Add-On

The Add-On system appears in Devil Survivor 2, as a replacement and enhancement of Magnetite from the original Devil Survivor.

Functions
Add-Ons are introduced in the middle of the 2nd Day, and function as a means for the player to teach any of their cracked skills to a demon, or enhance their demon's stats. Unlike Magnetite from the previous game, Add-Ons are used while fusing a demon, and can teach both Command and Passive Skills of a certain type. Add-Ons are received as the player performs well and racks up Macca Bonuses, but the player can only store 6 Add-Ons at a time. Add-Ons are not carried over in a New Game Plus.

Types

 * See also: List of Devil Survivor 2 Skills to see which skill can be set by which Add-On.


 * LV +1: Raises the demon's Level by 1 after fusion. This is acquired only when the player first receives the Add-On function.
 * ST/MA/VI/AG +2: Raises the demon's corresponding stat by 2 after fusion.
 * Fire Set: Adds all Fire-related spells, resistance and boost skills to the skill pool.
 * Ice Set: Adds all Ice-related spells, resistance and boost skills to the skill pool.
 * Elec Set: Adds all Elec-related spells, resistance and boost skills to the skill pool.
 * Force Set: Adds all Force-related spells, resistance and boost skills to the skill pool.
 * Curse Set: Adds all Curse-related spells, resistance and boost skills to the skill pool.
 * Enhance Set: Adds all combat enhancement skills and skills that contribute to speed and earning Extra Turns to the skill pool.
 * Phys Set: Adds certain Physical attacks and all Physical resistance and boost skills to the skill pool.
 * Strike Set: Adds HP-dependent Physical attacks and skills that can affect normal attacks to the skill pool.
 * Release Command: The demon's innate Command Skills are removed and added to the skill pool, allowing for greater customization. Skills that have yet to be learnt are removed and cannot be inherited.
 * Release Passive: The demon's innate Passive Skills are removed and added to the skill pool, allowing for greater customization. Skills that have yet to be learnt are removed and cannot be inherited.
 * Heal Set: Adds all Recovery spells, regeneration skills, and HP/MP boosting skills to the skill pool.
 * Holy Set: Adds all Almighty spells and miscellaneous skills to the skill pool.

On the 7th and Last Days, the player will start receiving stronger versions of Add-Ons.
 * ST/MA/VI/AG +3: Raises the demon's corresponding stat by 3 after fusion.
 * Fire/Force Set: Adds all Fire and Force-related spells, resistance and boost skills to the skill pool.
 * Ice/Elec Set: Adds all Ice and Elec-related spells, resistance and boost skills to the skill pool.
 * Phys/Strike Set: Adds all Physical attacks, resistance and boost skills, including those that enhance normal attacks, to the skill pool.