Forum:Status Ailment Skills

As brought up here, 1.I fucked up and counted Occult and Mind as the same thing when they aren't and 2.most games that do divide status ailments beyond "status ailments" aren't consistent on what is what.

Looking at our skill articles, here is what I got so far.
 * In Persona, all of the Dark spell types have status moves. Some of the status ailments are shared between Death, Curse, and Nerve.
 * Death has Stone, Paralyze, Guilt, and Fear.
 * Curse has Stone, Paralyze, Poison, and Sick.
 * Nerve has Bind, Sleep, Panic, Happy, Charm, Mute, Unlucky, Guilt, and one Poison inflicting move.
 * Occult is all self inflicted stuff but they inflict Fury, Puppet, Cloak, Berserk, Counter, and Beast.
 * In Persona 2, the status dealing types are Nerve, Mind, and Almighty.
 * Nerve has Sleep.
 * Mind has Panic and Charm.
 * Almighty has Poison, Mute, Fury, and Illusion.
 * In Nocturne, the status dealing types are Curse, Nerve, and Mind, though Death has one status move.
 * Death has Stone.
 * Curse has Poison and Mute.
 * Nerve has Bind and Stun.
 * Mind has Sleep, Charm, and Panic.
 * In Soul Hackers, the status dealing types are Curse, Nerve, and Mind.
 * Curse has Charm and Poison.
 * Nerve has Paralyze and Bomb
 * Mind has Sleep and Confusion.
 * In the Raidou games, Mute, Charm, Sleep, Stone, and Panic are Mind (Poison seems to be just a added effect on other attacks)
 * In the Devil Survivor games, all status ailments are Curse except for Seal/Forget, which is Almighty.
 * Digital Devil Saga has each status ailment as its own type except for Sleep and Stun, which are Nerve.

So yeah. Not a lot of consistency. At most, Curse tends to have Poison, Mind tends to have Panic and Charm, and Nerve has Bind and Stun/Paralyze and Nerve and Mind fight over Sleep, but as you can see, even this isn't consistent. I think it'd be best to just merge them all into a single status ailment move article (though personally, Curse has done enough outside of status ailments that it probably deserves to be separate) and try to flesh out the details there.--Otherarrow (talk) 16:38, February 12, 2014 (UTC)