Affinity (Persona)

Persona Affinity is a mechanic used in the earlier Persona games.

Appearances

 * Megami Ibunroku Persona
 * Persona 2: Innocent Sin
 * Persona 2: Eternal Punishment

Megami Ibunroku Persona
It represents the Affinity between the Persona and its host. There are four levels of Affinity:


 * Best - If the appropriate conditions are set, it may activate its Unknown Power.
 * Good - Can be equipped and used, but its Unknown Power will not be activated.
 * Bad - Can be equipped but not used in battle. Healing and support skills can still be used outside of battle via the menu.
 * Worst - Cannot be equipped.

Each character has a set Affinity for each Arcana, but some Personas are exceptions of the rule: the Initial and Ultimate Personas have Worst Affintity for everyone but their owners. Reiji Kido is the only one able to use Beelzebub and Lucifer and he can use Satan despite having Worst Affinity with the Judgement Arcana.

Persona 2: Innocent Sin
There are now five levels of Affinity, and they also influence on SP cost and chances of Mutation. Personas with Bad Affinity can now be used in battle.


 * Great - SP cost reduced and highest Mutation odds.
 * Good - SP cost reduced and high Mutation odds.
 * Normal - Normal SP cost and Mutation odds.
 * Bad - Increased SP cost and reduced Mutation odds.
 * Worst - Cannot be equipped.

Like the previous game, there are exceptions for the Affinity rules, such as certain non-Initial and non-Ultimate Personas being exclusive to certain users.

Persona 2: Eternal Punishment
The rules of Affinity are essentialy unchanged from the previous game, but now Personas with Great or Good Affinity may activate its Unknown Power. Although the Unknown Power will be weaker if the Affinity is Good rather than Great.

Persona 2: Innocent Sin

 * No character has Worst Affinity with a certain Arcana, only with specific Personas.