Labrys

Labrys is a 5th Generation Anti-Shadow Suppression Weapon that was first mentioned in the Persona 3 Drama CD Moonlight but has made her first actual appearance in Persona 4 Arena. It is explained that she uses an axe opposed to firearms (like that of 7th Generation Aigis) due to her regulatory system being inadequate.

Appearances

 * Persona 3 Drama CD Vol. 2 - Moonlight
 * Persona 4 Arena: Playable Character

Design
Labrys is a mechanical maiden with pale skin, blueish gray hair and piercing red eyes similar to Metis, dressed in Yasogami High's summer uniform which covers some parts of her mechanical body. One of the most interesting features about her design is her head piece which resembles a medieval helmet. There is also the large battle axe which also double as thrusters to allow her to fly. The thrusters on the axe is propelled independently to give extra momentum to her swings.

Personality
Due to her larger Plume of Dusk, Labrys's personality developed quicker than the other mechanical maidens. She is a caring individual who doesn't want to hurt, let alone kill, anyone she cares about. When she thought she was the human student council president, she was serious, strict, and responsible.

The growth of her ego can be observed within Labrys's thoughts. Moments after her first activation, Labrys's thoughts are extremely simple to understand and consist of the usual technical statements. The more Plumes of Dusk she absorbs, Labrys becomes increasingly eloquent and starts to develop emotions, eventually culminating in her friendship with Unit #024. Even more interestingly, this does not apply to her speech that much since she speaks with an accent directly after her activation.

Persona 4 Arena
Labrys was originally Unit #031, one of the many models of Anti-Shadow Weapons created by the Kirijo Group to gather test data on Yakushima. Due to her larger than usual Plume of Dusk, #031 began showing signs of emotion upon activation and developed her ego at a quicker rate than the other units. In between being forced to kill her sister units for combat data and inheriting their memories, #031 and the other units were let outside to mingle amongst themselves. Here, #031 meets and befriends Unit #024, an older unit who was more emotionally developed than the others, who serves as #031's only friend alongside Snowy, a white dog that #024 found and cared for. Eventually, #031 is dubbed "Fifth Generation Anti-Shadow Suppression Weapon Labrys" and is ordered to destroy the other units in an attempt to bring out her Persona through mental stress, despite Labrys's protests. Prior to this, #024 told Labrys about her personal goal to find a certain someone, and gave Labrys an archive with orders that she was not to open it until it was all over. Labrys is eventually forced to fight #024, but her attempts to disarm her and spare her life are thwarted when the scientists directly hijack #024's body and force Labrys to kill her. Labrys inherits #024's memories and notices an unusual voice, later revealed by #024's archive to be the girl whose personality was used as the basis of the personality of the early Anti-Shadow Weapons, and that #024 wanted to meet her and thank her for loving them.

Labrys attempts to fight her way out of the facility and escape the island, but only manages to make it to the pier on the beach. Seeing the ocean for the first time, Labrys makes a wish that one of her successors would stand on this pier and find the person they are searching for, and that they would be able to go where she could not. Labrys is captured and deactivated, but like her sisters, her memory was transferred to all later units, such as Aigis.

13 years later, Labrys would be rediscovered by the Kirijo Group under Mitsuru Kirijo, though after receiving Labrys's "container" from Yakushima, the plane Mitsuru was on was hijacked and Labrys was stolen and taken to Inaba, where she was thrown into the TV. During this time, Labrys dreams of the ill girl she and #024 wanted to meet, and from her gets the idea of becoming a student council president. A voice appears in Labrys's head and shows her an image of Yasogami High School, offering her the chance to go to school and be the student council president. Labrys is brainwashed into thinking that she is the human student council president and that the school she is in is the real Yasogami High School.

