikitable.filehistory { background-color: #2E2E33; }
 * « 1099769-p2ep tarot 16.png Zahlzeit 08:12, August 28, 2012 (UTC)
 * Actually all codes in mediawiki:monobook.css and mediawiki:wikia.css should be merged and defined in mediawiki:common.css unless there's a strong need for definition for specific skin. And you need to hard-refresh the article in order for the updated css to be loaded. You may also need to add &action=purge (or ?action=purge) after the article url to purge the cache. -- Inpursuit (talk) 08:21, August 28, 2012 (UTC)


 * Since the code of wikia.css and common.css are very similar, you may leave the difference in the wikia.css and remove the duplicated. You can also blank monobook.css, but you may test it if the blanking has negative consequence to monobook user. -- Inpursuit (talk) 08:25, August 28, 2012 (UTC)
 * Could you check my work at mediawiki:common.css and mediawiki:monobook.css? « 1099769-p2ep tarot 16.png Zahlzeit 21:05, August 29, 2012 (UTC)

I am not sure if this is related to the changes you made related to the above discussion (I am assuming it is, so I am not making a new section) but the Monobook skin turned back to white.--Otherarrow (talk) 21:20, August 29, 2012 (UTC)
 * Wait, you mean it wasn't white before? « 1099769-p2ep tarot 16.png Zahlzeit 21:24, August 29, 2012 (UTC)