Forum:P2 demons and bosses version differences

Okay, so as I said earlier today, I finally found boss data for P2:IS and EP's Tatsuya's Scenario. However, it made me notice something about how stats work in the PS1 and PSP versions. Innocent Sin Portable calculates stats differently from PS1 Innocent Sin. Here is Manannan's stats in the PS1 version and here they are in the PSP remake. As you can see, his parameters (St, Vi, Dx, etc) are the same. However, his other stats (Attack, Defense, MAtk and MDef) are different. The values in the PSP remake are much lower! This is because Innocent Sin Portable changed how stats are calculated, rendering the game (even more) easier.

Now, this applies to ALL demons and bosses (well, except for Persephone and Kushiel, since they're remake-exclusive). Personas are the same as the PS1 version, and Eternal Punishment Portable also didn't suffer any changes whatsoever from PS1 Eternal Punishment. My point is, this is info that we as a wiki need to show, but I'm unsure as to how.

Using tabber for such small changes (as I did on the Hanya and Shadow Maya pages, before I realized this) would be too much. We can use abbr but I feel like having four of those in every demon stat template would be a bit too much (it's a different case from the demons from P1 who had their MDef changed, as that was only one stat and not in all of them). Or should we add a disclaimer above the templates saying "stats were changed between PS1 and PSP" and simply list the stats without using abbr? G.A.S.A (talk) 22:55, April 8, 2018 (UTC)