In reality, the fake school and the Midnight Arena are actually Labrys' dungeon in the TV World, created by her desire to be understood and accepted as a normal girl and her trauma over being forced to kill her fellow Anti-Shadow Weapons. This caused her dungeon to take the form of Yasogami High School and the P-1 Grand Prix, and allowed her to become the president of the student council of the fake school. She runs into Elizabeth, who attempts to open Labrys's eyes to the truth, and while Labrys fights her off, she is haunted by her words and is reminded of her promise to #024. Once the other Persona users arrive in the Arena and start causing a ruckus, Labrys attempts to stop them, but to no avail. Eventually, Mitsuru and Aigis realize who she is, but she is captured by "General Teddie", actually her Shadow, who goads her into rejecting it.

After the Shadow is defeated by the player, Labrys accepts her flaws with the help of both the Shadow Operatives and the Investigation Team and receives her own Persona, Ariadne. Despite the incident being seemingly resolved, Labrys' mind is suddenly hacked for a moment by the human culprit outside the TV, and is ordered by the Malevolent Entity to attack the player, before being freed by either Fuuka or the player fighting off Labrys. Afterwards, Labrys joins with her sister Aigis and the Shadow Operatives, vowing to find whoever did this to her and the others, though she and Aigis also vow to find the girl she and #024 wished to meet. Aigis also reveals that Labrys' wish came true as Aigis met the hero of Persona 3 on the same pier, being able to leave the island.

Play Style
thumb|300px|Labrys Gameplay (Japanese) In terms of gameplay, Labrys is quite similar to Akihiko. She is a heavy offensive character that operates based on momentum. Unique to Labrys, she gains more power based on her axe tiers that increase the more she attacks with her axe, blocked or not. When it reaches red, all attacks utilizing the axe cause Fatal Counters (even when not on counter hit) and do the maximum amount of damage with which even her auto combo can reach extremely high damage. Her persona can also help in that regard setting up traps and gives her a small zoning game. But while her attacks can do heavy damage, they are typically slow and has a lot of recovery. Fortunately, like Akihiko, Labrys does not rely too much on her Persona, making Persona Breaks not much of a problem for her. Also, because of the nature of her axe mechanic, she does not want to be put on the defensive as it causes it to cool off losing some potential damage.

Score Attack
Labrys is the 12th and penultimate character the player faces in Score Attack. Labrys will always be in the maximum axe tier and thus her damage output will always be extremely high.

Persona 4 Arena

 * I'll protect the public decency of Inaba! (at the start of her Arcade Mode)
 * Coming in! (While performing Brake)
 * Ready or not! (While performing Guillotine Axe)
 * Stretch strings! (While performing Weaver's Art: Sword)
 * Ariadne! (Weaver's Art: Inquisition Instant Kill)
 * I've had it with you! (Instant Kill)
 * Looks like you need punishing! (Instant Kill)

Trivia

 * In the Japanese version of the game, Labrys speaks in the accent of the Kansai region. In the English version, since there is no definite equivalent to a Kansai accent in English, a Boston accent is used to emulate it although her backstory is not changed at all to "accommodate".
 * During story mode in the English version Labrys quotes the movie Rush Hour when questioned about her accent with the line "Do you understand the words comin' outta my mouth?"
 * Labrys' name is a term for a symmetrical doubleheaded axe from Crete in Greece. This is the form her weapon takes. In addition, some variations on Athena's birth story tell that the goddess was born from Zeus's forehead when cleaved with a Labrys. This version of the myth also holds that Athena was born from a headache Zeus incurred after consuming Athena's mother, Metis. This myth has likely been applied to reflect the relationship between the three anti-shadow weapon girls of the same names in Persona 3 and 4.
 * Furthermore, her name is similar in pronunciation and spelling to "labyrinth", the maze in the story of Theseus, who was given a sword and a ball of red wool by Ariadne. Fittingly, the antagonist in this story is the minotaur, who also serves as an extension of Shadow Labrys's form in Arena.
 * A Labrys is used to represent feminism, fitting for a robot in the form of a girl.
 * Labrys has special win quotes against Yosuke, Yukiko, Teddie, Labrys, Shadow Labrys, Akihiko, Mitsuru, and Aigis.
 * The theme that plays during her boss battle in Arcade Mode (as well as the being the game's opening) The Arena (The Ultimate in Japanese), is a slight possible re-arrangement of the Persona 4 Animation Ending Song, Beauty of Destiny.