Persona 4 Golden



Persona 4 Golden, also known as Persona 4: The Golden (ペルソナ4 ザ・ゴールデン, Perusona 4 Za Gōruden) in Japan, is a re-release of PlayStation 2's Persona 4 for the PlayStation Vita.

Release Date

 * Japan: June 14, 2012
 * North American release: English text with English voices, November 2012
 * Asian release: Traditional Chinese text/Korean text with Japanese voices, August 16

Gameplay Changes

 * Two new Social Links: Marie, a Persona 4 Golden exclusive character, and Adachi. Both Social Links can unlock new contents on story, such as new dungeon and additional scenes for all ending types (Bad/Good/True)
 * New Difficulty levels, similar to Persona 3 Portable. On New Game+, player can change and even customize the difficulty levels on config menu.
 * Additional voice over dialog.
 * Chie and Teddie have new voices in the English versions.
 * New animated cutscenes.
 * More Personas, including new Ultimate Personas for the Investigation Team.
 * New areas, such as a beach and a ski resort. Okina City, which was only seen during certain Social Link scenes, is now accessible.
 * New events, such as a Halloween event and a skiing trip.
 * Player can explore Inaba on evening time, with few limitation places (similar to Persona 3)
 * Yu and his friends now have motorbikes to get around various areas.
 * Tag team attacks.
 * A quiz show mini-game.
 * Certain equipment and accessories changes your party member's appearance, much like in Persona 3 FES and Persona 3 Portable. This equipment goes in a different slot and does not affect the party's stats.
 * New Garden and Bug Catching features.
 * Trophies
 * The ability to choose which skills can be inherited by the persona you are fusing.
 * The ability to call for help via Wi-Fi when your party reaches critical status.
 * Clips from the Persona Music Live of 2008 and 2009 can be watched.
 * An option to replay animated cutscenes.
 * The addition of an in-game music player.
 * New scene skipping function for those who played the PS2 version that just want to explore new features.
 * If player fulfills criteria for at least good ending, daily activities are expanded to January 2012, giving more time for events and social links.
 * New epilogue for the True Ending.
 * Some minor gameplay changes
 * Some shadows/enemies have changed their attribute (weakness/strength/null) or area spawn
 * New types of Shuffle Time!
 * Changes for NPC's or Fox's requests, etc.
 * Rebalanced characters