List of Shin Megami Tensei IV Skills

This page is a list of skills from Shin Megami Tensei IV.
 * Similar to Shin Megami Tensei: Strange Journey, all physical and gun skills consume flat amount of MP instead of a percentage of max HP.
 * Ice and electric skills no longer cause freeze and shock ailments respectively.
 * Unlike the series tradition in which only one status ailment can be applied on each character if the newly inflicted ailment has higher priority than the existing one. In this game, multiple ailments can be in effect on one character at the same time.

Stat modifiers

 * Each type (Taru-/Raku-/Suku-) of stat bonus and penalty can stack 3 times.