F.O.E

F.O.E is a type of enemy that appears in Persona Q: Shadow of the Labyrinth.

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Taking inspiration from the concept of FOE from the Etrian Odyssey franchise, F.O.E are powerful enemies that can be seen on the map as opposed to the random encounters that compose common dungeon enemies. Their movements are always in a fixed pattern along the map, taking one step for every step the player takes, which makes it relatively easy for players to avoid them while aiming for full map completion. However, if a player is caught in a random battle while on an F.O.E's path, the F.O.E will continue moving as the battle progresses and may even join the battle.

These Shadows are recommended to be avoided except for those looking for challenging fights. Fortunately, for those unfortunate enough to run into an F.O.E, escaping from them is relatively easy. They are introduced within the first map of the game and defeating them allows players to gain higher level Persona. After clearing a dungeon, Elizabeth will put up a request that will require a player to hunt a specific type of F.O.E from that dungeon.

Utilizing the F.O.E's behaviour will make up some of the puzzles in dungeon navigation. All F.O.Es will reset to their original position and behaviour when the player passes through a door, but not when they use a secret passage.

"FOE" stands for "Physis Oikein Eidolon" or "Fysis Oikein Eidolon".

In a Persona Stalker Club segment introducing the concept, the hosts spend nearly an hour challenging a F.O.E with a team created for them by the Persona team.

You in Wonderland

 * Card Soldier - Patrols the dungeon in a fixed path.
 * Painting Soldier - A variant of Card Soldier which can be distracted by forcing them to paint rose bushes in the vicinity.

Group Date Cafe

 * Messenger of Love - Rotates in place and fires arrows which scrambles the player's movement controls.
 * Angel of Love - Rotates in place and fires arrows that forces the player to move towards it.
 * Beast of Lust - Remains stationary, and only approaches the player if they move while keeping eye contact with it.
 * God of Romance - A unique F.O.E that appears in a fixed encounter.

Evil Spirit Club

 * Cute Baby - An aggressive F.O.E that pursues the player but cannot pass through doors or shortcuts. They will not chase the player into lit-up squares.
 * Lovely Doll - Remains stationary and only appears when the player enters a square next to them. They disappear once the room is lit.